Difference between revisions of "Hellfire"
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imported>Deil (Created page with "{| align="top" style="padding:5px; margin-left:auto;margin-right:auto; background:#CC99EE; border:solid;border-color:#550000" |Alchemy|link=Alchemy | [[f...") |
imported>WhoopingCrane (→Aspects: adding agg requires 2 extra successes, not 1) |
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− | { | + | {{ :Template:Sorcery }} |
− | |[[file:fav- | + | |
− | | [[file:fav- | + | =Basics= |
− | | [[file:fav- | + | |
− | + | * Roll: Manipulation + Occult vs (3 + level) <!-- house rule --> | |
− | | [[file:fav- | + | <!-- house rule: Willpower cost is waived --> |
− | | [[file:fav- | + | * Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). <!-- house rule --> Each additional roll doubles total casting time. |
− | | [[file:fav- | + | * Duration of effect: Instant |
− | | [[file:fav- | + | * Rituals: Fire's Weal (2), Hellblade (2) |
− | | [[file:fav-fire.gif| | + | * Special effects (pages 80-81, allow you to create something other than fire, using your existing Hellfire level): |
− | + | ** Level 1 (each costs 2 freebies or 2 XP): Decay, Dust Storm, Sleet, Smoke | |
− | + | ** Level 2 (each costs 3 freebies or 3 XP): Earthquake, Lightning, Tanglewood | |
− | + | ** Level 4 (costs 5 freebies or 5 XP): Drowning Tide | |
− | + | ||
− | + | =Aspects= | |
+ | |||
+ | See main [[Numina]] page for summary of aspect mechanics | ||
+ | |||
+ | {| | ||
+ | ! | ||
+ | ! Damage | ||
+ | ! Range | ||
+ | ! Area | ||
+ | |- | ||
+ | | style="min-width: 100px" |[[file:fav-fire.gif|x16px]] | ||
+ | | 2 dice of lethal | ||
+ | | Touch only. The sorcerer must make a successful Brawl attack in order to hit his target and deliver damage (which is in addition to normal melee damage). | ||
+ | | A single target | ||
+ | |- | ||
+ | |[[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]] | ||
+ | | 4 dice of lethal | ||
+ | | Less than 10 feet | ||
+ | | A small area; 3 square feet or so | ||
+ | |- | ||
+ | |[[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]] | ||
+ | | 6 dice of lethal or 2 dice of aggravated | ||
+ | | Less than 25 feet | ||
+ | | No more than a couple square yards or so | ||
+ | |- | ||
+ | |[[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]] | ||
+ | | 8 dice of lethal or 4 dice of aggravated | ||
+ | | About 50 feet | ||
+ | | 10 square feet (which can be arranged as a wall, circle or whatever). | ||
+ | |- | ||
+ | |[[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]] | ||
+ | | 10 dice of lethal or 6 dice of aggravated | ||
+ | | Any target within 150 feet | ||
+ | | 20 square feet | ||
+ | |- | ||
+ | |[[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]][[file:fav-fire.gif|x16px]] | ||
+ | | 12 dice of lethal or 10 dice of aggravated | ||
+ | | A target within 200 yards or so | ||
+ | | Approximately 50 square feet | ||
|} | |} | ||
+ | |||
+ | [[Category:Mortal+]] | ||
+ | [[Category:Sorcerer]] | ||
+ | [[Category:Stats]] |
Latest revision as of 12:36, 25 March 2019
Alchemy |
Conjuration |
Conveyance |
Divination |
Enchantment |
Fascination |
Fortune |
Healing |
Hellfire |
Mana Manipulation | Oneiromancy |
Shadowcasting |
Shapeshifting |
Summoning, Binding, Warding |
Weather Control |
Basics
- Roll: Manipulation + Occult vs (3 + level)
- Duration of casting: 1 turn (level 1-2) / 2 turns (level 3-4) / 3 turns (level 5-6). Each additional roll doubles total casting time.
- Duration of effect: Instant
- Rituals: Fire's Weal (2), Hellblade (2)
- Special effects (pages 80-81, allow you to create something other than fire, using your existing Hellfire level):
- Level 1 (each costs 2 freebies or 2 XP): Decay, Dust Storm, Sleet, Smoke
- Level 2 (each costs 3 freebies or 3 XP): Earthquake, Lightning, Tanglewood
- Level 4 (costs 5 freebies or 5 XP): Drowning Tide
Aspects
See main Numina page for summary of aspect mechanics