Sark

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Introduction
Humans are wonderful little things. They live very short lives, sometimes much shorter than even they had envisioned, but some of them manage to pack a lot of meaningful living into that short period of time. Some like to explore, some like to just enjoy their life, and some....well, that's the part that dismays Sark.

Sark is a protector and a watcher. The world has gotten cold and painful as humanity has grown, and while many of Sark's kind have given up on this world and moved on to the Umbra and the astral realms beyond, Sark feels compelled to stay. He knows very well that if humanity as a whole finds out others like him really exist, it will bring back the era of pitchfork and torch mobs again, only this time it will be nuclear weapons and tanks, so Sark has gotten very good at hiding and appearing non-threatening.

Sark has studied Prospect enough now to think he can try throwing his own weight around a little to compel humanity to treat itself better, but he knows big changes dont happen overnight, so he seeks out projects he can assist such as homeless shelters, humanitarian programs, and the like. If you're in trouble, he's quite likely going to try and help you. If you get to know him well enough that he can trust you, you have an ally of surprising capability, but keep in mind, the list of humans he has been able to trust so far, he can count on one clawed hand.

You will most likely see him as a young, barely-old-enough-to-drink blonde-haired man, because he knows most people will disregard a teenager as non-threatening and 'just a kid', and he likes that just fine, because he has seen from experience that how people treat those they don't think are important, is a good indicator of how they really are. Or you might see a red-tailed hawk pestering someone important to him, because how people treat animals is another good indicator of their nature. And in his case, someone is always watching and judging.

Are you a 'good guy'? Sark will probably like you. If you can tolerate his overabundance of energy. He might have a new addiction to espresso. And doughnuts.

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Stereotypes
Humans - Humans are, generally, greedy, scared little things that will kill anything they dont understand, so it is ideal to stay away and Dont Poke The Bear. HOWEVER, Sark has been informed that during his long sleep, humanity has largely forgotten that creatures like him exist anymore, so he's chosen to be VERY CAREFUL and start exploring Prospect and all the fascinating changes the little critters have wrought in the last 4 centuries.

Changelings - Sark has met a few of the local Changelings and so far, gets along famously with them, once he establishes they are not the kind that dream about questing to kill a dragon, first ;) Generally speaking, he identifies a lot with the Seelie code though he's a bit more naive about it than a normal wilder or grump would be. Give him a break, he's a teenager ;)

Other bygones - Sark has met a surprising number of Bygones since he woke back up and his experiences have been mixed. Some have been wonderful to hang out with, some have been confusing, and some have been arrogant folks he has no plans to spend any more time around. He will still be fascinated to meet others, especially if you're a type he's never seen before.

Mages - Sark has met a couple of mages now, and while he's still wary about them, they have been a very good representative for their type, and at the moment, his opinion is pretty good about them in general. Still wary at the level of power they wield, but he's not jumpy around them at this point.

Shifters - Currently Sark is aware there are more than one kind of animal shifter. He's met the rats and has a good working realtionship with at least a couple of them. He knows the wolves are around but has yet to meet one, and knows there are even spider and kitty shifters, but hasnt seen them either.

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Contacts
Sark is very new to the area, having been roused back up after an inadvertent 400 year long literal dirt nap. The list of folks he has met and considers friendly is small but slowly growing.

Martin Hackett - (NPC) This is an individual Sark knows that legally owns the island he now lives on. At some point in the future, when Martin gets old (or for whatever reason tries to betray him), Sark will take over his identity and begin the Highlander-esc method of moving property around. But that's decades away. There's too much fun stuff to check out right now!

Stella - Stella is what Sark jokingly refers to as his 'handler', and is his buffer to the world of human legal paperwork. Sarkesian Goldstein exists on paper because of Stella's excellent property and financial management work, and while other humans might take offense at the branding if they don't look deeper, he considers Stella his 'most prized possession'.

Kieran - Proof that redheads are always Trouble. She's just MORE because of the sparkly bits. She is also one of Stella's best friends, which puts her extremely high in his own esteem.

Trishna - One of the few people allowed to live on the island. She's wonderful to talk to and welcome just about anywhere. She has also been very protective of Sark and 'his' people, so she's earned his loyalty in return.

Wulfra - Sark is still trying to figure out his feelings about this one. She's CONFUSING, damnit, but it feels very very nice to have someone his age to lean on and not have to worry about human stuff.

Nova - Fluffmonster extreme and one of the few things that can outrun Sark. He keeps trying to lure her to his island so they can play a REAL game of tag ;)

Kierik - Kierik gets very cranky at times, and naive Sark was having trouble figuring out why, but now that he's had a little more time around people, the dragon understands a little better. Kierik is Good People and Sark trusts him just about as much as he can trust someone else at the moment.

