Setting/Streetwise

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Revision as of 00:18, 31 August 2014 by imported>Deil (→‎What is Known)
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Streetwise

Characters possessing this Skill know how life on the streets works and are adept at surviving by its harsh rules. Streetwise characters can gather information, make contacts, buy and sell on the black market, and otherwise make use of the street's unique resources. The Skill is also important for navigating urban dangers, avoiding the law, and staying on the right side of the wrong people.

Possessed by: Criminals, gangsters, homeless people, private investigators, and police officers.

Specialties: Black Market, Gangs, Rumors, and Undercover Operations.

Dramatic Failure: Your character completely misreads the situation, committing an error that could have fatal consequences. He might try to sell guns to an undercover cop, he convinces a real gun dealer that he's a cop, or he flashes the wrong sign to the gangbangers on the corner.

Failure: Your character has no luck hooking up with any of his street associates, or of convincing the locals that he's legit.

Success: Your character hooks up with someone who can provide what he needs.

Exceptional Success: Not only does your character find someone who can help him, that person turns up at just the right time to provide something quick and cheap.

Chargen
*So you want to play a character that knows how the streets? Well, here are some things you should know!
  • The following abilities are generally useful for Street Concepts:
    • Empathy,
    • Intimidation,
    • Investigation,
    • Larceny,
    • Medicine,
    • Persuasion,
    • Stealth,
    • Streetwise,
    • Subterfuge.
Knowledge

The streets can provide a lot of information or money to those who know the language. Streetwise allows you to blend in unobtrusively with the local scene, pick up gossip, understand slang or even dabble in criminal doings.


Dot-filled.pngDot.pngDot.pngDot.pngDot.png Novice: You know who sells drugs.

Dot-filled.pngDot-filled.pngDot.pngDot.pngDot.png Practiced: You're accorded respect on the street.

Dot-filled.pngDot-filled.pngDot-filled.pngDot.pngDot.png Competent: You could head your own gang.

Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot.png Expert: You have little to fear in even the worst neighborhoods.

Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Master: If you haven't heard it, it hasn't been said.

Criminal Activity
  • Be sure to check out the Criminal Page for information on gangs and various criminal-themed issues. Among the things that those with streetwise might know is who is selling drugs of various sort. Two of the more lucrative drugs on the streets of prospect are Ice and Jade.
  • +Streetwise/map Downtown
  • +streetwise/map Harbor
Approval

So You Just Got Approved.. Now What?
First, welcome to the the Street! Here are some post approval tips:

  • Step 1: Join the Streetwise channel.
  1. addcom <alias>=Streetwise (e.g. addcom str=Streetwise).
  • Step 2: +bbpost your arrival to the IC Streetwise board.
  1. (e.g. +bbpost 43/New Face=(What might be known on the street about you).
  • Step 4: Build your Wiki page.
  1. Make sure you add the following categories to your page.
    1. [[Category:Streetwise PC]]
  • Step 5: Join the +roster
  1. +roster/optin Street
  2. Add your &Position information to the +roster. Your &position information is a simple description (a few words) of what is known about you on the street. Are you a dealer? Hustler? etc.
  3. Type +roster Street
  • Step 6: Go roleplay!
  1. (e.g. +hangouts)
Basic Rumors

This page is to track the large rumors that circulate within and around the streets of Prospect. Such rumors are what would be known to those who have done any level of streetwise in the city.

What is Known

F-Street Crips: Their war with the cajuns as ebbed. Though no fatalities were recorded in their dustup, they didn't inflict any harm on the Cajuns either. Only a matter of time before tensions spring up again.

Cajuns They provoked a fight with the Crips and didn't have the balls to finish it. They let the police arrest one or two of their own and called it a night. Only a matter of time before tensions spring up again.

O'Bannon's Boys They are feuding with LV13. They have the luck of the Irish though, every showdown so far has gone their way.

Saints The Saints are quietly expanding their domain. They have some powerful backing, even if they aren't flexing that muscle right now. They always walk around strapped.

Active PCs