Difference between revisions of "Vampire"

From City of Hope MUSH
Jump to navigation Jump to search
imported>Wyck
(→‎Rules and Systems: Updated links for pages about retainers)
 
(31 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[Category:Vampire]]
+
<font size=2pt><center>''Only staff can approve edits made to this page''</center></font>
 
<center>
 
<center>
{| cellpadding="0" cellspacing="5" width="98%" style="border:0px solid #888888; padding:0em 0em 0em 0em; border-top:0px solid #000000; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#000000)); -moz-border-radius: 12px; -webkit-border-radius: 12px"
+
{|
|-
+
|
| colspan="2" style="text-align: center; -moz-border-radius: 12px; -webkit-border-radius: 1px" |
+
[[File:Vampire.png|100px]]
[[File:Vampire.png|left|link=Setting]][[File:Vampire2.png|right]]
+
| style="min-width:300px; text-align: center" |
<br>'''<font style="color: #779aa7; font-family: Garamond; font-size: 46pt; text-shadow: #674a4f 4px 2px 2px">Vampire</font>'''<br><br>
+
They say <br />
<div style="text-left>
+
This city, she's been dead for years now <br />
<font style="color: #779aa7; font-family: Garamond; font-size: 14pt; text-shadow: #674a4f 4px 2px 2px">"They say<br>This city, she's been dead for years now<br>So death is not something that scares me<br>There's worse things than death here.<br>They told me<br>Keep quiet..."<br>
+
So death is not something that scares me <br />
- The Protomen, 'Keep Quiet' </font><br><br>...
+
There's worse things than death here <br />
 +
They told me: Keep quiet... <br />
 +
-The Protomen, "Keep Quiet"
 +
|
 +
[[File:Vampire2.png|100px]]
 +
|}
 +
</center>
 +
 
 +
<div style="float: right; padding-left: 25px; padding-bottom: 25px">
 +
__TOC__
 
</div>
 
</div>
  
|-
+
California, the Golden State, California, the Free State. The land of Hollywood, palm trees, warm weather, beaches and super models, where movie stars vacation and anyone's dream can be accomplished. But there's a dark side to this glowing hip of land, with vampires lurking in the shadows, waging secret wars amongst their own kind using mortals as pawns and soldiers in their sordid political games. California's night side has always been in the shifting control of Anarch hordes, kindred fighting amongst themselves over rules and ideals, turf and dominance, until times came for them to band together and drive off Sabbat and Camarilla alike, as well as other, younger Anarchs who hadn't put in the time and effort that they had, and had no right to a piece of their pie.
| width="50%" style="background: #ffffff; background: -webkit-gradient(linear, left top, right top, from(#ffffff), to(#ffffff)); background: -moz-linear-gradient(left, #ffffff, #ffffff); -moz-border-radius: 12px; -webkit-border-radius: 1px"  |
+
 
{| width="100%" cellpadding="2" cellspacing="5"
+
With the Camarilla creeping their control into the Free State through the north, and the Sabbat lashing out from the south and south east, the Anarchs of California fight at unfavorable odds to keep their turfs under their control. Many Anarchs have become the things they so reviled, setting themselves up as Barons of Fiefs, laying their rules and ensuring that their lessers follow those rules through violence and charisma alike.
|
+
 
{{TOCleft}}
+
=Modern Nights=
 +
In a single epic blast the Sabbat was crippled. The Camarilla swept in during this time of weakness, confusion and mourning. They exploited it to secure the borders and begin enforcing their hegemony. Prospect is now a Camarilla City. The Anarchs exist under the tolerance and protection granted by the Treaty of Thorns while the Sabbat have mostly retreated to Tijuana.
 +
 
