Difference between revisions of "Dawson"

From City of Hope MUSH
Jump to navigation Jump to search
imported>Stark
(Created page with "Category:PCsCategory:Active PCsCategory:Sorcerer {{ :Template:Charpage | disclaimer position = off | gallery position = off | hooks position = left | logs position...")
 
imported>Stark
Line 2: Line 2:
 
{{ :Template:Charpage
 
{{ :Template:Charpage
 
| disclaimer position = off
 
| disclaimer position = off
 +
| introduction = off
 +
| contacts position    = off
 
| gallery position = off
 
| gallery position = off
| hooks position = left
+
| hooks position = off
| logs position = left
+
| logs position = right
 
| page color = Black
 
| page color = Black
 
| page border =
 
| page border =
 
| cell color = #DBD7D2
 
| cell color = #DBD7D2
 
+
| custom position 1    = left
 +
| custom title 1      = Contacts
 +
| custom position 2    = left
 +
| custom title 2      = Introduction
 +
| custom position 3    = left
 +
| custom title 3      = Hooks
 +
| custom position 4    = left
 +
| custom title 4      = Magic
 
| cell border =  
 
| cell border =  
 
| cell text =
 
| cell text =

Revision as of 16:55, 2 April 2019


Contacts

Contacts

From The Crypt

  • Belinda: Can't believe I got a selfie with you.
  • Carver: Seriously weird situation but if it works for you bud - go for it.
  • Maxwell Fairbairn: Nice...um...collar.

From Other Places

  • Mikaela: Opposite as night and day but she's great to have to bounce ideas off of. I don't know what she got out of it, but our conversation about poker -seriously- opened my eyes.
  • Elijah: Well that was an interesting connection. We should meet for waffles more often.

From The Witches Brew

  • Nyx: Kinda Creepy but at least she's honest about my chances.
  • River: Her advice was a bit - on point. But burning everything to the ground and salting the earth would be a bit too...public.
  • Anyu: Never thought I'd see you out of that shop.
  • Blodskadi Ulwin: I'm 99% certain that you're seeing things others can't. Let me know if I got one of those things on me.

From Styx and Stones

  • Levi Cooper: New Bouncer at the Styx and a good friend. Met him on the beach a while back - helped him out with a bit of trouble.
  • Bobbi: Trouble on three legs.
  • Emrick: Handy little helper. What that guy can do with a can of caulk and a screwdriver is amazing.
  • Kim: Reminds me of a lot of my friends. Not sure if that's a good thing for her or not. Hopefully she'll live long enough for me to find out.
  • Elijah: Cool guy. We got history. He comes by the bar every once in a while. Helped me out when I got shot up bad.
  • Efrem: Cool Ink. Nice smile. Probably dangerous.
  • Devon: Fresh Meat at the Styx
  • Ken: Well, that got my attention.
  • Izayah: Definitely someone that I'll have to keep my eye on if I want to hold onto the Styx.
  • Alice: Love the ink.
  • Alicia Kane: Well aren't you a bag full of tricks. Never playing pool with you again. Can't really call her Fresh Meat because she's not working for the Styx. She sorta walked in and reminded me of a sister - or that cousin that shows up every once in a while and eats your food and smokes your stash. What can I say - I got a soft spot for broken and forgotten things.
  • Hardy: Another one of the Broken and Forgotten has wandered into my door and in need of help. This one seems a bit...uh...'special' so I am trying to get him set so he won't be such an easy mark. He's ripped enough I don't think people would mess with him but he came in a few times with only the clothes on his back, unwashed and no cash. Took almost nothing to get him ready - and now I think I hired a bodyguard for the Styx. heh.
  • Sumter: This guy blew my fuckin mind.
  • Shane: Good worker. He'll probably finish his meat week in style.
  • Aran: Interesting guy - totally not what I was expecting.

[ edit ]

Introduction
Banner-01.jpg

[ edit ]

Hooks



I'm a reasonable guy.
But, I've just experienced some very unreasonable things.


