Healing
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Alchemy |
Conjuration |
Conveyance |
Divination |
Enchantment |
Fascination |
Fortune |
Healing |
Hellfire |
Mana Manipulation | Oneiromancy |
Shadowcasting |
Shapeshifting |
Summoning, Binding, Warding |
Weather Control |
Basics
- Roll: Manipulation + Intuition vs (3 + level)
- Modifiers: -1 difficulty if Medicine or appropriate Lore is greater than or equal to Healing level
- Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). Each additional roll doubles total casting time.
- Duration of effect: Permanent
- Rituals: Healing Sleep (1), Mike's Cure-All (2), Wakey-Wakey (2), Revive (6)
Aspects
See main Numina page for summary of aspect mechanics