Character Generation/Vampire

From City of Hope MUSH
Revision as of 17:25, 27 March 2018 by imported>WhoopingCrane
Jump to navigation Jump to search

Choose Concept, Clan, Faction, Nature, Demeanor

  • Regarding Factions: Prospect is a Camarilla city. Tijuana is a Sabbat city. These two facts are good to keep in mind before you start making yourself extra visible.

Attributes: 7/5/3

Abilities: 13/9/5

Backgrounds: 5 (None for Faction = Sabbat)

Disciplines: 3 (4 for Faction = Sabbat), must be in-clan

  • Gargoyles: Flight (discipline) 1 dot free
  • Dominate Malkavians: set Type = Dominate Malkavian

Rate Virtues:

  • Path of Humanity - Courage, Conscience, Self-Control: 1 dot free
  • Distribute 7 more points in virtues (5 for Faction = Sabbat)

Path Rating: Humanity = Conscience + Self-Control

  • If following a Path of Enlightenment, its Rating starts at (Conviction or Conscience) + (Self-Control or Instinct), max 5

Willpower: = Courage

  • If following a Path of Enlightenment, must be at least 5 (after spending freebies)
Generation Blood Pool
13th 10
12th 11
11th 12
10th 13
9th 14
8th 15

Freebies: 15

Faction = Anarch may choose to chargen per Guide to the Anarchs page 80 instead: attributes 6/5/3, abilities 12/8/5, disciplines 4, backgrounds 6, freebies 18

Freebie Costs:

  • Attribute: 5
  • Ability: 2
  • Discipline: 7 (may be out of clan)
  • Background: 1
  • Willpower: 1
  • Path Rating: 1
  • Virtue: 2