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"An' harm it none, do what thou wilt."

Wiccan Rede


A history of persecution and fear casts a heavy shadow over the Proctor family - a name that traces its line all the way back to the Proctors of Salem in the 17th century. Magic is the inheritance given to every child of that name, and Joyce was only the latest daughter to take up the mantle of Witch under her grandmother's watchful eye. They took part in the Circles of the Verbena and wove their sorceries in secret, until a war began again on their kind. Joyce fled.

Now, she lives in a crummy apartment in the downtown area of Prospect, California after a lengthy motel-surfing stretch across the American highways. With her loyal friend Sophia, she strives to make a living and thrive in this unfamiliar place. Hopefully it goes better than Salem..

RP Hooks
  • She's a holistic doctor, with a level of skill far beyond your mom's anti-vax friends. Beyond that, she is usually around around gardens or apothecaries for reagents.
  • She's a sorcerer -- tied to the Verbena at that. While she's not terribly open about her training, she's yet to find a Circle here, but is always interested in other magical beings..
  • Do you like cats? So does she! She often takes her black cat Burgess out for walks on a harness. Just try not to let him cross your path.
Sophia - Her coven sister from Salem, the closest friend that she has and her compatriot in anything and everything.
  • Ritual Хтонь - Сруб
  • The Hunt Witch Cult - South-Coast Powerviolence
Herbaljoy.jpgSweaterjoy.jpg Ritualcirclejoy.jpgGrayscalejoy.jpg
Name Joyce Howe Proctor
Occupation Holistic Doctor & Freelancer
Nature RP to find out
Demeanor Caregiver
Height 5' 10"
Weight A twig.
Eye Color Speckled green
Hair Color Reddish-brown
Apparent Age Twenty something
Played by Abigail Harrington
Specialty: Scholarly
Specialty: New Age
Specialty: Potions
I have a grumpy old cat man spirit mentor that constantly begs for treats and walkies.
Magical Paths
Alchemy: Fdgrndot.pngFdgrndot.pngFdgrndot.pngFdgrndot.pngEdgrndot.png
Important Merits
Iron Will
I can't be broken! Probably. Mentally, anyways.
Important Flaws
Blood Magic
Every bit of magic takes a bit of me.