“Jack Burton, Big Trouble in Little China”
Basic Info
  • Bikes: It's more than just a means of transportation, it's a lifestyle - a degree of freedom.
    • Do you Ride?
  • New In Town: Word has it that he came in from Vegas a few weeks ago.
    • Are you from Vegas? Did you run in criminal circles there?
  • Businessman: He's got two projects going in town, one downtown and one harbor-side.
    • Do you need a job?
  • Favors: Dawson is the kind of guy that does favors for people - mostly because not everyone has the cash to pay for his services. These favors can include relocation, new IDs, forcible emancipation, finding someone, getting yourself lost, etc. So if you have a need but don't have the green, don't sweat it. He might (emphasis on might) help you. The favor is commensurate with the fee. What's he charge? That all depends on what you have and what he needs.
    • Do you need a favor?
  • Marker: This is something that he picked up from his old gang leader. If he (or someone in the group) owed someone a favor, he'd give them a token or a marker; a representation of some favor that would be repaid in the future. You can cash them back in whenever you like. They're typically for something small and in return he'll do you a small favor. He'll bail you out of jail (depending on how much the bail is) or arrange a pick up, etc.
    • Do you have a token from his old gang Do you want to earn one?
Occult Info



Will you hose me down with holy water - If I get too hot?
Will you take me to places I'll never know?


“Meatloaf - I'd do Anything for Love”



  • Pagan: Most people will mistakenly assume that he's a pagan. He's not. He doesn't believe in the old religion of Europe, he doesn't go to local pagan festivals in hand-made robes or dance skyclad around a spring-time, fertility statue. Nope. His believes are much darker. That being said - he's more willing to deal with Pagans than non-pagans.
    • He occasionally hangs out / shops at The Witches Brew
    • He's even been known to go out of his way to help Pagans who are in a pinch.
    • He will often ask those who claim to be pagan if they follow the "Old ways of Blood and Storm of shadow and flame" as sort of a password to see if they're REAL witches/warlocks (sorcerers) or not.
  • Drawn to the Darkness: He's always been dawn to the darker, more gritty side of things. It's just who he was. He's not the kind of person that seeks the spotlight, center stage or the attention or adoration of the crowd. Rather, he prefers to hang out in the wings, on the fringe and in the shadows. From his first brush with magic, he was tempted by the things that whisper to him from the darkness - telling him things that fed his curiosity and his need for power and revenge. He's drawn to the darker forms of magic and to those who study and practice it.
    • This could be dark witches, the odd satanist, etc.
  • Faces in the Flames: Fire is one of his principle, magical tools. Should he be summoning a spirit or casting a curse, fire will be involved in one form or another. In addition, he goes through a portion of ingredients and materials that he has to acquire through sometimes more unconventional means.
    • Do you have connections to find the rare and unusual? Maybe he can work with you.
  • Aint his first Boneyard: Aside from fire, the next most prominent material of his spells is bones - typically the human variety. This means that he might be found out at some of the old cemeteries that have been conventionally forgotten. They tend to be easier for making withdrawals.
    • Are you the kind to dig up a grave under the dark of a moon?
Goals


  • Find a Castle: The saying goes that a man's home is his castle. Well, one of Dawson's goals is to finally settle down somewhere so that he can have such a place. Somewhere that he can call his own and can do whatever he wants in it. In this town it'll probably be his garage.
    • Styx and Stones: This has been and probably always will be a front for criminal deals downtown. Rough, seedy and not all that to look at, he's throwing a coat of paint here and there, some new, steel doors and a better kitchen so he has at least a descent place to catch a meal while he's working. As for the loaded fries, one of Tommy's specialties.
    • New Era Garage: This was one of the stranger acquisitions but probably connected to his love of motorcycles. Located harbor-side, the old lot doesn't have much going for it. A run down garage, a tree-enclosed scrap yard out back - so what does he see in it? One word: potential.
  • Find a Crew: You can't watch your own back for long - at least not well, so he needs to find people who are willing to watch his back if he watches theirs. It could be three people working at the shop or a dozen who ride with him around the city as he tries to steak out a claim - either way he's tired of fighting this war on his own.
    • Harbingers: He's slowly starting to rebuild the old gang that he was a member of. The group is still relatively new, but the colors are out there and they're moving as a group. The first territory that they grabbed was the New Era Garage as their base.
  • Find the Cash: All the wants in the world don't mean squat if you ain't got the cash to make them happen. He's put almost all of his money into the garage and that's a start but he knows that he'll need to find some way to get the money he needs to live life a bit more comfortably.

[ edit ]

Magic




Magic, the darkest magic.

My soul swims in it...