 +
{|
 +
| style="vertical-align: top; width: 48%; padding-right: 25px" |
  
<font style="color: #000000; font-size: 12pt;">
+
=Rules and Systems=
''<font style="color: #000000; font-family: Garamond; font-size: 16pt; text-shadow: #574a4f 4px 2px 2px">C</font>alifornia, the Golden State, California, the Free State. The land of Hollywood, palm trees, warm weather, beaches and super models, where movie stars vacation and anyone's dream can be accomplished. But there's a dark side to this glowing hip of land, with vampires lurking in the shadows, waging secret wars amongst their own kind using mortals as pawns and soldiers in their sorid political games. California's night side has always been in the shifting control of Anarch hordes, kindred fighting amongst themselves over rules and ideals, turf and dominance, until times came for them to band together and drive off Sabbat and Camarilla alike, as well as other, younger Anarchs who hadn't put in the time and effort that they had, and had no right to a piece of their pie.
+
* [[Quickstarts]]
 +
* [[Books|Approved Books]]
 +
* [[Merits|Approved Merits]]
 +
* [[Disciplines|Approved Disciplines]]
 +
* [[Paths]] and Virtues
 +
* [[Backgrounds#Vampire|Backgrounds]]
 +
** [[Retainers]]
 +
** [[Status]]
 +
* [[Character Generation/Vampire|Character generation]]
 +
** [[Character Generation/Kuei-jin|Kuei-jin character generation]]
 +
* [[House Rules/Vampire|House Rules]]
 +
* [[Vampire Lore]]
 +
* [[Vampire Clan Weakness]]
  
''<font style="color: #000000; font-family: Garamond; font-size: 16pt; text-shadow: #574a4f 4px 2px 2px">W</font>ith the Camarilla creeping their control into the Free State through the north, and the Sabbat lashing out from the south and south east, the Anarchs of California fight at unfavorable odds to keep their turfs under their control. Many Anarchs have become the things they so reviled, setting themselves up as Barons of Feifs, laying their rules and ensuring that their lessers follow those rules through violence and charisma alike.
+
=Events=
 +
{{:Vampire Events}}
  
''<font style="color: #000000; font-family: Garamond; font-size: 16pt; text-shadow: #574a4f 4px 2px 2px">P</font>rospect has only recently come onto the radar, having gone unnoticed by the other kindred. A city free of all factions in the beginning, but how will it be in the future? Will the Camarilla take control with an iron fist and hold fast? Will the Sabbat push in and claim the area as a new staging ground for their battlefields? Or will the Anarchs wrest it away from both only to squabble amongst themselves? Will Prospect be a becon of light to kindred across America seeking justice, or will it become yet another site of unrest and turmoil? Your choices are many here in the City of Hope, but which side will you choose?
 
</font>
 
|}
 
  
{| width="100%" cellpadding="2" cellspacing="5"
 
|-
 
! colspan="2" style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Rules & Systems</font></h6>
 
|-
 
|width="50%"|
 
* '''[[Books|Approved Books]]'''
 
* '''[[Merits|Approved Merits]]'''
 
* '''[[Disciplines|Approved Disciplines]]'''
 
* '''[[Vampire/Backgrounds|Backgrounds]]'''
 
* '''[[Vampire/Rules|Rules]]'''
 
|}
 
{| width="100%" cellpadding="2" cellspacing="5"
 
|-
 
! style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Setting</font></h6>
 
|-
 
|
 
:- special landmarks -
 
:- NPC elders - See 'News' on the game.
 
|}
 
  
{| width="100%" cellpadding="2" cellspacing="5"
+
| style="vertical-align: top" |
|-
 
! style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" |<h6> <font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Current Plots</font></h6>
 
|-
 
|
 
*something happening soon
 
|-
 
|}
 
{| width="100%" cellpadding="2" cellspacing="5"
 
|-
 
! style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" |<h6> <font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Links</font></h6>
 
|-
 
|
 
* something happening here soon
 
|}
 
| width="50%" style="background: #ffffff; background: -webkit-gradient(linear, left top, right top, from(#ffffff), to(#ffffff)); background: -moz-linear-gradient(left, #ffffff, #ffffff); -moz-border-radius: 12px; -webkit-border-radius: 1px"  |
 
{| width="100%" cellpadding="2" cellspacing="5"
 
|-
 
! colspan="2" style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" |<h6> <font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Society</font></h6>
 
|-
 
|width="50%"|
 
* [[Camarilla|Camarilla]]
 
* [[Anarch|Anarch]]
 
