Difference between revisions of "Bastet"
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+ | }}<div style="float: right; padding-left: 25px; padding-bottom: 25px;"> | ||
+ | __TOC__ | ||
+ | </div> | ||
+ | {| | ||
+ | | style="vertical-align: top; width: 20%; padding-right: 25px" | | ||
+ | * [[Bastet Society]] Includes Karoush | ||
+ | * [[Bastet Jamak]] | ||
+ | | style="vertical-align: top; width: 20%; padding-right: 25px" | | ||
+ | * [[Fera Renown]] | ||
+ | * A [[Renown/Guide|Guide]] to submitting Renown Requests. | ||
+ | * A [[Renown_FAQ|Renown FAQ]] if you have questions about the system | ||
+ | * A [[Character_Generation/Bastet|Cheatsheet]] for creating a Bastet | ||
+ | | style="vertical-align: top; width: 20%" | | ||
+ | * [[Bastet Renown]] | ||
+ | * [[Bastet_Gifts|Bastet Gifts]] | ||
+ | * [[Bastet_Rites|Bastet Rites]] | ||
+ | |||
+ | |} | ||
+ | ---- | ||
+ | |||
+ | <div style="padding-left: 50px"> | ||
+ | {| style="border-bottom: none;" | ||
+ | | | ||
+ | [[File:Bastet.png|150px]] | ||
+ | | <center><font style="color: #444444; font-family: Garamond; font-size: 46pt; 4px 2px 2px">Bastet</font>'''<br><br> | ||
<font style="color: #444444; font-family: Garamond; font-size: 14pt; 4px 2px 2px">"Thou art the Great Cat, the avenger of the Gods, and the judge of words, and the president of the sovereign chiefs and the governor of the holy Circle; thou art indeed...the Great Cat." <br><br>- '''Inscription on the royal tombs at Thebes'''''</font><br><br> | <font style="color: #444444; font-family: Garamond; font-size: 14pt; 4px 2px 2px">"Thou art the Great Cat, the avenger of the Gods, and the judge of words, and the president of the sovereign chiefs and the governor of the holy Circle; thou art indeed...the Great Cat." <br><br>- '''Inscription on the royal tombs at Thebes'''''</font><br><br> | ||
+ | <font style="color: #000000; font-family: Garamond; font-size: 16pt; text-shadow: #574a4f 4px 2px 2px">W</font>e are the favored sons and daughters of Selene and Helios, blessed with the twin gifts of cool magic and blazing ferocity. Cross us at your peril, but walk beside us and experience wonders you have never dreamed of. --Kek-Kazemde, Bubasti Sorcerer<br> | ||
+ | | | ||
+ | [[File:Bastet.png|150px]] | ||
+ | |} | ||
+ | </div> | ||
+ | |||
<div style="float: right"> | <div style="float: right"> | ||
__TOC__ | __TOC__ | ||
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</div> | </div> | ||
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=Active PCs= | =Active PCs= | ||
==Shifters== | ==Shifters== | ||
{| | {| | ||
− | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetBagheera.png| | + | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetBagheera.png|80px]]</div>'''[[:Category:Bagheera|Bagheera]]''' |
<DynamicPageList> | <DynamicPageList> | ||
category=Gaian | category=Gaian | ||
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order=ascending | order=ascending | ||
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− | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetBalam.png| | + | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetBalam.png|80px]]</div>'''[[:Category:Balam|Balam]]''' |
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category=Gaian | category=Gaian | ||
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order=ascending | order=ascending | ||
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− | | style="vertical-align: top; width: 150px" |<div style="height: | + | | style="vertical-align: top; width: 150px" |<div style="height:150px">[[image:BastetKhan.png|100px]]</div>'''[[:Category:Khan|Khan]]''' |
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category=Gaian | category=Gaian | ||
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+ | |- | ||
| style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetPumonca.png|100px]]</div>'''[[:Category:Pumonca|Pumonca]]''' | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetPumonca.png|100px]]</div>'''[[:Category:Pumonca|Pumonca]]''' | ||
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| style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetPumonca.png|100px]]</div>'''[[:Category:Pumonca|Pumonca]]''' | | style="vertical-align: top; width: 150px" |<div style="height:200px">[[image:BastetPumonca.png|100px]]</div>'''[[:Category:Pumonca|Pumonca]]''' | ||
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|} | |} | ||
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− | | | + | {| |
− | + | =Local Sanctuaries= | |