“David Lo Pan, Big Trouble in Little China”

Basic Info
Dawson-Magic-04.png
  • Blue-Collar Warlock: His materials are inexpensive, commonly available and generally what’s on-hand. His magic is fairly straightforward, working-class and without many frills. Summoning spirits and calling hellfire to your hands is great but it doesn’t keep gas in your bike. So he had to find something to pull in cash. He’s the guy who would spend his evenings pouring over Chinese take out while piecing together a carburetor set out on a table before heading out for a midnight hookup or a late night conversation with the thing that lives in the fire. He’s usually trying to find some way to get a payday to keep the wolves at the door.
  • Dangerous Books: Books aren’t generally considered dangerous. However, those books that teach how one could build a bomb should probably be restricted from those angst-ridden teenaged eyes that might want to blow up a school. More importantly, books shouldn’t teach a curious teen how to achieve the same effect without needing the bomb at all. All it took was some candles, a bit of chalk, some wine and a three drops of blood and his life changed forever.
  • Talks to Fire: Some wizards can talk to snakes. Others have whole conversations with their familiars and things over afternoon tea. Daws, however, talks to fire. Or rather, he talks to whatever lives within the fire. He’s not quite sure what it is but the first ritual he performed was how to create a ‘sacred flame’. He did and, like the ritual explained, the fire turned green. Uncertain if it was the odd combination of materials that might have chemically altered the fire he decided to ask it a question, just like the ritual said he could. It answered.
Paradigm

Magic is compelling a bonfire to answer.

Magic is calling a mountain to awake.

Magic is commanding a thunderstorm to strike.

It is drawing upon the power of the ancients in your words and gestures. It is in runes carved in bone to break down walls and doors scrawled in blood to seal them - forever. I'm talking about magic that is as old as time - magic that moved stones to measure the sun and honor the moon. Magic that let man walk on four legs by wearing the skin of a wolf. Magic that would connect one end of the world to the other through the smoke of council fires that died out long ago.

The world has forgotten the Old Ways - the blood magic of the old crones, the spirit talking of the shamen and the weather witching of the storm-singers. The world says fire does not speak. The world says thunderstorms don't just show up when you want it and mountains don't move for men. Well...the world is fucking -wrong-!

The path to the Old Ones power isn't gone. You have feel it down in your bones. You gotta stand at the top of a tower during a thunderstorm and tell it "I own you"...and mean it.

The trail is broken and for those who walk it - they spend their lives trying to find pieces to a puzzle scattered to the winds two thousand years ago. The path means piecing together the broken remains in old motels with prostitutes, bar basements with bouncers, abandoned buildings with alcoholics, and crazy old ladies at the laundry. It ain't pretty but it'll get you there. Magic has a price.

Power is still out there for some if they're willing to break the rules of the world. Don't let anyone else sugarcoat it for you. What would you give to turn your world around?

Approach
Dawson-Magic-03.png
  • Untrained: A lot of what he's learned has been self taught, discovered in the loose pages of his old gang leader's notes or from the 'Fire that Speaks'; his guide. That being said, he has learned a thing or two from other sorcerers (witches / warlocks) along the way. He's been a bit stand offish with some of the Mystical societies that he's heard of mostly because of his dealings with spirits has left their mark upon him and people tend to get weirded out by his otherworldlyness.
  • Traditionally Untraditional: When around the truly awakened, his magic seems to lend him towards one of three very different traditions: The Dreamspeakers, the Verbena and more recently the Hollow Ones
    • Dreamspeakers: for his affinity towards spirits - though he doesn't possess their cultural roots nor does he come off as the do-gooder that they seem to commonly be seen as.
    • Verbena : for his old world approach to magic - though he shares no affinity for life, more of the opposite. His foci, however, are straight-up, old school witch. Fire, blood, bones, sex and circles should put him squarely within their sights.
    • Hollow Ones : He does cobble together whatever seems to work for him in a mishmash of styles and foci, but he's less poetic and blaze about life and more angry.

Eventually he found a teacher within the Dreamspeakers who helped him figure things out though he still has close ties to with the Verbena and Hollow Ones he met while trying to understand his path within magic.