* [[Sabbat|Sabbat]]
 
* [[Independent|Independent]]
 
* [[Autarkis|Autarkis]]
 
  
 +
=Factions=
 +
==Camarilla==
 +
The '''[[Camarilla]]''' is the largest of vampiric sects, a loose organization which ostensibly represents and protects all vampires by enforcing and promulgating the Masquerade. It is primarily composed of the pillar clans, though officially it considers all Kindred under its purview and welcomes any that obey its laws:
 +
{|
 +
| style="vertical-align: top; width: 200px; padding-right: 25px" |
 +
* [[:Category:Assamite|Assamite]]
 +
* [[:Category:Brujah|Brujah]]
 +
* [[:Category:Gangrel|Gangrel]]
 +
* [[:Category:Malkavian|Malkavian]]
 +
| style="vertical-align: top" |
 +
* [[:Category:Nosferatu|Nosferatu]]
 +
* [[:Category:Toreador|Toreador]]
 +
* [[:Category:Tremere|Tremere]]
 +
* [[:Category:Ventrue|Ventrue]]
 
|}
 
|}
{| width="100%" cellpadding="2" cellspacing="5"
 
|-
 
! style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Character Generation</font></h6>
 
|-
 
|
 
<u>'''CG numbers''' as seen on page 100/101 </u><br>
 
* Your character begins with each Attribute at one dot (exception is Nosferatu, Samedi, and Gargoyle which start with a 0 in appearance). Priority selection determines how many additional dots you may place in each category: Divide seven dots among your character's primary Attributes, five dots among her secondary Attributes and three dots among her tertiary Attributes. You may not raise an Attribute above five dots. Freebie points allow you to increase an Attribute in chargen.
 
*Assign 13 dots to your primary category, nine dots to your secondary category and five dots to your tertiary category. You may not assign more than three dots to any Ability, but you can increase Abilities to four or five dots with freebie points later.
 
* Your character receives three dots to divide among their clan disciplines. Catiffs may choose from any non-proprietary disciplines. Freebie points can help to purchase out of clan disciplines.
 
* Your character receives five dots to assign among the Background Traits.
 
* Your character starts with one point in each virtue - conscious, self-control and courage. Then you get 7 points to divide as you desire. (For Sabbat, or those on a Path other then Humanity get conviction and instinct replace conscious and self-control.) Those on a Path other then Humanity start off with one dot in courage for free and must spend the rest of their 7 points in the appropriate virtues for their Path.
 
* A character's starting Path Rating is the sum of her conscious and self-control, or conviction and instinct for those on another Path then Humanity.
 
* Your character's courage determines his initial Willpower.
 
* The final step. You now have 15 freebie points with which to round out your character and select Traits you couldn't afford previously. Each Trait has its own price (see the table in the Character Creation Summary on p. 102).
 
  
* Once approved, if you want to put your Clan Name in front of your name on channel, you can use ANSI commands and color codes. Try '@force me=comtitle <alias>=<< <Clan Name> >>', with color codes (e.g., %xw for white, %xb for blue, see 'help ansi codes' for more info on what letter is used for which color).  
+
'''Note:''' In the City of Hope universe, both Assamite and Gangrel are currently pillar clans of the Camarilla. This is not a mistake, this is a deliberate choice by staff. The backstory leading to this situation will eventually be fleshed out. Many other members of these clans remain independent of other factions.
  
<u> '''Available Clans''' </u>
+
In addition to preventing the growing mortal masses from discovering the existence of vampires, the Camarilla aims to maintain the status quo of Kindred society.
The various clans are open for cgen and can be Anarch, Sabbat, Camarilla, Independent, or Autarkis:
 
  
Assamite
+
==Sabbat==
 +
The '''[[Sabbat]]''' is a loose organization of Cainites who reject the Traditions. Unlike the Camarilla, the Sabbat believes in the Antediluvians (Ancient Vampires) and Caine. Also known as the ''Sword of Caine'', as they believe they will be the army Caine will use to destroy the Antediluvians once Gehenna (the End Times) arrives. They are primarily composed of two clans:
 +
* [[:Category:Lasombra|Lasombra]]
 +
* [[:Category:Tzimisce|Tzimisce]]
  
