Difference between revisions of "Shapeshifting"
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{| style="Align:top;font-size:10px;" | {| style="Align:top;font-size:10px;" | ||
− | ! style="width: | + | ! style="width:100px"|Scale |
− | ! style="width: | + | ! style="width:100px"|Subject |
− | ! style="width: | + | ! style="width:100px"|Disparity |
− | ! style="width: | + | ! style="width:400px"|Advantages |
− | ! style="width: | + | ! style="width:200px"|Duration |
|- | |- | ||
|[[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]] | ||
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:You may only take the features of a single animal. | :You may only take the features of a single animal. | ||
|[[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]] | ||
− | :Gain | + | :Gain an acute sense merit. This is an obvious physical change. |
|[[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]] | ||
− | + | : The effect lasts for the duration of a single scene. | |
|- | |- | ||
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
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:You may only take the features of a single animal. | :You may only take the features of a single animal. | ||
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
− | : | + | :+/- 40% size. When increasing size, add +1 to all physical attributes. When decreasing size, reduce all physical attributes by 1, but all difficulties to hit you are increased by +1. Apply all bonuses and penalties from lower levels of this Aspect as well. |
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
− | : | + | :Twenty-four hours, or the time it takes to travel to a predetermined location. |
|- | |- | ||
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
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:You may only take the features of a single animal. | :You may only take the features of a single animal. | ||
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
− | :You may gain an animalistic feature granting you +1 damage and dealing lethal damage instead of bashing. | + | :+/- 60% size. You may gain an animalistic feature granting you +1 damage and dealing lethal damage instead of bashing. Apply all bonuses and penalties from lower levels of this aspect as well. |
|[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | |[[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]][[file:fav-shape.gif|x16px]] | ||
:A day and a night: The effect lasts for a day and a night, expiring after the form has been in place for two sunrises. This effect will remain whether the sorcerer is awake or asleep. | :A day and a night: The effect lasts for a day and a night, expiring after the form has been in place for two sunrises. This effect will remain whether the sorcerer is awake or asleep. |
Revision as of 18:08, 24 August 2014
Summary
- Shapeshifting is as much art as science. That is perhaps why there are no rituals for shapeshifting. This path can be studied and learned by a dedicated sorcerer, but it can also be a natural talent. Shapeshifting could be genetic engineering or shamanism. It can also be a spontaneous gift to match a malleable personality with an equally malleable form. Shapeshifting is usually a short-term solution but some practitioners enjoy the shape of animals so much that they will extend the duration. This can be dangerous. Any time a shapeshifter awakens in animal form, they must spend a willpower to assert their human mind. If they run out of willpower, they roll permanent willpower instead. Failure raises the difficulty by one and leaves them in an animal state for a day. A botch results in a sorcerer remaining in animal form indefinitely. A sorcerer does not regain willpower in animal form, even if a power or their nature or demeanor would indicate otherwise. While in animal form, most appearance and manipulation rolls are reduced appropriately. (-3 dice generally.)
This page is a work in progress. It is neither canon nor finished. Please do not alter.