  • Dances in the Shadows: Fire seems to draw out a hidden face from him. By the flickering light of fires that drive back the night so that he can dance in that middle ground between the two; between light and darkness. Morally he's sort of straddling the grey-ish areas of good and evil. He's not out to butcher the world but some people just need killin - and he doesn't lose any sleep about it.
  • Grimoires: Not everyone can have a library stacked with ancient tomes but not every secret needs to be bound in goat skin. Composition journals and spiral notebooks are more his speed. Most of the occult stuff out in the world is absolute crap worthless but but he’s started collecting those few things that seem to work. His books of rituals look like a gothling took a class in scrapbooking; full of pages torn from books, handwritten scrawl, diagrams in marker, cheap photocopies, etc.
  • Sanctum: His dabblings with magic hasn’t gotten him incredible amounts of money but he’s well on his way. Without a house or a place that he could claim as his own, he’s had to make accommodations. He’s created a small altar in an old basement of a forgotten building in a neighborhood that’s been erased from memory. The altar was made from wooden shipping crates, a dirty, red blanket as a cloth, candles and a black-handled knife he uses for some of his ritual work. Everything can fit in a gym bag and he can move the boxes back in place when needed.
  • Got Friends On the Other Side: He's a summoner of spirits - typically not the ones found in nature - unless you count the elemental forces. He calls upon servants of darkness, flame, the occasional ghost and such but he's also been known to summon a spirit of healing should a member of his crew need a quick patch.
Rituals & Tools
Dawson-Magic-02.png


I still dream of that night.
Not of the sorcerer, not of his blade...I dream of the voice.

Was it a god? A demon? Some conjurer's trick?
I don't know but the sorcerer called, and a voice answered


“Varys, Game of Thrones”


Tools
  • Fire: is at the heart of nearly everything he does, magically. It was through fire that he made his first contact with a spirit and by that initial bargain he has learned more and more ways to strike out at the people and things that piss him off.
    • Candles: Those times when he can’t use a bonfire to add to his magic he uses candles as small points of fire set around the circles he uses to focus his power.
    • Fire Pit: A few scraps of wood from an old shipping pallet, is usually enough to pull together enough fire for his average magical working - the stuff that’s more brute force than fine and precise work.
    • Bonfires: This is for the BIG magic; the stuff where he’s calling up spirits, offering sacrifices and looking to make deals.
  • Bones: As a physical manifestation of death, he uses bones (skulls, knuckles, femura, etc.). Skulls are his favorite focus, vertebrae are good to hold candles and femora are great for wands and to twin around for a magical circle.
  • Blood: Sacrifice is important - but usually only for the big stuff. Sometimes it’s his and sometimes it’s from someone else.
  • Sex: Sex can make you feel powerful - feel alive. And if it doesn’t then you need to find someone else to do it with. Sometimes it’s about using it to help get what you want - sometimes it’s the only thing you want. But the sex he uses isn’t what most would call compassionate; it’s fuel. So he usually has to find someone who will stick around because they’re being paid - or want something from him.
  • Drugs: Everything from a 40 ounce to a bit of heroine can alter your personal reality - even if only for a moment or two. Ancient man has been using mind-altering things to glimpse the other world so it’s just a matter of taste. He doesn’t use these often, not for his magic, because he doesn’t like the feeling of being out of control. It leaves him weak for too long.
  • The Moon: The moon is very important as it's what dictates what forces are flowing in the world. Under the full moon, the night is illuminated and thus the darkness is lessened. It's a night for summoning things to gain knowledge, to reveal secrets and such. Things done under the New Moon, when there's almost no light and the darkness is at its height, is for summoning things that are secretive, powerful and dangerous.
  • Circles and Symbols: Sometimes drawn in chalk, or dug into the ground and filled with gasoline (as a combination with fire) or possibly even laid out with bone, the simple power of a circle can help focus one's energies. Combine the circle with specific symbols (triangles, pentagrams, etc.) at various points around or within the circle to help enclose, protect or forbid certain spirits.
  • Writing and Inscription: He has more than a few notebooks filled with his work but he's also a big fan of enchanted skin art. Infusing tattoos with the power to increase your speed, stamina or strength? He uses the old school tap-tap with a needle and a ball point pen; prison tat style.
Rituals

Name: Summoning Circle
Path: Enchanting
Level: 1
Effect: -1 to occult difficulties for the purpose of sum/bind/ward.
Concept: A permanent magical circle used to aid in summoning rituals.
Notes: Effect could be -2 if made for specific targets (spirits, Ghosts, etc.)
Desc: A circle of various materials, several feet across set into the floor or ground.

