Difference between revisions of "Character Generation/Inanimae"

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Choose concept, court (set as both Faction and Court), Legacy, Jeu (set as Seeming) and Phyla (set as Kith)
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'''Choose Concept, Court''' ''(set as both Faction and Court)'', '''Legacy, Seeming, and Phyla''' ''(set as Kith)''
* Court: Gladeling or Krofted
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* '''Court:''' Gladeling or Krofted
* Phyla: Glome, Kubera, Ondine, Paroseme, Solimond, Mannikin
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* '''Phyla:''' Glome, Kubera, Ondine, Paroseme, Solimond, Mannikin
  
Attributes: 7/5/3
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{| class="wikitable" style="text-align: center"
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! Stat !! Baseline !! Freebies per additional dot
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|-
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| [[Attributes]] || 1 in each + 7/5/3 || 5*
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|-
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| [[Abilities]] || 13/9/5 || 2
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|-
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| [[Arts#Inanimae_Slivers|Slivers]]** || 4 +1 in Affinity Sliver || 5
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|-
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| [[Arts]] *** || 0 || 2
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|-
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| [[Realms]] *** || 0 || 2
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|-
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| [[Backgrounds]] || 5 || 1
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|-
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| Banality || by Phyla || Changes due to RP
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|-
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| Glamour || by Phyla || 3 (Max 8)
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|-
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| Willpower || by Phyla || 1* (Max 8)
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|-
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| Freebies || 15
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|}
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<nowiki>*</nowiki> House rule<br>
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<nowiki>**</nowiki> See Slivers below
  
Abilities: 13/9/5 (house rule)
 
  
Backgrounds (5), [[Arts]] (Slivers) (variable), [[Realms]] (Gifts) (5) (house rule)
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'''Backgrounds:'''
* New backgrounds: Husk, Regard
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* All Inanimae gain +1 dot in Holdings to reflect how much Glamour they regain while inside the Anchor.
* Dreamers and especially Resources are rare
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* Krofted get +1 Husk
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* Avoid the following: ''Contacts, Dreamers, Influence, Resources, and Title''  Unless the character interacts with changelings and mortals on a regular basis
  
Record beginning Glamour, Willpower, Banality, and Arts as determined by your Jeu.
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'''Seemings:'''
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* In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age.  See ''WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87''
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* Set +note for Seeming bonus based on the following:
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Jeu !! Glamour !! Willpower !! Banality !! Arts || Description
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! Seeming !! Bonus !! Description
 
|-
 
|-
| Childling || 5 || 2 || 3 || 3 || You have only recently awakened to the world. '''NOTE: Though age is a murky concept for Inanimae, for consistency, we DO NOT allow Childling PCs.'''
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| Childling || +1 Glamour || Childlings view the world with wide-eyed wonder. '''NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.'''
 
|-
 
|-
| Wilder || 6 || 3 || 4 || 3 || You have been active in the world for at least a few years.
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| Wilder || +1 Glamour OR +1 Willpower (set +note) || Wilders are seekers of adventure.  
 
|-
 
|-
| Grump || 6 || 5 || 6 || 4 || The Inanimae has been awake since the Resurgence, or possibly even longer.
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| Grump || +1 Willpower || Grumps are builders and keepers of tradition.
 
|}
 
|}
  
* Slivers: Petros, Pyros, Verdage, Aquis, Stratus
 
** Only Mannikins can learn non-Sliver Arts
 
* New Realms: Air, Earth, Fire, Water, Spirit
 
** Glome and Kubera should have at least 1 in Earth
 
** Ondine should have at least 1 in Water
 
** Paroseme should have at least 1 in Air
 
** Solimond should have at least 1 in Fire
 
** Mannikin should have at least 1 in Spirit
 
  
Choose Merits and Flaws
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'''[[Arts#Inanimae_Slivers|Slivers]]''': Petros, Pyros, Verdage, Aquis, Stratus
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* 1 dot in Affinity Sliver for free in chargen + 4 dots to be divided among the Slivers.
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** Gladelings get an additional +1 dot in their Affinity Sliver for free in chargen.
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* Only Mannikins can learn Kithain Arts, but must purchase Realms to do so (either by freebie points or XP after approval).  If they learn them, then they may not learn the 5th dot in any Sliver or Art.
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{| class="wikitable" style="text-align: center"
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! Phyla !! Glamour !! Willpower !! Banaltiy !! Sliver Affinity !! Birthright +effect(s)
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|-
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| Glome || 6 || 5 || 4 || Petros || +2 Strength
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|-
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| Kubera || 6 || 3 || 3 || Verdage
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|-
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| Ondine || 6 || 3 || 4 || Aquis
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|-
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| Paroseme || 5 || 3 || 2 || Stratus
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|-
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| Solimond || 6 || 3 || 4 || Pyros
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|-
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| Mannikin || 6 || 4 || 6 || none || +2 Husk
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|}
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'''Note Phyla Birthrights and Frailties'''. Some are recorded via permanent +effect (ask staff to set these).  See above table.
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 +
 
