Difference between revisions of "Healing"
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− | { | + | {{ :Template:Sorcery }} |
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− | + | =Basics= | |
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− | + | * Roll: Manipulation + Intuition vs (3 + level) <!-- house rule --> | |
− | + | <!-- house rule: Willpower cost waived --> | |
− | + | * Modifiers: -1 difficulty if Medicine or appropriate Lore is greater than or equal to Healing level | |
− | + | * Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). <!-- house rule --> Each additional roll doubles total casting time. | |
− | + | * Duration of effect: Permanent | |
− | + | * Rituals: Healing Sleep (1), Mike's Cure-All (2), Wakey-Wakey (2), Revive (6) | |
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− | + | =Aspects= | |
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− | + | See main [[Numina]] page for summary of aspect mechanics | |
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− | + | {| | |
− | {| | + | ! |
− | ! | + | ! Pain |
− | ! | + | ! Toxins |
− | ! | + | ! Bashing |
− | ! | + | ! Lethal |
− | ! | + | ! Other |
|- | |- | ||
− | | | + | | style="min-width: 100px" |[[file:fav-heal.gif|x16px]] |
− | + | | Minor (headache) | |
− | + | | Antiseptic | |
− | + | | Minor bruises | |
− | |[[file:fav-heal.gif|x16px]] | + | | No effect yet |
− | | | + | | No effect yet |
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|[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | |[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | ||
− | | | + | | Moderate (migraine) |
− | | | + | | Rating 1 (MtA 248: alcohol, cocaine) |
− | + | | Heal 1 level immediately | |
− | + | | Stabilize | |
− | | | + | | No effect yet |
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|[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | |[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | ||
− | | | + | | Major (groin kick) |
− | | | + | | Rating 2 (methanol) |
− | + | | No further effect yet | |
− | + | | Heal 25% faster until back to full health | |
− | + | | No effect yet | |
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|[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | |[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | ||
− | | | + | | Extreme (gut stab) |
− | | | + | | Rating 3 (ptomaine) |
− | + | | Heal 2 levels immediately | |
− | + | | Heal 50% faster until back to full health | |
− | + | | Minor debilities | |
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|[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | |[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | ||
− | | | + | | Incredible (amputation) |
− | | | + | | Rating 4-5 (ammonia, bleach) |
− | + | | No further effect yet | |
− | + | | Heal 90% faster until back to full health | |
− | | | + | | Eyesight, hearing |
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|- | |- | ||
|[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | |[[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]][[file:fav-heal.gif|x16px]] | ||
− | | | + | | n/a |
− | | | + | | Rating 6-7 (strong acids, cyanide) |
− | + | | Heal 3 levels immediately | |
− | + | | Heal instantly | |
− | | | + | | Major neurological |
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|} | |} | ||
Latest revision as of 16:44, 6 May 2018
Alchemy |
Conjuration |
Conveyance |
Divination |
Enchantment |
Fascination |
Fortune |
Healing |
Hellfire |
Mana Manipulation | Oneiromancy |
Shadowcasting |
Shapeshifting |
Summoning, Binding, Warding |
Weather Control |
Basics
- Roll: Manipulation + Intuition vs (3 + level)
- Modifiers: -1 difficulty if Medicine or appropriate Lore is greater than or equal to Healing level
- Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). Each additional roll doubles total casting time.
- Duration of effect: Permanent
- Rituals: Healing Sleep (1), Mike's Cure-All (2), Wakey-Wakey (2), Revive (6)
Aspects
See main Numina page for summary of aspect mechanics