Difference between revisions of "Character Generation/Changeling"

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(Updated as per staff request)
(Added new note under important notes about commoners as per staff request)
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* [[Banned_Concepts#Changeling|KinFae (Kithain + Kinfolk)]] are currently closed as of June 2021.   
 
* [[Banned_Concepts#Changeling|KinFae (Kithain + Kinfolk)]] are currently closed as of June 2021.   
 
* The Seelie and Unseelie Court are ''not'' deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
 
* The Seelie and Unseelie Court are ''not'' deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
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* Commoners can enter houses. To begin as a member of a house, you need to follow the same rules as a Sidhe; you need to either be sponsored into an existing household or come in with 3+ new characters (who can also be of the household).
 
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Revision as of 15:07, 28 September 2021

Important notes

  • If you're new to the sphere, we strongly recommend you read this Changeling the Dreaming Primer before proceeding further. This will give you an idea what to expect.
  • Increasing Title to 3 and keeping it there is subject to '+policy pc leadership'. Taking it in chargen requires 3+ approved PCs (new or existing) OOCly agreeing ahead of time to join your household/motley.
  • Sidhe (both varieties) are limited to either followers of a previously approved sidhe, or leaders with 3+ advance supporters as above.
  • As of July 2020, pooka are somewhat overdone; please consider choosing a different kith.
  • KinFae (Kithain + Kinfolk) are currently closed as of June 2021.
  • The Seelie and Unseelie Court are not deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
  • Commoners can enter houses. To begin as a member of a house, you need to follow the same rules as a Sidhe; you need to either be sponsored into an existing household or come in with 3+ new characters (who can also be of the household).

Choose concept, court (set as both Faction and Court), Legacy Seelie, Legacy Unseelie, house (if any), seeming and kith

  • House rule: When open, Autumn Sidhe (C20) are allowed and are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
  • Shadow Court: set Faction = Unseelie, Court = Shadow
Stat Baseline Freebies per additional dot
Attributes 1 in each + 7/5/3 5
Abilities 13/9/5 2
Arts 3 5
Realms 5 3
Backgrounds 5 1
Glamour by seeming 3 (Max 8)
Willpower by seeming 1 (Max 8)
Freebies 15
  • House rule: C20 arts are allowed
    • Spring, Summer, Autumn, Winter
    • Contract, Dragon's Ire, "Oneiromancy (art)"
  • Companion stats
  • Prestige (Shadow Court): 3+ grants Title 1, 4+ grants Resources 3
  • Sidhe of House Beaumayn are +1 Remembrance (Book of Lost Houses 21)

Record beginning Glamour, Willpower and Banality as determined by your seeming.

Seeming Glamour Willpower Banality Description
Childling 5 1 1 Though you are little more than a child in mind and body, no one can deny the wisdom behind your eyes. NOTE: As PCs must be at least 18 years of age, we DO NOT allow Childling PCs.
Wilder 4 2 3 You are a teenager in attitude and appearance. Radical and experimental, you chase after the stuff of new dreams. NOTE: PCs must be at least 18 years of age.
Grump 3 5 5 You are a full-grown adult, seen by most changelings as "over the hill." Despite this, you are respected.
  • Sidhe of House Liam are +1 Banality (CtD 110)

Note kith Birthrights and Frailties. If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).

Kith Birthright +effect?
Ghille dhu (wilder) +1 Appearance, +1 Strength Yes
Piskey +1 Dexterity Yes
Satyr +1 Stamina Yes
Sidhe +2 Appearance (only +1 for non-Arcadian Scathach) Only with Seeming's Blessing merit
Sidhe (House Leanhaun) +1 Charisma Yes
Troll +1 (wilder) / +2 (grump) Strength Only with Seeming's Blessing merit
Troll +1 (wilder) / +2 (grump) health No (Seeming's Blessing = increase permanent value instead)

For those who don't have the books, here is an invaluable resource. [1]