+ | {|class="wikitable" style="text-align: center;" width="25%" | ||
+ | ! class="places" | Where!! class="sample-category" | What!! class="sample-category" | Type!! class="sample-category" | Contact | ||
|- | |- | ||
− | + | |[[Sunhome]] | |
+ | |Trading Post Sanctuary | ||
+ | |Gaian | ||
+ | |[[Robert]] or [[Paul_Barakat|Paul]] | ||
|- | |- | ||
− | | | + | |Tefnut's Rest |
− | + | |Meditative Retreat | |
− | + | |Gaian | |
− | + | |[[Paul_Barakat|Paul]] or [[Robert]] | |
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|- | |- | ||
− | + | |[[Garou Big Cat Reserve]] | |
+ | |Kinfolk Sanctuary | ||
+ | |Fera | ||
+ | |[[Phillipe]] | ||
|- | |- | ||
− | | | + | |[[Bastet Lounge]] |
− | + | |Bastet and Kinfolk Only | |
+ | |Bastet | ||
+ | |[[Lyric]] | ||
+ | |} | ||
+ | |||
=Overview= | =Overview= | ||
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Like the Garou, the Bastet are divided into tribes. Like the Garou, Bastet acknowledge a universal renown and ranking system from youngling to elder. Unlike the Garou, there is no "Bastet Nation." Hierarchy among the werecats varies from tribe to tribe and tends to be loose in any case, but unlike the other Fera the Bastet have retained their ancient glyphic script. There are nine tribes of werecats, each with its felid roots in different species: | Like the Garou, the Bastet are divided into tribes. Like the Garou, Bastet acknowledge a universal renown and ranking system from youngling to elder. Unlike the Garou, there is no "Bastet Nation." Hierarchy among the werecats varies from tribe to tribe and tends to be loose in any case, but unlike the other Fera the Bastet have retained their ancient glyphic script. There are nine tribes of werecats, each with its felid roots in different species: | ||
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* '''[[Bagheera]]:''' The leopard-men of Africa and India, heirs to twin gifts of wisdom and savage might. | * '''[[Bagheera]]:''' The leopard-men of Africa and India, heirs to twin gifts of wisdom and savage might. | ||
* '''[[Balam]]:''' Jaguar warriors of Central and South America. | * '''[[Balam]]:''' Jaguar warriors of Central and South America. | ||
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* '''[[Swara]]:''' Cheetah-men of Africa, wary and elusive and gifted with spiritual power. | * '''[[Swara]]:''' Cheetah-men of Africa, wary and elusive and gifted with spiritual power. | ||
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=Rules and Systems= | =Rules and Systems= | ||
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* [[Books|Approved Books]] | * [[Books|Approved Books]] | ||
** WW3807 Player's Guide to the Changing Breeds | ** WW3807 Player's Guide to the Changing Breeds | ||
** WW3075 Bastet | ** WW3075 Bastet | ||
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=Notes= | =Notes= | ||
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* Bastet do not have the innate ability to step sideways. This is learned via a level 4 gift, Walking Between Worlds. Swara may learn this as a level 2 gift. | * Bastet do not have the innate ability to step sideways. This is learned via a level 4 gift, Walking Between Worlds. Swara may learn this as a level 2 gift. | ||
* Metis Bastet gifts may not be learned by Homids or Felines. | * Metis Bastet gifts may not be learned by Homids or Felines. | ||
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* Swara may learn most Theurge gifts as Tribal gifts. (''Bastet'' pg. 117) | * Swara may learn most Theurge gifts as Tribal gifts. (''Bastet'' pg. 117) | ||
* All Bastet possess an affinity for Sorcery, which they call "Shadow Craft." However, only the Bubasti, Ceilican, and Qualmi practice it habitually. Other tribes, such as the Simba, actively shun knowledge of sorcery (until they need it). Bastet Sorcerers may learn any path of Sorcery, but Bubasti favor Alchemy, Cursing, Enchantment, Ephemera, Spirit Control (from the Wraith supplement ''The Quick and the Dead,'' this path may not be approved for use at CoH), and Summoning/Binding/Warding. Ceilican favored Alchemy (with an emphasis on Herbalism), Conjuration, Cursing, Enchantment, and healing. Those of the tribe who have fallen may favor darker arts. Qualmi favor Alchemy (again with an emphasis on herbalism), Healing, and Spirit Control. (''Bastet'' pg. 94) | * All Bastet possess an affinity for Sorcery, which they call "Shadow Craft." However, only the Bubasti, Ceilican, and Qualmi practice it habitually. Other tribes, such as the Simba, actively shun knowledge of sorcery (until they need it). Bastet Sorcerers may learn any path of Sorcery, but Bubasti favor Alchemy, Cursing, Enchantment, Ephemera, Spirit Control (from the Wraith supplement ''The Quick and the Dead,'' this path may not be approved for use at CoH), and Summoning/Binding/Warding. Ceilican favored Alchemy (with an emphasis on Herbalism), Conjuration, Cursing, Enchantment, and healing. Those of the tribe who have fallen may favor darker arts. Qualmi favor Alchemy (again with an emphasis on herbalism), Healing, and Spirit Control. (''Bastet'' pg. 94) | ||