Baali          Brujah          Caitiff
+
==Independent==
 +
The '''[[independent]]''' clans have their own internal structure (which are fairly sophisticated for some of the clans) and generally have no truck with any other organization.
 +
{|
 +
| style="vertical-align: top; width: 200px; padding-right: 25px" |
 +
* [[:Category:Assamite|Assamites]]
 +
* [[:Category:Followers of Set|Followers of Set]]
 +
* [[:Category:Gangrel|Gangrel]]
 +
| style="vertical-align: top" |
 +
* [[:Category:Giovanni|Giovanni]]
 +
* [[:Category:Ravnos|Ravnos]]
 +
|}
  
Gangrel     Gargoyle      Giovanni
+
(Assamites, Gangrel: See above notes on the Camarilla.)
  
Kiasyd      Lasombra    Malkavian
+
==Anarch==
 +
'''[[Anarch]]s''' are vampires who reject the status quo of vampire society. They especially resent the privileged status held by elders within the Camarilla and other vampire sects; when the eldest hold the most power in a society of immortals, the lot of neonates is not a happy one. The Anarchs themselves are not a sect, per se; in most areas, they are simply a faction on the fringes of the dominant Camarilla hierarchy. However, a loosely-organized Anarch Movement has emerged over the course of the past century, and has begun to establish its own traditions, power blocs, territories, and all the other trappings of a full-fledged sect.
  
Nosferatu  Ravnos        Salubri (antitribu only)
+
==Autarkis==
 +
An '''[[Autarkis]]''' is a Kindred refusing to be part of Cainite Society and to recognize a prince's domain. One may become an Autarkis either voluntarily, by retreating from sect and clan politics entirely, or involuntarily, by being forcibly excommunicated by one's sect.
 +
* Kindred from and loyal to an Independent clan are known as Independents.
 +
* There is no such thing as an Independent Brujah, they are Autarkis.
  
Samedi      Setite          Toreador
+
==Kuei-jin==
 +
The '''[[Kuei-jin]]'''? I don't believe they exist.
  
Tremere    Tzimisce      Ventrue
+
|}
  
 +
=RP Logs=
 +
To make a log wiki page show up here, add: '''<nowiki>[[Category:Vampire]]</nowiki>'''
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 +
<DynamicPageList>
 +
  category=Vampire
 +
  category=Logs
 +
  noresultsheader=''none''
 +
  ordermethod=categorysortkey
 +
  order=ascending
 +
</DynamicPageList>
  
<u>'''Approval Tips'''</u><br>
+
[[Category:Vampire]][[Category:Spheres]]
Some tips on getting your character approved painlessly.
 
* Make sure to read up on what you wish to play so that you have an idea of how the game/theme/system works.
 
* Have a solid concept. Make sure your stats fit the concept you're going for.
 
* Talk to Staff in pages, @mail or via +request if you've got questions, concerns or ideas.
 
* Not everyone needs to be a combat centric. Social and Mental rolls will be used liberally here.
 
* Use common sense. Gunshots get noticed in the city as are weapons that are considered illegal to carry out on the streets in California.
 
|}
 

Latest revision as of 09:54, 31 March 2022

Only staff can approve edits made to this page

Vampire.png

They say
This city, she's been dead for years now
So death is not something that scares me
There's worse things than death here
They told me: Keep quiet...
-The Protomen, "Keep Quiet"

Vampire2.png

California, the Golden State, California, the Free State. The land of Hollywood, palm trees, warm weather, beaches and super models, where movie stars vacation and anyone's dream can be accomplished. But there's a dark side to this glowing hip of land, with vampires lurking in the shadows, waging secret wars amongst their own kind using mortals as pawns and soldiers in their sordid political games. California's night side has always been in the shifting control of Anarch hordes, kindred fighting amongst themselves over rules and ideals, turf and dominance, until times came for them to band together and drive off Sabbat and Camarilla alike, as well as other, younger Anarchs who hadn't put in the time and effort that they had, and had no right to a piece of their pie.

