Alessio

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Alessio-banner.jpg


CHARACTER OVERVIEW

What follows is a brief overview of the character and RP points I try to follow and why. Just in case you want a heads up:

Alessio is one of the Urrah, one of the City Garou; he belongs to the Glass Walker Tribe. He had a somewhat broken background where things transpired in a way that made him a Lost Cub.

Due to this status as a lost cub and being introduced to the Garou at a late stage in his life I have thus chosen to RP him in a certain manner that diverges from the standard canon theme.

How, you ask? Well, for one he's a Lone Wolf, of sorts, and prefers to fight and hunt on his own. This is the first point. Second, he is a City Garou. He is, in fact, a City Garou to the very edges of its limits in that he avoids nature as much as he can. This also stems from his life as a lost cub and being kept at a leash within the City limits.

He does not feel at home in the woods, he does not enjoy the tranquility of a Nature Sept. As such, it is highly unusual to find him anywhere in or near the current Sept of Enduring Spirit and its cave dwelling Caern. He is also a Garou with relatively high Rage. Due to this, I tend to take extra note of what Moon it is IC and tailor my RP accordingly.

And that concludes the general Overview of Alessio.



RP HOOKS
  • Glass Walker - Alessio is a Garou, a member of the Gaian faction and part of the Glass Walker (Urrah!)
  • Avenger - He patrols the streets as a sort of urban avenger. Whatever he can do to make sure the Wyrm does not gain a foothold, he will do. Human laws do not apply.
  • Former Hitman - He used to work as an enforcer / hitman for the mob and other similar parties, even after he was subjected to the Rite of Passage (at which time he took contracts from fellow Garou and Kinfolk). He still has it in his blood.
  • Urban Warfare - He's spent his life fighting on the streets. How to move, how to think and how to fight on the streets and in buildings; be it an apartment building or office building, he knows how to get it done.



CASEFILE #13148-A

ALESSIO ACQUILA

RITENAME: DOUBLETAP
Casefile #13148-B, opened by the honorable Jules "Encrypted Verdict", Philodox. Athro. What follows is an interview made by demand of the Elders at Broken Mirror Sept, LA, sitting in judgement over the Ahroun Doubletap before his attempt to Challenge for the right to be Fostern.
Homid2.png I was born Alessio Acquila to parents who hardly wanted anything to do with me. I was left to fend for myself, a very angry youth in a very angry world. Learning to fight came first. Learning to defend yourself? I didnt have to do that after learning how to fight. I knew about guns before I knew about girls. And once I knew about guns, girls came along naturally. I was an errand-boy for the organised crime groups before being recruited to do more important things. From that point onwards, I could only move upwards. But my capacity for violence soon had the underboss see me in a new light. And before I knew it, my path was staked out for me.
Ahroun.png I was born under the full moon. This would be the main reason for my capacity for violence, brought on by a burning anger deep within me. I was angry at everything and everyone. Fighting came natural to me, and so the underboss for the crime syndicate began to stake out my path to utilize this power within me. It was not until I actually had my first change, however, that my future was truly set in stone. He took me in, and he kept me hidden. He taught me to marshal my newfound power and he alone had the strength to withstand my frenzies and raging nature when it fell upon me. He alone could teach me to hold my rage in and fight back. And in the end, I became his muscle. I was honed into a hitman, his own personal assassin sent out to kill the most voilent and potent of targets.
Walkers.png Then things changed. They tried to take over the territory of a local pack of Glass Walkers. That was the end for my mentor, my boss, and the beginning of a new life for me. The Glass Walkers found me in that instance; a lost cub who had lived alone and without the Garou for so many years. They took me in and they taught me about the Garou, about what I was. They saw me through my Rite of Passage and then set me back into the world to find my way. I follow the rule of law that the Garou has layed down. I do not agree with it, or the general xenophobia that they hold to, but I try to hide it as much as I can. I still utilise my capacity for violence, a skill that has made me rise in the ranks of the Garou. I no longer kill for money. Instead, I prey upon the streets; upon those that would be deserving of the bullets dispensed by my guns.



CONTACTS

Confidants

  • Alessio does not have any confidants yet.

Allies

  • Cait - Aint Dead Yet, Bone Gnawer and fellow protector of the streets.
  • Kaati - Nervousness personified.
  • Kelli - Ever considered helium?

Targets of Opportunity

  • Alessio has yet to acquire any actual enemies

The Departed

  • Iseult - My Mate. Or, should I say, former? Did her Uncle catch up with her at last?
  • Joey - My Mate. Died in the line of duty, for the Tribe. For Gaia.



Alessio "Doubletap" Acquila

280px-AlessioMain.jpg
Date of Birth: This is not a socialist state.
Apparent Age: Close to / above 30?
Occupation: Vigilante
Ritename: Doubletap
Auspice: Ahroun
Tribe: Glass Walker
Breed: Homid

Pack: Lone Wolf
Sept: Homeless
RENOWN:
Rank: Dot-filled.pngDot-filled.pngDot-filled.pngDot.pngDot.png
Glory: Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png
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Honor: Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png
Wisdom: Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot.png
Gallery

DesertEagles.jpg Pepsodentwolf.jpg

Logs