Character Generation/Gurahl

From City of Hope MUSH
Jump to navigation Jump to search

Choose Concept, Faction (Gaian or Wyrm), Breed, Tribe, Auspice (Arcas unless you take the Rip Van Winkle or Early Maturation merit), Nature and Demeanor


  • Attributes: 7/5/3
  • Abilities: 13/9/5
    • Forest Walkers: +1 Performance
    • Ice Stalkers: +1 Crafts
    • River Keepers: +1 Swimming
  • Backgrounds: 5
    • No Resources
    • All Gurahl have Bear as their Totem for free (Marks of the Bear WW3807/87-88) and may spend points on Totem background for additional abilities (for Gurahl, Bear from WtA 295 costs 6 dots but does not penalize Honor)
    • Mentor 1+ or Flaw: Abandoned Cub


  • Gifts: 3 (level 1, one each from Breed / Auspice / Gurahl groupings)
    • General: Fiddlefish, Healing Tongue, Ignore Wounds, Sense Wyrm, Sentinel's Warning, Nature's Plenty, Resist Toxin
    • Breed
      • Homid: "Persuasion (gift)", Ursa's Light
      • Ursine: Heightened Senses, Voice of Woe
    • Auspice
      • Arcas: Open Seal, Walk Like a Man
      • Uzmati: Razor Claws, Ultimatum
      • Kojubat: Beast Speech, Stonesight
      • Kieh: Diagnose, Spirit Speech
      • Rishi: Befriend, Truth of Gaia
  • Renown: 4 (any)
    • Wyrm: replace Succor with Power, Honor with Infamy, Wisdom with Cunning
  • Rage: Homid = 3, Ursine = 4
  • Gnosis: Homid = 4, Ursine = 5
  • Willpower: 6


Freebies: 15

Freebie Costs:

  • Attributes: 5
  • Abilities: 2
  • Backgrounds: 1
  • Gifts (level 1): 7
  • Rage: 1
  • Gnosis: 2
  • Willpower: 1


Beast Courts:

  • Affiliation = Beast Courts
  • Gifts: Staff will discuss if/when someone actually tries this
  • Auspice and Renown: By hengeyokai auspice