Difference between revisions of "Sunhome"

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<br>'''<font style="color: White; font-family: Garamond; font-size: 46pt; text-shadow: #674a4f 4px 2px 2px">Sunhome</font>'''<br><br>
 
<br>'''<font style="color: White; font-family: Garamond; font-size: 46pt; text-shadow: #674a4f 4px 2px 2px">Sunhome</font>'''<br><br>
 
<div style="text-left><br>
 
<div style="text-left><br>
<font style="color: White; font-family: Garamond; font-size: 20pt">"Sun Sees You."<br><br>
+
<font style="color: White; font-family: Garamond; font-size: 20pt">"Sun Sees You."<center><br><br>
 
-Traditional Mokole Greeting
 
-Traditional Mokole Greeting
 
|-  
 
|-  
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{| width="100%" cellpadding="2" cellspacing="5"
 
{| width="100%" cellpadding="2" cellspacing="5"
 
<font style="color: #000000; font-size: 12pt;">  
 
<font style="color: #000000; font-size: 12pt;">  
 +
This vast community covers a large expanse of land and looks like something out of Fallout or Mad Max, except for the shiny state of the art solar panels that cover every building. The most prominent is the two story Main House. A second, smaller Guest House sits a few hundred yards away, and is closer to the Main Gate. At the end of a short stone pathway, between the Main and Guest Houses, sits a covered wooden swing amid a garden area (+view swing). Closest to the Main Gate is a long rectangular structure that server as a Community Shelter. Like most of the structures in the area they have been built from recycled, scavenged materials, and designed to withstand the desert climate.
 +
 +
<br><br>At the center of the cleared area is a large lean-to next to a firepit area. It could easily allow shelter from the sun for most large animals. This area has a large dragon shaped firepit at its center where a beautiful set of chimes seems to always carry, very softly, a musical tone throughout the area radiating a sense of calm and peace (+view firepit / +view chimes).
 +
 +
 +
 +
A stone smithy stands a few hundred yards away on the other side of the firepit, though no smoke comes from it, and an array of mirrors surround it making that area blindingly bright during the day.
 +
 +
 +
 +
The inhabitants appear to be adept at surviving in this part of the desert (see +view people). They've dug out a well out in back of the houses, and planted rows of vegetables. The well is capped with a hand-pump and the vegetables are covered over by an umbrella of cloth tarps to keep the sun from burning the seedlings during the harshest part of the day and keep them from freezing at night. There is also a surprising number of wildlife and lizards once you're away from the homes. Gila Monsters being the majority.
  
This place looks like something out of a Fallout or Mad Max except for the shiny state of the art solar panels that cover every building. The main farmhouse has been rebuilt using reclaimed and scavenged materials. A smithy stands about one hundred yards away, though no smoke comes from it, and an array of mirrors surround it making that area blindingly bright during the day. It's a stone structure that's been built to contain the intense heat of the forge inside of it. Three additional dwellings appear to have been recently added to the area. Like most of the structures in the area they are modest in size, and have been built from recycled materials and designed to withstand the desert climate. A large lean-to has been constructed next to a fire-pit area, which could easily allow shelter from the sun for most large animals.
 
  
The inhabitants appear to be adept at surviving in this part of the desert. They've dug out a well and planted rows of vegetables. The well is capped with a hand-pump and the vegetables are covered over by an umbrella of cloth tarps to keep the sun from burning the seedlings during the harshest part of the day and keep them from freezing at night. There is also a surprising number of lizards once you're away from the homes. Gila Monsters being the majority. The people living in this place have a ruddy sun baked tone of native Americans with a few Hispanic thrown into the mix.
 
 
</font>
 
</font>
 
|}
 
|}
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! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Features</font></h6>
 
! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Features</font></h6>
 
|-
 
|-
|
+
|  
 +
* Trading Post
 
* Solar Forge [https://www.youtube.com/watch?v=drE54ctrHBY]
 
* Solar Forge [https://www.youtube.com/watch?v=drE54ctrHBY]
 +
- The Forge has Enchantments that help those using it (-2 to difficulty and +6 dice to Crafts)
 