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[[Category:Shifter]] | [[Category:Shifter]] | ||
[[Category:Fera]] | [[Category:Fera]] | ||
[[Category:Bastet]] | [[Category:Bastet]] |
Revision as of 15:53, 20 April 2021
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"Thou art the Great Cat, the avenger of the Gods, and the judge of words, and the president of the sovereign chiefs and the governor of the holy Circle; thou art indeed...the Great Cat." |
Active PCs
Shifters
Bagheera | Balam | Bubasti | Ceilican
No pages meet these criteria. |
Khan |
Pumonca
No pages meet these criteria. |
Qualmi | Simba | Swara | Unspecified
No pages meet these criteria. |
Kinfolk
Bagheera
No pages meet these criteria. |
Balam
No pages meet these criteria. |
Bubasti | Ceilican
No pages meet these criteria. |
Khan
No pages meet these criteria. |
Pumonca
No pages meet these criteria. |
Qualmi
No pages meet these criteria. |
Simba
No pages meet these criteria. |
Swara
No pages meet these criteria. |
Unspecified
No pages meet these criteria. |
Wyrm / Unknown
Wyrm shifters No pages meet these criteria. |
Wyrm kinfolk No pages meet these criteria. |
Unknown shifters No pages meet these criteria. |
Unknown kinfolk |
Local Sanctuaries
Where | What | Type | Contact |
---|---|---|---|
Sunhome | Trading Post Sanctuary | Gaian | Robert or Paul |
Tefnut's Rest | Meditative Retreat | Gaian | Paul or Robert |
Garou Big Cat Reserve | Kinfolk Sanctuary | Fera | Phillipe |
Bastet Lounge | Bastet and Kinfolk Only | Bastet | Lyric |
Overview
Like the Garou, the Bastet are divided into tribes. Like the Garou, Bastet acknowledge a universal renown and ranking system from youngling to elder. Unlike the Garou, there is no "Bastet Nation." Hierarchy among the werecats varies from tribe to tribe and tends to be loose in any case, but unlike the other Fera the Bastet have retained their ancient glyphic script. There are nine tribes of werecats, each with its felid roots in different species:
- Bagheera: The leopard-men of Africa and India, heirs to twin gifts of wisdom and savage might.
- Balam: Jaguar warriors of Central and South America.
- Bubasti: Shadowy mystics, ancient foes of a lineage of vampire sorcerers.
- Ceilican: Fae-cats of Europe, believed to be destroyed.
- Khan: Tiger-warriors, whose once proud Sultanates lie in ruins.
- Pumonca: Dusty wanderers who roam North America in Puma and man-guise.
- Qualmi: Practitioners of old American magics in Lynx-skin.
- Simba: Call them Dark Kings or the Lords of Sunlight, the Lions' star is in the ascendant at last.
- Swara: Cheetah-men of Africa, wary and elusive and gifted with spiritual power.
Rules and Systems
- Approved Books
- WW3807 Player's Guide to the Changing Breeds
- WW3075 Bastet
Notes
- Bastet do not have the innate ability to step sideways. This is learned via a level 4 gift, Walking Between Worlds. Swara may learn this as a level 2 gift.
- Metis Bastet gifts may not be learned by Homids or Felines.
- Bubasti tribal gifts are deeply held secrets; the tribe destroys those who teach them to outsiders.
- Swara may learn most Theurge gifts as Tribal gifts. (Bastet pg. 117)
- All Bastet possess an affinity for Sorcery, which they call "Shadow Craft." However, only the Bubasti, Ceilican, and Qualmi practice it habitually. Other tribes, such as the Simba, actively shun knowledge of sorcery (until they need it). Bastet Sorcerers may learn any path of Sorcery, but Bubasti favor Alchemy, Cursing, Enchantment, Ephemera, Spirit Control (from the Wraith supplement The Quick and the Dead, this path may not be approved for use at CoH), and Summoning/Binding/Warding. Ceilican favored Alchemy (with an emphasis on Herbalism), Conjuration, Cursing, Enchantment, and healing. Those of the tribe who have fallen may favor darker arts. Qualmi favor Alchemy (again with an emphasis on herbalism), Healing, and Spirit Control. (Bastet pg. 94)