Difference between revisions of "Rustin/Hooks"
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<span class="CTBigText">Business</span><br> | <span class="CTBigText">Business</span><br> | ||
<font style="color=black: black; font-family: Garamond;font-size: 16pt; "> The small gaming shop he grabbed near campus, [[Guardian Games]], gave him a home, some place to work and research as well as a small source of income. The shop has its own characters who help keep the place going but plenty of people have wandered by and made the place a bit more interesting. The back room is for the Guardian Club; for a select group of "special" gamers. | <font style="color=black: black; font-family: Garamond;font-size: 16pt; "> The small gaming shop he grabbed near campus, [[Guardian Games]], gave him a home, some place to work and research as well as a small source of income. The shop has its own characters who help keep the place going but plenty of people have wandered by and made the place a bit more interesting. The back room is for the Guardian Club; for a select group of "special" gamers. | ||
+ | <br> | ||
+ | <span class="CTBigText">Themes</span><br> | ||
+ | <font style="color=black: black; font-family: Garamond;font-size: 16pt; ">[[File:Rustin-star-01.png|300px|right]] | ||
+ | *Research (Knowledge is Power) | ||
+ | *Temptation (Power corrupts?) | ||
+ | *Revelation (The 'Real' world is Dark) | ||
+ | *Sacrifice (Power has a Price) | ||
+ | *Struggle (Prices may Differ) | ||
+ | *Acceptance (Difference is not Deviant) | ||
+ | *Independence (Deviance is Good) | ||
+ | *Curiosity (Killed the Cat) | ||
+ | *Discovery (Brought it Back) | ||
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Latest revision as of 16:30, 24 September 2020
Mundane |
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Transfer
After leaving California State University San Marcos (CSUSM) to transfer to UC:P to put some distance between him and the people at NIPR. So he's going to be seen around campus in Prospect and will be looking for a place to live around town, hanging out at the local student places, etc.
Business
The small gaming shop he grabbed near campus, Guardian Games, gave him a home, some place to work and research as well as a small source of income. The shop has its own characters who help keep the place going but plenty of people have wandered by and made the place a bit more interesting. The back room is for the Guardian Club; for a select group of "special" gamers.
Themes
- Research (Knowledge is Power)
- Temptation (Power corrupts?)
- Revelation (The 'Real' world is Dark)
- Sacrifice (Power has a Price)
- Struggle (Prices may Differ)
- Acceptance (Difference is not Deviant)
- Independence (Deviance is Good)
- Curiosity (Killed the Cat)
- Discovery (Brought it Back)
Supernatural |
---|
Psychic
His experience with NIPR has shaken him a bit and there's a whole lot of questions swirling around in his head about what happened, what he thinks he saw or heard in that tank, etc. He'll be looking for answers but who knows where that will lead him.
Magic
Magic a tool of enlightenment, a weapon against the growing tides of ignorance of what goes bump in the night. But using it, for whatever reason, the user puts one foot in the ever-growing World of Darkness. As you build your magic you will slowly start to see the world for what it really is: a dangerous, monster-filled nightmare.
There really are vampires that hunt humans, shapeshifters will kill you to look at you and and evil spirits constantly try to break their way into our world. Every old house has ghosts, every dark alley conceals predators and rooftops and parking garages become the new battlegrounds for humanity. This is the world you now walk in.