* Run by Mokole and Bastet Kinfolk
 
* Run by Mokole and Bastet Kinfolk
* Poor Cell reception. Don't count on it if it isn't ''special''.
+
* Poor Cell reception. Don't count on it if it isn't ''special''
* Home Base, available soon!
+
* Temporary Housing, Clothing and other needs for newcomers to the area are freely available
* Sun and Fire spirts. It's called Sunhome for a reason!
+
* Home Base!
 +
* Training and Rituals areas
 +
- Ritual Circle (located in Rituals Area) has Enchantments that help those inside it (-2 to difficulty and +6 dice to Rituals)
 +
* Sun and Fire Spirts. It's called Sunhome for a reason!
 +
* Sister Santuary: Tefnut's Rest, a meditative retreat
 
|-
 
|-
 
|
 
|
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|-
 
|-
! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Local Events</font></h6>
+
! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Foundation</font></h6>
 
|-
 
|-
 
|
 
|
 +
The Foundation of Sunhome will seem familiar to Breeds that have traveled Africa in the last few years.
 +
 +
* Members must perform their duties to Gaia above all others
 +
* Members must provide aid to other members when called to do so, provided that the aid requested lies within their ability to provide and is in accord with their duties to Gaia
 +
* Members must cooperate when possible, even when it might prove inconvenient at that time
 +
* The organizational style of each member races must remain intact
 +
* The spirit pacts of all races have to be respected, even when they are foreign
 +
|-
 
|
 
|
|* Seeking  
+
Seeking:
* Preferably Fera and Fera Kin, but flexible to the Gaian aligned.
+
* Fera and Fera Kin encouraged, but all Gaian welcome who share in our goals.
 
* Comfortable in a low tech desert environment
 
* Comfortable in a low tech desert environment
 
* Shaman; Keep an eye on the spirit world. Ability to step sideways a plus, but not required.
 
* Shaman; Keep an eye on the spirit world. Ability to step sideways a plus, but not required.
 
* Muscle; There are ''things'' out in this desert.
 
* Muscle; There are ''things'' out in this desert.
 
* Finance; Money doesn't solve everything, but it helps!
 
* Finance; Money doesn't solve everything, but it helps!
* Teachers; Kin wish to learn!
+
* Teachers: Lower Rank Shifters and Kin wish to learn!
 +
|-
 +
|
 +
Members, Associates, and Supporters:
 +
 
 +
* [[Aurora]]
 +
* [[Alexander]]
 +
* [[Journey]]
 +
* [[Lyric]]
 +
* [[Paul Barakat]]
 +
* [[Robert]]
 +
 
 
|}
 
|}
  
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! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px"> Denizens</font></h6>
 
! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px"> Denizens</font></h6>
 
|-
 
|-
|* Denizens
+
 
 +
 
 +
|
 +
* Denizens
 
  * [[Chehalis]] Founder, MIA
 
  * [[Chehalis]] Founder, MIA
 
  * [[Robert]] Custodian. Teacher
 
  * [[Robert]] Custodian. Teacher
  * [[Paul Barakat]] Custodian. Craftsman.
+
  * [[Paul Barakat]] Custodian. Craftsman, Teacher
  * Jasper [File:Jasper.jpg] Special Wyld touched Coyote
+
  * Jasper [http://coh.spork.com/images/e/e7/Jasper.jpg] Special Wyld touched Coyote
 +
* Alexander Oritz Ramos NPC Kinfolk Security (Gifts: Sense Wyrm, Find Water)
 +
* Isabella Garcia Garcia NPC Kinfolk Caretaker/Nanny (Gift: Dona Nobis Pacem)
 +
* Hathor, Puma Kinfolk Resident
 
|-
 
|-
 
|}
 
|}
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! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Allies</font></h6>
 
! colspan="2" style="background: #817d00; background: -webkit-gradient(linear, left top, right top, from(817d00), to(817d00)); background: -moz-linear-gradient(left, 817d00, 817d00); -moz-border-radius: 12px; -webkit-border-radius: 12px" | <h6><font style="color: white; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Allies</font></h6>
 
|-
 
|-
|* Allies
+
|* Allies  
  * [[August]]
+
  * [[Ammon]]
  * [[Aurora]]
+
  * [[Antonio]]
 +
* [[Brandon]]
 +
* [[Branton]]
 
  * [[Bronwyn]]
 
  * [[Bronwyn]]
 
  * [[Chuck]]
 
  * [[Chuck]]
* [[Cynthia]]
 
 
  * [[Dragomir]]
 
  * [[Dragomir]]
 
  * [[Eloise]]
 
  * [[Eloise]]
 +
* [[Erin]]
 
  * [[Felicity]]
 
  * [[Felicity]]
 
  * [[George]]
 
  * [[George]]
 
  * [[Giselle]]
 
  * [[Giselle]]
  * [[Hunter]]
+
  * [[Hunter M]]
  * [[Jake]]
+
  * [[Jake Miller]]
 
  * [[Journey]]
 
  * [[Journey]]
  * [[Kasumi]]
+
  * [[River 2.0]]
 
  * [[Natalie H.]]
 