With the Camarilla creeping their control into the Free State through the north, and the Sabbat lashing out from the south and south east, the Anarchs of California fight at unfavorable odds to keep their turfs under their control. Many Anarchs have become the things they so reviled, setting themselves up as Barons of Fiefs, laying their rules and ensuring that their lessers follow those rules through violence and charisma alike.

Modern Nights

In a single epic blast the Sabbat was crippled. The Camarilla swept in during this time of weakness, confusion and mourning. They exploited it to secure the borders and begin enforcing their hegemony. Prospect is now a Camarilla City. The Anarchs exist under the tolerance and protection granted by the Treaty of Thorns while the Sabbat have mostly retreated to Tijuana.

Rules and Systems

Events

Ongoing Vampire Events
Date/Time Storyteller Name Description Logs
Wednesdays
5 pm Pacific
8 pm Eastern
Daphnne Social Gathering Time to get together, usually with a theme.
Check +events for more details each week
8/21/19 Quiz Show
7/3/19 Unwelcome Visitor
4/10/19 Sparring Night
1/9/19 Rave Night
4/4/18 Pillow Fight!
Fridays
5 pm Pacific
8 pm Eastern
Vegard Camarilla Court Weekly Court Meeting 2018.05.25: Camarilla Court
Past Vampire Plots
Storyteller Name Description Logs
Marshall Scott PRP-Orphans Someone is embracing people in the city and leaving them to fend for themselves. 2012.08.30.Screaming.Hissy.Fit
2012.08.31.Contract.Job
2012.09.01.Jail.Time
Tanner Daniels Dogs of War Random individuals who have showed a Kindred nature have been assaulting and harassing new arrivals to the Camarilla Domain.

Feel free to add your name here if you're interested in running one-shot PrP events.

  • Vegard - For weekly Camarilla court, @mail or otherwise communicate desired agenda items, especially if you can't make it in person. Other plots on request.


Factions

Camarilla

The Camarilla is the largest of vampiric sects, a loose organization which ostensibly represents and protects all vampires by enforcing and promulgating the Masquerade. It is primarily composed of the pillar clans, though officially it considers all Kindred under its purview and welcomes any that obey its laws:

Note: In the City of Hope universe, both Assamite and Gangrel are currently pillar clans of the Camarilla. This is not a mistake, this is a deliberate choice by staff. The backstory leading to this situation will eventually be fleshed out. Many other members of these clans remain independent of other factions.

In addition to preventing the growing mortal masses from discovering the existence of vampires, the Camarilla aims to maintain the status quo of Kindred society.

Sabbat

The Sabbat is a loose organization of Cainites who reject the Traditions. Unlike the Camarilla, the Sabbat believes in the Antediluvians (Ancient Vampires) and Caine. Also known as the Sword of Caine, as they believe they will be the army Caine will use to destroy the Antediluvians once Gehenna (the End Times) arrives. They are primarily composed of two clans:

Independent

The independent clans have their own internal structure (which are fairly sophisticated for some of the clans) and generally have no truck with any other organization.

(Assamites, Gangrel: See above notes on the Camarilla.)

Anarch

Anarchs are vampires who reject the status quo of vampire society. They especially resent the privileged status held by elders within the Camarilla and other vampire sects; when the eldest hold the most power in a society of immortals, the lot of neonates is not a happy one. The Anarchs themselves are not a sect, per se; in most areas, they are simply a faction on the fringes of the dominant Camarilla hierarchy. However, a loosely-organized Anarch Movement has emerged over the course of the past century, and has begun to establish its own traditions, power blocs, territories, and all the other trappings of a full-fledged sect.

Autarkis

An Autarkis is a Kindred refusing to be part of Cainite Society and to recognize a prince's domain. One may become an Autarkis either voluntarily, by retreating from sect and clan politics entirely, or involuntarily, by being forcibly excommunicated by one's sect.

  • Kindred from and loyal to an Independent clan are known as Independents.
  • There is no such thing as an Independent Brujah, they are Autarkis.

Kuei-jin

The Kuei-jin? I don't believe they exist.

RP Logs

To make a log wiki page show up here, add: [[Category:Vampire]]