Difference between revisions of "HarpyReqs FAQ"

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Characters may gain Status by helping to preserve the Masquerade, doing favors for the Prince, or an Elder, or saving another Kindred or Elder's unlife. They may also gain it by overthrowing the holder of a station and assuming their mantle, granting it in return for a boon, or defeating a Sabbat menace in the city. In the same way characters may lose Status, and the possibilities are almost endless.
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There are three Harpy types. One, or more, are used for every Harpy req, rather it is scandal or praise:
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BEHAVIOR, COURT and PRAXIS
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'''Example:'''   
 
'''Example:'''   
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BEHAVIOR:
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Losing:
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Airing Dirty Laundry
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Behavior Not Befitting One's Station
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Disrespecting the Standing of Other Camarilla Kindred
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Frenzing, Violence, Reneging on a Boon
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Spreading Heresy, Supporting Scandalous Kindred
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Minor Violations of the Traditions
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Gaining:
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Encouraging the arts
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Social activities that benefit the Praxis
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Cooperation between clans toward goals
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Mediating a situation
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Acts of selflessness and courage
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COURT:
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Losing:
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Disrespecting Elysium
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Interfering With the Duties of a Court Officer
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Violation of Domain Protocols
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Gaining:
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Being praised in public by Prince, Officers, or Esteemed Kindred
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PRAXIS:
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Losing:
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Announcing an Attempted Praxis Seizure
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Bloodhunting During A Praxis Seizure
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Publicly Challenging a Praxis
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Gaining:
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Safeguarding from threat
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Acts that benefit the Praxis
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Remember that actions of a Character's Childer and Retainers can gain or lose Status for them.
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Revision as of 05:58, 27 November 2018


Camarilla-disk.png
Camarilla-disk.png

HARPYREQS FAQ


Answering questions on the mysterious thing we all love to hate



This page is in initial draft stage and subject to change.

Harpyreqs Frequently Asked Questions - or avoided out of fear

This page is intended to explain what a harpyreq is, how to use them, when to use them, and why they should be used. It seems that many people do not understand how it works here on CoH, or they have tried and it failed or backlashed, or they are used to doing it differently in other games and the help files or other explanations have simply failed to grant an understanding. We hope to provide more clarity here in this medium. If there are more questions still after reading this, please seek out one of the harpies so we can further clarify OOCly.



WHO SHOULD USE A HARPYREQ?


WHAT IS A HARPYREQ?

INFO



WHEN SHOULD I USE A HARPYREQ?

MORE


WHY SHOULD I USE A HARPYREQ?

INFO


YYY

  1. SSSSS -

Examples:


HOW DO I USE A HARPYREQ?


Characters may gain Status by helping to preserve the Masquerade, doing favors for the Prince, or an Elder, or saving another Kindred or Elder's unlife. They may also gain it by overthrowing the holder of a station and assuming their mantle, granting it in return for a boon, or defeating a Sabbat menace in the city. In the same way characters may lose Status, and the possibilities are almost endless.

There are three Harpy types. One, or more, are used for every Harpy req, rather it is scandal or praise: BEHAVIOR, COURT and PRAXIS


Example:


BEHAVIOR:

Losing: Airing Dirty Laundry Behavior Not Befitting One's Station Disrespecting the Standing of Other Camarilla Kindred Frenzing, Violence, Reneging on a Boon Spreading Heresy, Supporting Scandalous Kindred Minor Violations of the Traditions

Gaining: Encouraging the arts Social activities that benefit the Praxis Cooperation between clans toward goals Mediating a situation Acts of selflessness and courage


COURT:

Losing: Disrespecting Elysium Interfering With the Duties of a Court Officer Violation of Domain Protocols

Gaining: Being praised in public by Prince, Officers, or Esteemed Kindred



PRAXIS:

Losing: Announcing an Attempted Praxis Seizure Bloodhunting During A Praxis Seizure Publicly Challenging a Praxis

Gaining: Safeguarding from threat Acts that benefit the Praxis

Remember that actions of a Character's Childer and Retainers can gain or lose Status for them.