Difference between revisions of "Character Generation/Changeling"
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(Updated as per staff request) |
(Added new note under important notes about commoners as per staff request) |
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* [[Banned_Concepts#Changeling|KinFae (Kithain + Kinfolk)]] are currently closed as of June 2021. | * [[Banned_Concepts#Changeling|KinFae (Kithain + Kinfolk)]] are currently closed as of June 2021. | ||
* The Seelie and Unseelie Court are ''not'' deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court. | * The Seelie and Unseelie Court are ''not'' deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court. | ||
+ | * Commoners can enter houses. To begin as a member of a house, you need to follow the same rules as a Sidhe; you need to either be sponsored into an existing household or come in with 3+ new characters (who can also be of the household). | ||
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Revision as of 15:07, 28 September 2021
Important notes
- If you're new to the sphere, we strongly recommend you read this Changeling the Dreaming Primer before proceeding further. This will give you an idea what to expect.
- Increasing Title to 3 and keeping it there is subject to '+policy pc leadership'. Taking it in chargen requires 3+ approved PCs (new or existing) OOCly agreeing ahead of time to join your household/motley.
- Sidhe (both varieties) are limited to either followers of a previously approved sidhe, or leaders with 3+ advance supporters as above.
- As of July 2020, pooka are somewhat overdone; please consider choosing a different kith.
- KinFae (Kithain + Kinfolk) are currently closed as of June 2021.
- The Seelie and Unseelie Court are not deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
- Commoners can enter houses. To begin as a member of a house, you need to follow the same rules as a Sidhe; you need to either be sponsored into an existing household or come in with 3+ new characters (who can also be of the household).
Choose concept, court (set as both Faction and Court), Legacy Seelie, Legacy Unseelie, house (if any), seeming and kith
- House rule: When open, Autumn Sidhe (C20) are allowed and are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
- Shadow Court: set Faction = Unseelie, Court = Shadow
Stat | Baseline | Freebies per additional dot |
---|---|---|
Attributes | 1 in each + 7/5/3 | 5 |
Abilities | 13/9/5 | 2 |
Arts | 3 | 5 |
Realms | 5 | 3 |
Backgrounds | 5 | 1 |
Glamour | by seeming | 3 (Max 8) |
Willpower | by seeming | 1 (Max 8) |
Freebies | 15 |
- House rule: C20 arts are allowed
- Spring, Summer, Autumn, Winter
- Contract, Dragon's Ire, "Oneiromancy (art)"
- Companion stats
- Prestige (Shadow Court): 3+ grants Title 1, 4+ grants Resources 3
- Sidhe of House Beaumayn are +1 Remembrance (Book of Lost Houses 21)
Record beginning Glamour, Willpower and Banality as determined by your seeming.
Seeming | Glamour | Willpower | Banality | Description |
---|---|---|---|---|
Childling | 5 | 1 | 1 | Though you are little more than a child in mind and body, no one can deny the wisdom behind your eyes. NOTE: As PCs must be at least 18 years of age, we DO NOT allow Childling PCs. |
Wilder | 4 | 2 | 3 | You are a teenager in attitude and appearance. Radical and experimental, you chase after the stuff of new dreams. NOTE: PCs must be at least 18 years of age. |
Grump | 3 | 5 | 5 | You are a full-grown adult, seen by most changelings as "over the hill." Despite this, you are respected. |
- Sidhe of House Liam are +1 Banality (CtD 110)
Note kith Birthrights and Frailties. If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).
Kith | Birthright | +effect? |
---|---|---|
Ghille dhu (wilder) | +1 Appearance, +1 Strength | Yes |
Piskey | +1 Dexterity | Yes |
Satyr | +1 Stamina | Yes |
Sidhe | +2 Appearance (only +1 for non-Arcadian Scathach) | Only with Seeming's Blessing merit |
Sidhe (House Leanhaun) | +1 Charisma | Yes |
Troll | +1 (wilder) / +2 (grump) Strength | Only with Seeming's Blessing merit |
Troll | +1 (wilder) / +2 (grump) health | No (Seeming's Blessing = increase permanent value instead) |
For those who don't have the books, here is an invaluable resource. [1]