[ edit ]

Dawson
Dawson-01.jpg

[ edit ]

Overview

“Drug-Abusing, Hate-Filled, Fire-lovin,
Working Class Warlock...on a Motorcycle. ”


Basic Info
Name Patrick "Daws" Dawson
Apparent Age Mid Twenties
Occupation: Businessman
Demeanor: Rebel
Nature: Deviant
Race: Mage
Faction: Traditions
Tradition: Dreamspeakers
Hair Color: White
Eye Color: Blue
Height: 6'4"
Weight: 190
Concept: Blue Collar Warlock
Personality: ESTP


Stats
Sanctuary: Gdot.pngG-ring.pngG-ring.pngG-ring.pngG-ring.png
Arcane: Gdot.pngG-ring.pngG-ring.pngG-ring.pngG-ring.png
Cult (Gang): Gdot.pngGdot.pngG-ring.pngG-ring.pngG-ring.png
Influence (Street): Gdot.pngGdot.pngG-ring.pngG-ring.pngG-ring.png
Resources: Gdot.pngGdot.pngGdot.pngG-ring.pngG-ring.png
Intimidation: Gdot.pngGdot.pngGdot.pngG-ring.pngG-ring.png
Guide: Gdot.pngGdot.pngGdot.pngGdot.pngG-ring.png
Occult: Gdot.pngGdot.pngGdot.pngGdot.pngG-ring.png
Spheres
Correspondence Correspondence: Handy for scying and teleporting if you don't mind the paradox.
Entropy Entropy: How good is your luck? You sure?
Forces Forces: The first secret ever known by man.
Life Life: Blood and Bones: Vein and Vine.
Matter Matter: Lead to gold, plastic to iron.
Prime Prime: The stuff of creation itself.
Spirit Spirit: I lit the fire, shed my blood and asked my question - and the fire answered.
Flaws
Criminal Record: Gdot.pngGdot.png
Curiosity: Gdot.pngGdot.png
Intolerance: Gdot.png
Otherworldly Taint: Gdot.pngGdot.png
Additional Info
Contacts Drug Dealers, Prostitutes, Gang Members
Intolerance Catholic Priests, Christian worship leaders of any kind.
Influence (Street) He's got an open an ear for the word on the street and can identify most gangs and knows their turfs and habits. He can live mostly without fear on the underside of society and has access small-time contraband.



Trick-02.jpg

Out Riding


Dawson-Full-02.png

Out Clubbing


Dawson-06.png

Out Partying


Dawson-03.png

Out Loafing

[ edit ]

Stereotypes
=If I Were A...=
Changeling Sidhe.png HouseAilil.png Sidhe. Due to their nobility, sense of purpose. He's a leader - it's almost as natural to him as breathing. His curiosity and hunger for power makes him a political beast - ready to claw his way through the thorn-choked forests of the Dreaming.
Demon Devil.png Faustian.png Natural Leaders and deal makers. Right up his alley.
Mage Verbena.png Dreamspeakers.png Verbena for their old world approach to magic, Dreamspeakers for their dealings with spirits.
Werewolf Theurge.png Shadowlords.png Power is most important of all of these, and there is no room in the Shadow Lords for showing weakness or mercy to an opponent, be it a battle of wits or of blades.
Vampire Anarch.png Brujah.png His street-level approach to business, his attention to family (adopted), his temper, and his difficulty with bending the knee to someone just because someone said that he has to.

The Mostly Mortal

Psychic Stay outta my head and I won't have to lock you in the basement.
Ghoul And I thought -I- had a drinking problem.
Mortal They usually get in my way, piss me off, or generally annoy me. But occasionally I can be surprised.
Sorcerer I got spells. You got spells. Let's trade.

The Others

Changeling You're cute.
Demon Have soul(s) willing to trade for power. Call me.
Mage A totally messed up bunch of unfocused, uncoordinated, drama-magnets with delusions of their own importance - of which I may show some similarities.
Werewolf Could be interesting - I guess. If I could just get past all of the fangs, claws and that murderous rage.
Wraith I think I met one once. Not sure.
Vampire Their addition to blood could interesting. Their knowledge could be handy. Their revenge - I'd rather skip.

[ edit ]