Conveyance
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Alchemy |
Conjuration |
Conveyance |
Divination |
Enchantment |
Fascination |
Fortune |
Healing |
Hellfire |
Mana Manipulation | Oneiromancy |
Shadowcasting |
Shapeshifting |
Summoning, Binding, Warding |
Weather Control |
Basics
- Roll: Stamina + Occult vs (3 + level)
- Modifiers:
- +2 difficulty for working against a resisting object/target
- -1 difficulty for a location that is well known to the caster (Storyteller's discretion)
- +1 to +2 difficulty if traveling somewhere while being observed
- Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). Each additional roll doubles total casting time.
- Duration of effect: The length of time it takes you to pass from point A to point B.
- Rituals: Teleport Ward (2), Get Me The Heck Outta Here! (3), Teleportal (5)
Aspects
See main Numina page for summary of aspect mechanics