  * [[Natalie H.]]
* [[Nathaniel]]
 
 
  * [[Niccia]]
 
  * [[Niccia]]
 +
|-
 +
|* Visitors
 +
* [[Alecto]]
 +
* [[August von Heidelburgh]]
 +
* [[Brooke]]
 +
* [[Carica]]
 +
* [[Chalchihuitlcue]]
 +
* [[Cristobal]]
 +
* [[Cynthia]]
 +
* [[Kasumi]]
 +
* [[Merek]]
 +
* [[Nathaniel Gregory]]
 
  * [[Phillipe]]
 
  * [[Phillipe]]
 +
* [[Ratsputin]]
 +
* [[Rashad]]
 +
* [[Sergei]]
 
  * [[Valentin]]
 
  * [[Valentin]]
 
  
 
|}
 
|}

Latest revision as of 14:28, 31 August 2023


Mokole2.png
Bastet.png


Sunhome


"Sun Sees You."


-Traditional Mokole Greeting

This vast community covers a large expanse of land and looks like something out of Fallout or Mad Max, except for the shiny state of the art solar panels that cover every building. The most prominent is the two story Main House. A second, smaller Guest House sits a few hundred yards away, and is closer to the Main Gate. At the end of a short stone pathway, between the Main and Guest Houses, sits a covered wooden swing amid a garden area (+view swing). Closest to the Main Gate is a long rectangular structure that server as a Community Shelter. Like most of the structures in the area they have been built from recycled, scavenged materials, and designed to withstand the desert climate.

At the center of the cleared area is a large lean-to next to a firepit area. It could easily allow shelter from the sun for most large animals. This area has a large dragon shaped firepit at its center where a beautiful set of chimes seems to always carry, very softly, a musical tone throughout the area radiating a sense of calm and peace (+view firepit / +view chimes). A stone smithy stands a few hundred yards away on the other side of the firepit, though no smoke comes from it, and an array of mirrors surround it making that area blindingly bright during the day. The inhabitants appear to be adept at surviving in this part of the desert (see +view people). They've dug out a well out in back of the houses, and planted rows of vegetables. The well is capped with a hand-pump and the vegetables are covered over by an umbrella of cloth tarps to keep the sun from burning the seedlings during the harshest part of the day and keep them from freezing at night. There is also a surprising number of wildlife and lizards once you're away from the homes. Gila Monsters being the majority.
Features
  • Trading Post
  • Solar Forge [1]

- The Forge has Enchantments that help those using it (-2 to difficulty and +6 dice to Crafts)

  • Run by Mokole and Bastet Kinfolk
  • Poor Cell reception. Don't count on it if it isn't special
  • Temporary Housing, Clothing and other needs for newcomers to the area are freely available
  • Home Base!
  • Training and Rituals areas

- Ritual Circle (located in Rituals Area) has Enchantments that help those inside it (-2 to difficulty and +6 dice to Rituals)

  • Sun and Fire Spirts. It's called Sunhome for a reason!
  • Sister Santuary: Tefnut's Rest, a meditative retreat
Foundation

The Foundation of Sunhome will seem familiar to Breeds that have traveled Africa in the last few years.

  • Members must perform their duties to Gaia above all others
  • Members must provide aid to other members when called to do so, provided that the aid requested lies within their ability to provide and is in accord with their duties to Gaia
  • Members must cooperate when possible, even when it might prove inconvenient at that time
  • The organizational style of each member races must remain intact
  • The spirit pacts of all races have to be respected, even when they are foreign

Seeking:

  • Fera and Fera Kin encouraged, but all Gaian welcome who share in our goals.
  • Comfortable in a low tech desert environment
  • Shaman; Keep an eye on the spirit world. Ability to step sideways a plus, but not required.
  • Muscle; There are things out in this desert.
  • Finance; Money doesn't solve everything, but it helps!
  • Teachers: Lower Rank Shifters and Kin wish to learn!

Members, Associates, and Supporters:

Fera.png
FirePit1.jpg
Firepit2.jpg
Denizens
  • Denizens
* Chehalis Founder, MIA
* Robert Custodian. Teacher
* Paul Barakat Custodian. Craftsman, Teacher
* Jasper [2] Special Wyld touched Coyote
* Alexander Oritz Ramos NPC Kinfolk Security (Gifts: Sense Wyrm, Find Water)
* Isabella Garcia Garcia NPC Kinfolk Caretaker/Nanny (Gift: Dona Nobis Pacem)
* Hathor, Puma Kinfolk Resident
Allies
* Allies
* Ammon
* Antonio
* Brandon
* Branton
* Bronwyn
* Chuck
* Dragomir
* Eloise
* Erin
* Felicity
* George
* Giselle
* Hunter M
* Jake Miller
* Journey
* River 2.0
* Natalie H.
* Niccia
* Visitors
* Alecto
* August von Heidelburgh
* Brooke
* Carica
* Chalchihuitlcue
* Cristobal
* Cynthia 
* Kasumi
* Merek
* Nathaniel Gregory
* Phillipe
* Ratsputin
* Rashad
* Sergei
* Valentin