Difference between revisions of "Character Generation/Bygone"

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(updating opening Dragons again)
 
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Select Concept, Type (e.g. Unicorn), Elemental Affinity, Nature, and Demeanor
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<div style="background-color: #fcc; padding: 10px">
* Elemental Affinity: Air, Earth, Fire, Metal, Water, or Wood. (Further detail optional, see page 101 for examples.)
+
* '''ONLY ONE BYGONE PC PER PLAYER AT A TIME'''
* Sufficiently old bygones should have Years background and/or Unaging / Immortal.
+
* There will be no more than '''FIVE''' of any one type of Bygone approved at any given time, so some more popular types, like Dragons, could be closed on temporary basis.
** Years background makes it explicit that you still clearly remember the distant past.
+
* '''Activity:''' Most especially with Dragons, as the most popular type of Bygone, if you app one and staff approves your PC, we expect you to be actively RP'ing that bygone PC.  Not just holding onto the PC.  Please consider that before you submit an application.
* May take fewer background dots in return for more power dots.
+
* '''Concepts:''' While Bygones are mythological creatures, ALL PCS MUST BE PLAYABLE AROUND HUMANS.  Otherwise, you have no reason to be on this game when the majority of pcs are human or can pass for human.
* All bygones must have a means of going unnoticed among humans.
+
</div>
* Chimerical bygones (page 98) are allowed and can treat [[Character_Generation/Changeling_Companions | redes]] as powers (Wyrd required, others at staff discretion). Other bygones can't have redes.
+
 
* 20th Anniversary powers (Gods and Monsters 201-214) may be allowed at staff discretion.
+
'''Select''' ''Concept'', ''Type'' (e.g. Unicorn), ''Elemental Affinity'', ''Nature'', and ''Demeanor''
 +
* '''Elemental Affinity:''' Air, Earth, Fire, Metal, Water, or Wood. (Further detail optional in a +note, but is appreciated by staff.  See page 101 for examples.)
 +
* '''Older Bygones''': Sufficiently old bygones should have Years background and/or Unaging / Immortal.
 +
** '''Years''' background makes it explicit that you still clearly remember the distant past.
 +
** '''Age limit''': Even with the Years background, age should not be higher than the thousands. (You cannot be older than Jesus.)
 +
* '''Humans''': All bygones must have a means of going unnoticed among humans
 +
** You do not get a human form for free.  You must purchase either the Shapechanger or Human Guise Powers.  Your +sheet will be your stats in human form, and any powers that affect your Bygone form, you can get a custom +shift form for it.
 +
* '''Chimerical bygones''': (See page 98) are allowed and can treat [[Character_Generation/Changeling_Companions | redes]] as powers.
 +
** '''Wyrd Rede''': Must take Wyrd rede. Must use Wyrd rede to ICly exist in normalspace (similar to wraiths using Embody).
 +
** Other redes are at staff discretion.
 +
** ''Non-chimerical bygones can't have redes''.
 +
* '''20th Anniversary powers''': (Gods and Monsters 201-214) may be allowed at staff discretion.
  
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
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| [[Backgrounds]] || 3 || 1
 
| [[Backgrounds]] || 3 || 1
 
|-
 
|-
| Willpower || 5 || 1 (house rule)
+
| Willpower || 5 || 1 (house rule, Max 8)
 
|-
 
|-
 
| Freebies || 21
 
| Freebies || 21
 
|}
 
|}
 +
* '''Backgrounds for Powers:''' May take fewer background dots in return for more power dots.
 +
  
 
[[Category:Bygones]]
 
[[Category:Bygones]]

Latest revision as of 18:40, 23 March 2025

  • ONLY ONE BYGONE PC PER PLAYER AT A TIME
  • There will be no more than FIVE of any one type of Bygone approved at any given time, so some more popular types, like Dragons, could be closed on temporary basis.
  • Activity: Most especially with Dragons, as the most popular type of Bygone, if you app one and staff approves your PC, we expect you to be actively RP'ing that bygone PC. Not just holding onto the PC. Please consider that before you submit an application.
  • Concepts: While Bygones are mythological creatures, ALL PCS MUST BE PLAYABLE AROUND HUMANS. Otherwise, you have no reason to be on this game when the majority of pcs are human or can pass for human.

Select Concept, Type (e.g. Unicorn), Elemental Affinity, Nature, and Demeanor

  • Elemental Affinity: Air, Earth, Fire, Metal, Water, or Wood. (Further detail optional in a +note, but is appreciated by staff. See page 101 for examples.)
  • Older Bygones: Sufficiently old bygones should have Years background and/or Unaging / Immortal.
    • Years background makes it explicit that you still clearly remember the distant past.
    • Age limit: Even with the Years background, age should not be higher than the thousands. (You cannot be older than Jesus.)
  • Humans: All bygones must have a means of going unnoticed among humans.
    • You do not get a human form for free. You must purchase either the Shapechanger or Human Guise Powers. Your +sheet will be your stats in human form, and any powers that affect your Bygone form, you can get a custom +shift form for it.
  • Chimerical bygones: (See page 98) are allowed and can treat redes as powers.
    • Wyrd Rede: Must take Wyrd rede. Must use Wyrd rede to ICly exist in normalspace (similar to wraiths using Embody).
    • Other redes are at staff discretion.
    • Non-chimerical bygones can't have redes.
  • 20th Anniversary powers: (Gods and Monsters 201-214) may be allowed at staff discretion.
Stat Baseline Freebies per additional dot
Attributes 1 in each + 7/5/3 5
Abilities 11/7/4 2
Powers 6 1
Backgrounds 3 1
Willpower 5 1 (house rule, Max 8)
Freebies 21
  • Backgrounds for Powers: May take fewer background dots in return for more power dots.