Character Generation/Projector

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Revision as of 14:57, 9 September 2018 by imported>WhoopingCrane (Created page with "Select Concept, Shade, Lament, Nature, and Demeanor * Concept can be a Role (Orpheus 136-147, Shades of Gray 107-111) but doesn't have to be * Projectors can't be Orphan-Grind...")
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Select Concept, Shade, Lament, Nature, and Demeanor

  • Concept can be a Role (Orpheus 136-147, Shades of Gray 107-111) but doesn't have to be
  • Projectors can't be Orphan-Grinders
  • Lament: Skimmer or Sleeper
    • Spirit and Hue may be added in future, but will be a different Race / Subrace
  • Record three Stains (Orpheus 195-199, Shadow Games 116-121) in a +note
    • May take up to two extra Stains for +1 freebie each
Stat Baseline Freebies per additional dot
Attributes 1 in each + 6/4/3 5
Abilities 11/7/4 2
Horrors 1 (Shade) 7 (Shade) / 10 (other)
Backgrounds 2 general + 2 Orpheus 1
Vitality by Shade and Nature 5
Spite by Shade and Nature
Willpower by Shade 1 (house rule)
Freebies 15
Shade Vitality Spite Willpower Recommended Natures
Banshee 5 0 3 Caregiver, Defender, Gallant, Martyr, Mediator, Penitent
Haunter 5 1 4 Dabbler, Explorer, Loner, Rebel, Socialite, Thrill-Seeker
Marrow 6 2 4 Conformist, Curmudgeon, Fanatic, Follower, Scientist, Survivor
Avant-Garde, Explorer, Thrill-Seeker
Phantasm 6 2 4 Architect, Avant-Garde, Celebrant, Dreamer, Gambler, Visionary
Poltergeist 5 2 5 Bravo, Bumpkin, Child, Critic, Judge, Masochist, Perfectionist, Rogue
Skinrider 4 2 6 Autocrat, Bureaucrat, Competitor, Director, Leader, Mentor, Pedagogue, Traditionalist
Wisp 4 0 4 Bon Vivant, Child, Conniver, Rake, Riddler, Trickster

Nature also affects Vitality/Spite/Willpower (Orpheus 123-124)