Wyrm

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Revision as of 16:09, 24 October 2017 by imported>Apollonia (→‎Local Sanctuaries)
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"You'll pay for this, Captain Planet!"

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Setting

Prospect:

  • Hive Name: Hive of Shattered Souls
  • Pit Type: Apathy
  • Pit Level: 3
  • Totem: Whippoorwill

Leaders

  • All Wyrm Shifter PCs of rank 1+ can recognize all of the following people by reputation.
    • Exception: Shifters who are Wyrm faction, but are not tainted, such as Hatar Ananasi that still serve Ananasa.
  • Many Hive positions are available to PCs, such as Gatekeeper, Master of Challenge, Truthcatcher, Keeper of the Land, and more. Contact staff, if interested.
Position Name Rite Name Rank Breed Auspice Gender Nature Demeanor
Eater of Souls (NPC) Jessica Smithe Uuurrrrp 5 Homid Theurge Female Addict Fanatic
Beast of War (NPC) Ripper Jack Fraa’zakt 5 Metis
(Monstrous, app 0)
Ahroun Male Monster Barbarian
Defiler Wyrm (NPC) John Doe Grrashat 5 Lupus Ragabash Male Manipulator Deviant
Master of the Rite (NPC) Rory McGregor Peh’nuii 5 Metis
(Third Eye)
Theurge Male Visionary Autist
Den Father Hamish McClure Jera’woefsken 3 Metis Galliard Male
Athro Eris Valentine Devil-Dolly 4 Homid Ragabash Female
Athro Bayne Graagh 4 Homid Theurge Male


Local Sanctuaries

Where What Private? Contact
The Pit Pit for Shattered Souls BSD Hive. Yes Staff
The Lost Kingdom Abandoned amusement park. Yes Carver
Alana's Flowers FUNGAL LOUNGE Private Basement Hamish
Bike-by-Knight New Arrival Crash Pad Private Upstairs Hamish
Blackfork Frontier Town Ex-Tourist Trap Yes Kiyara
Trinity Heights Psychiatric Facility Private Basement Hamish
Eysie Laboratories Rotten Science Lab Yes Kiyara

Dark Litany

  • Serve the Wyrm in All Its Forms

The Thirteen Tribes continually war with each other, but the forces of the Wyrm must be stronger. This mandate enforces the tribe’s unity, allowing their alliances with such diverse societies as Pentex and the Sabbat. Service to the Wyrm is more important than philosophical debate.

  • Beware the Territory of Another

This dictum allows separate Hives to maintain separate territories. Competition for land is usually not a problem, since most new Hives are created from distant Garou Caerns. This law also applies when Black Spirals from different Hives encounter each other within the tunnels of the underworld. A Black Spiral may travel through the tunnels of another Hive as long as he does not endanger it. If he does, the transgressor is tortured and devoured by the offended werewolves.

  • Slay Those Who Will Not Join You

Offering a Garou the chance to walk the spiral is an honor. Prisoners are sometimes offered the chance to transmogrify instead of submitting to hours of messy torture. Those treated with such esteem should show proper deference. Those who reject such overtures are destroyed.

  • Respect All Those Who Serve the Wyrm

This stricture allows Hives to consider ideas advanced by humans within Pentex and Sabbat vampires. Though they may choose to disregard the Veil or extol the use of technology, they both serve the Wyrm. Black Spirals may also accord a modicum of respect to Garou who are on the long dark path toward corruption. One might argue against slaying a Shadow Lord cultist or Uktena occultist outright if they believe the cur is destined to walk the Shattered Labyrinth.

  • The Veil Shall Not Be Lifted

This idea is not only upheld by Garou and Black Spirals alike, but by most supernatural creatures. By enacting their schemes silently and discreetly, Black Spirals can hide from the Garou who hunt them, infiltrate human society more thoroughly, and employ the advantage of surprise. In a more general context, this dictum sometimes becomes a point of contention between Black Spirals and the Sabbat. The werewolves don’t care for plans that force them to compromise the secrecy of their Hives, but they also don’t mind if Sabbat vampires bring down human retribution on themselves.

  • Do Not Suffer Thy People to Tend Thy Sickness

Unlike some tribes of the Garou Nation, the Black Spirals uphold this dictum religiously. A weak cub should not grow old enough to poison the tribe’s gene pool. A weak elder is a liability, and if he cannot defeat challenges against his position, he should be destroyed. As a corollary to this, some Black Spirals are actually so insane that they pose a threat to the security of a Hive. In this case, they are either made Ronin or torn limb from limb in sacrifices to dark powers.

  • The Leader May Be Challenged At Any Time in Peace

This stricture has remained intact since the days of the White Howlers. Defeating Black Spirals of renown is an effective way to gain infamy and power. If a leader cannot defeat his own followers, he has no right to lead them against their enemies.

  • The Leader Shall Not Be Challenged in Time of War

Once battle begins, the forces of the Wyrm must be united. This is the Black Spirals’ chief advantage over the Thirteen Tribes. Admittedly, arguing this point of the Dark Litany is difficult, as the tribe is almost always involved in some sort of conflict, but it’s usually reserved for when an outright skirmish has begun. There are few notable exceptions, such as when a vampire or Nephandus is attempting to lead Black Spirals in battle and does so poorly.

  • Ye Shall Take No Action That Causes a Pit to Be Violated

The interpretation of this guideline usually applies to security and secrecy. If anyone who is not a Black Spiral Dancer or Wyrm-spirit enters a Pit, he must be killed swiftly. Prisoners are never brought back to a Pit, nor does anyone speak of the sanctum when outside its boundaries. If prisoners are honored with an invitation to the Shattered Labyrinth, the Rite of the Black Spiral must be performed away from the Hive’s sanctum.


Active PCs

Black Spiral Dancers

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Ragabash
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Theurge
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Philodox
Galliard.png
Galliard
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Ahroun

No pages meet these criteria.

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Unspecified

No pages meet these criteria.

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BSD kinfolk

Fallen Shifter

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Shifter
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Kinfolk

No pages meet these criteria.

Others

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Nephandi
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Fomori
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Misc. Servitors

Resources