Stena - Stena's pretty! And biiiiig. And has three heads! He hasnt seen her around much lately, but she still surfaces from time to time. We all have lives to lead, yea?

Cypha - Cypha's pretty! And huuuuuge. And has three heads also! And likes water. He can go fishing for sharks with her. She's sorta become the 'fun Auntie' when they go out.

Caressa - One of the reasons Sark's opinions about mages has improved. She has a nice safe area they can chat at and has never made any requests of him he wasnt very comfortable with.

Steele - Husband to the lovely Caressa and creator of wonderful gadgets and toys. He's awesome by association for the company he keeps.

Erin - Still trying to figure this one out, but she might be a reason why he's starting to get interested in motorcycles. Big, loud machines that go as fast as he can fly. WOOOO!

Deirdre - Captain Sunny D! She has a boat and hauls in fish, which makes her INCREDIBLY fun to hang around with, especially when she decides to make a pit stop at the island!

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Disclaimer
Sark is...Not Normal. He isn't human, and never was. So unlike a Vampire or Werewolf or Other that might have started out Human and adapted to Ungodly Awesome Powers, Sark was hatched from an egg and views humans as fascinating to watch. He does NOT possess human morality, and tends to not have any taboos. You probably cant embarrass or shame him, but on the other hand, he's missed out on 100 years of pop culture, so be prepared for some clueless looks at times.

Sark also learned at a very young age that, if humans perceive a threat, they will attack it and try to kill it, long before someone says 'Hey, maybe we should investigate', so Sark has crafted this act of presenting himself as, well, something easily dismissed. He takes on a teenage boy's appearance because most adults dismiss teenagers as an annoyance, especially one that seems to do nothing but laze around coffee houses and parks all day. Excepting maybe one person, he does NOT show off what he can do or what he can endure...because then that information is out there and someone could use it against him.

This is not to say Sark lives a lie. He finds humans FASCINATING, and the entire reason he's stayed in this Realm and not fled to the Astral or the Umbral with most of the rest of dragonkind, is that he thinks Humans can be gently nudged away from the doom they are confidently striding towards. And OH MY they make such tasty snacks.

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Sark
SarkAdorable1.jpg

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Overview
Race: Bygone (Dragon)
Full Name: Sarkesian the Gilded
Date of Birth: June, 1604
Heritage: Western drake (Gold dragon)
Demeanor: Guardian
Apparent Age: Early 20's when appearing human.
Height: A little over 6' as human. Around 7' at the shoulder when appearing as dragon (approx large pony sized).

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RP Hooks
More to be added here, but these are some ideas that might help working out a RP connection if you're interested in meeting a dragon:

Windstorm Isle - Sark owns an island off the California coast that is home to a large pony and livestock ranch, run on paper by one of his retainers. Its far enough off of the coast to not have to worry about lookie-loos with binoculars on the mainland, and Sark often invites friends to it so he can be casual and not be constantly vigilant for other threats. Wanna come give the ponies some carrots?

Changeling Friend - Sark is very familiar with Changelings, and in most cases, gets along famously with them, as he can see the Dreaming and their true selves, and while he hasnt had the opportunity to lately, is able to actually visit freeholds (for anyone crazy enough to let a dragon into one...)

Mage Friend - Sark believes some mages are ABSOLUTELY BATSHIT CRAZY, but gets along wonderfully with others, especially Verbena and Dreamspakers. He has the ability to consume and destroy Paradox in emergencies, and can assume very unassuming forms to pretend he's someone's pet, for those times a mage friend might need some heavy backup. Or maybe just if they have jerky treats to feed him ;)

Information - Sark is a sponge for information, some of which comes to him through the ancestral link he shares with every other dragon still alive on the planet and in the Realms. He's also been quite the information sponge around Prospect, and USUALLY retains the idea that, if you tell him something, its with the understanding he should not be sharing that information with others, especially if it's something specifically secret to what you are.

Healer and Protector - Sark is a TANK, but not much of a warrior, though some friends have given him some valuable instruction on hand to hand (claw to hand?) fighting. He has supernatural ability to shrug off physical as well as mystical damage, heals unnaturally fast, and possesses a lick that can even resolve Aggravated Wounds on himself or others, that he absolutely will use on someone else that can handle the idea that he can cure third degree burns by (eew) licking them.

Shapechanging - At current, Sark can take the form of a young human male (which you will most commonly see him as), his birth form, or that of a red-tailed hawk. Do you have some odd reason to be interacting with a hawk? Hit me up!

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Gallery
SarkPortrait.jpg SarkHoard1.jpg SarkHuman1.jpg

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