Difference between revisions of "Character Generation/Changeling"

From City of Hope MUSH
Jump to navigation Jump to search
(added link for birthrights)
(Updated Seeming information)
Line 11: Line 11:
 
</div>
 
</div>
  
Choose Concept, Court (set as both Faction and Court), Legacy Seelie, Legacy Unseelie, House (if any), Seeming and Kith
+
'''Choose Concept, Court''' ''(set as both Faction and Court)'', '''Legacy Seelie, Legacy Unseelie, House''' ''(if any)'', '''Seeming and Kith'''
* House rule: When open, Autumn Sidhe (C20) are allowed and are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
+
* '''House rule:''' When open, Autumn Sidhe (C20) are allowed and are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
* Shadow Court: set Faction = Unseelie, Court = Shadow
+
* '''Shadow Court:''' set Faction = Unseelie, Court = Shadow
  
 
[[Changeling Birthrights|Birthrights]]: If your kith birthrights and/or house boon include an attribute or ability bonus, don't add it yourself, ask staff to set a +effect instead.
 
[[Changeling Birthrights|Birthrights]]: If your kith birthrights and/or house boon include an attribute or ability bonus, don't add it yourself, ask staff to set a +effect instead.
Line 44: Line 44:
 
* [[Changeling/Backgrounds#Title|Title]]: Limited to 1 at chargen. See more details on [[Changeling/Backgrounds#Title|Changeling/Backgrounds]] page.
 
* [[Changeling/Backgrounds#Title|Title]]: Limited to 1 at chargen. See more details on [[Changeling/Backgrounds#Title|Changeling/Backgrounds]] page.
  
Seeming bonuses for Glamour and/or Willpower
+
 
 +
'''Seemings:'''
 +
* In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age.  See ''WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87''
 +
* Set +note for Seeming bonus based on the following:
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 50: Line 53:
 
! Seeming !! Bonus !! Description
 
! Seeming !! Bonus !! Description
 
|-
 
|-
| Childling || +1 Glamour || Though you are little more than a child in mind and body, no one can deny the wisdom behind your eyes. '''NOTE: As PCs must be at least 18 years of age, we DO NOT allow Childling PCs.'''
+
| Childling || +1 Glamour || Childlings view the world with wide-eyed wonder. '''NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.'''
 
|-
 
|-
| Wilder || +1 Glamour OR +1 Willpower (set +note) || You are a teenager in attitude and appearance. Radical and experimental, you chase after the stuff of new dreams. '''NOTE: PCs must be at least 18 years of age.'''
+
| Wilder || +1 Glamour OR +1 Willpower (set +note) || Wilders are seekers of adventure.  
 
|-
 
|-
| Grump || +1 Willpower || You are a full-grown adult, seen by most changelings as "over the hill." Despite this, you are respected.
+
| Grump || +1 Willpower || Grumps are builders and keepers of tradition.
 
|}
 
|}
  
Note kith Birthrights and Frailties. If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).
+
'''Note kith Birthrights and Frailties.''' If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 82: Line 85:
 
|}
 
|}
  
For those who don't have the books, here is an invaluable resource.  [https://web.archive.org/web/20190819110425/http://changeling.wenchipedia.com/]
 
  
 
[[Category:Changeling]]
 
[[Category:Changeling]]

Revision as of 17:33, 22 April 2022

Important notes

  • We are in the process of converting everything to Changeling 20th Anniversary. If you find something that has not been updated, open a +request so staff can look into it.
  • If you're new to the sphere, we strongly recommend you read this Changeling the Dreaming Primer before proceeding further. This will give you an idea what to expect.
  • Title cannot be taken in chargen above 1. Any increases are at staff discretion post approval.
  • Sidhe (both varieties) are open ONLY at staff discretion.
  • KinFae (Kithain + Kinfolk) are currently closed as of June 2021.
  • The Seelie and Unseelie Court are not deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
  • Commoners can enter houses. To begin as a member of a house, you need to follow the same rules as a Sidhe; you need to either be sponsored into an existing household or come in with 3+ new characters (who can also be of the household).

Choose Concept, Court (set as both Faction and Court), Legacy Seelie, Legacy Unseelie, House (if any), Seeming and Kith

  • House rule: When open, Autumn Sidhe (C20) are allowed and are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
  • Shadow Court: set Faction = Unseelie, Court = Shadow

Birthrights: If your kith birthrights and/or house boon include an attribute or ability bonus, don't add it yourself, ask staff to set a +effect instead.

Stat Baseline Freebies per additional dot
Attributes 1 in each + 7/5/3 5
Abilities 13/9/5 2
Arts 3 5
Realms 5 3
Backgrounds 5 1
Banality 3 (4 for House Liam) Changes due to RP
Glamour 4 3 (Max 8)
Willpower 4 1 (Max 8)
Freebies 15


Seemings:

  • In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age. See WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87
  • Set +note for Seeming bonus based on the following:
Seeming Bonus Description
Childling +1 Glamour Childlings view the world with wide-eyed wonder. NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.
Wilder +1 Glamour OR +1 Willpower (set +note) Wilders are seekers of adventure.
Grump +1 Willpower Grumps are builders and keepers of tradition.

Note kith Birthrights and Frailties. If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).

Kith Birthright +effect(s) For use in Autumn realm
Piskey +1 Dexterity
Satyr +1 Stamina
Sidhe +2 Appearance (only +1 for non-Arcadian Scathach) Only with Seeming's Blessing merit
Troll +1 Strength/+1 Health per oath Only with Seeming's Blessing merit


House Boon +effect(s)
Beaumayn +1 Perception
Leanhaun +1 Charisma
Scathach +1 Brawl, +1 Melee