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'''Choose Merits and Flaws'''
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* May not take the following:
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** Merits: Huge Size (Glomes count as troll); Knows Too Much; Escapee; Animalistic Favor (Only Krofted); Faerie Eternity; Seasonal Magic (No Krofted or Mannikins)
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** Flaws: Asthma (No Ondines); Sell-Out; Fallen Noble; Slipped Seeming; Winged (Only Krofted)
  
Spend freebie points (15)
 
  
Freebie Costs:
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'''Spend freebie points''' (15)
* Attributes: 5 (house rule)
 
* Abilities: 2
 
* Arts: 5
 
* Realms: 3
 
* Background: 1 (Max 8)
 
* Glamour: 3 (Max 8)
 
* Willpower: 1 (house rule, Max 8))
 
  
Note phyla Birthrights and Frailties. Some are recorded via permanent +effect (ask staff to set these):
 
* Glome: +2 Strength
 
  
Note that some Birthrights do not affect your mortal seeming unless you have the Seeming's Blessing merit.
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''Note that some Birthrights do not affect your mortal seeming unless you have the Seeming's Blessing merit.''
  
 
[[Category:Changeling]]
 
[[Category:Changeling]]
 
[[Category:Inanimae]]
 
[[Category:Inanimae]]

Latest revision as of 10:32, 24 April 2022

Choose Concept, Court (set as both Faction and Court), Legacy, Seeming, and Phyla (set as Kith)

  • Court: Gladeling or Krofted
  • Phyla: Glome, Kubera, Ondine, Paroseme, Solimond, Mannikin
Stat Baseline Freebies per additional dot
Attributes 1 in each + 7/5/3 5*
Abilities 13/9/5 2
Slivers** 4 +1 in Affinity Sliver 5
Arts *** 0 2
Realms *** 0 2
Backgrounds 5 1
Banality by Phyla Changes due to RP
Glamour by Phyla 3 (Max 8)
Willpower by Phyla 1* (Max 8)
Freebies 15

* House rule
** See Slivers below


Backgrounds:

  • All Inanimae gain +1 dot in Holdings to reflect how much Glamour they regain while inside the Anchor.
  • Krofted get +1 Husk
  • Avoid the following: Contacts, Dreamers, Influence, Resources, and Title Unless the character interacts with changelings and mortals on a regular basis

Seemings:

  • In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age. See WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87
  • Set +note for Seeming bonus based on the following:
Seeming Bonus Description
Childling +1 Glamour Childlings view the world with wide-eyed wonder. NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.
Wilder +1 Glamour OR +1 Willpower (set +note) Wilders are seekers of adventure.
Grump +1 Willpower Grumps are builders and keepers of tradition.


Slivers: Petros, Pyros, Verdage, Aquis, Stratus

  • 1 dot in Affinity Sliver for free in chargen + 4 dots to be divided among the Slivers.
    • Gladelings get an additional +1 dot in their Affinity Sliver for free in chargen.
  • Only Mannikins can learn Kithain Arts, but must purchase Realms to do so (either by freebie points or XP after approval). If they learn them, then they may not learn the 5th dot in any Sliver or Art.
Phyla Glamour Willpower Banaltiy Sliver Affinity Birthright +effect(s)
Glome 6 5 4 Petros +2 Strength
Kubera 6 3 3 Verdage
Ondine 6 3 4 Aquis
Paroseme 5 3 2 Stratus
Solimond 6 3 4 Pyros
Mannikin 6 4 6 none +2 Husk

Note Phyla Birthrights and Frailties. Some are recorded via permanent +effect (ask staff to set these). See above table.


Choose Merits and Flaws

  • May not take the following:
    • Merits: Huge Size (Glomes count as troll); Knows Too Much; Escapee; Animalistic Favor (Only Krofted); Faerie Eternity; Seasonal Magic (No Krofted or Mannikins)
    • Flaws: Asthma (No Ondines); Sell-Out; Fallen Noble; Slipped Seeming; Winged (Only Krofted)


Spend freebie points (15)


Note that some Birthrights do not affect your mortal seeming unless you have the Seeming's Blessing merit.