Healing

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Revision as of 16:44, 6 May 2018 by imported>WhoopingCrane
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Basics

  • Roll: Manipulation + Intuition vs (3 + level)
  • Modifiers: -1 difficulty if Medicine or appropriate Lore is greater than or equal to Healing level
  • Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). Each additional roll doubles total casting time.
  • Duration of effect: Permanent
  • Rituals: Healing Sleep (1), Mike's Cure-All (2), Wakey-Wakey (2), Revive (6)

Aspects

See main Numina page for summary of aspect mechanics

Pain Toxins Bashing Lethal Other
Fav-heal.gif Minor (headache) Antiseptic Minor bruises No effect yet No effect yet
Fav-heal.gifFav-heal.gif Moderate (migraine) Rating 1 (MtA 248: alcohol, cocaine) Heal 1 level immediately Stabilize No effect yet
Fav-heal.gifFav-heal.gifFav-heal.gif Major (groin kick) Rating 2 (methanol) No further effect yet Heal 25% faster until back to full health No effect yet
Fav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gif Extreme (gut stab) Rating 3 (ptomaine) Heal 2 levels immediately Heal 50% faster until back to full health Minor debilities
Fav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gif Incredible (amputation) Rating 4-5 (ammonia, bleach) No further effect yet Heal 90% faster until back to full health Eyesight, hearing
Fav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gifFav-heal.gif n/a Rating 6-7 (strong acids, cyanide) Heal 3 levels immediately Heal instantly Major neurological