Revision as of 19:15, 6 March 2019 by imported>Apollonia
- A Guide to submitting Renown Requests.
- A Renown FAQ if you have questions about the system.
Categories
Glory
- I shall be valorous
- I shall be dependable
- I shall be generous
- I shall protect the weak
- I shall slay the Wyrm
Defeating mighty enemies and succeeding at noble quests are both ways to gain Glory. Fighting on through overwhelming odds and triumphing will ensure the Garou his fair share of Glory. But just the fighting isn't enough. The cause must be clear, and, in the end, you must never surrender, regardless of the cost. Many young Garou have found their Glory stripped for entering into fights they could not hope to win. The best way to win great Glory is by attempting the impossible, and living to tell the tale. Even so, a grand death gives the deceased a large share of the Glory they strove for in life.
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Honor
- I shall be respectful
- I shall be loyal
- I shall be just
- I shall live by my word
- I shall accept all fair challenges
Honor is the moral imperative to uphold the laws of the Garou. It refers to a fundamental belief in the wisdom of society's laws, up to and including the ultimate standard of Garou behavior: the Litany. To gain Honor Renown in Garou society shows an individual to be of honesty, integrity and respect. Honor can sometimes be a rare trait, but werewolves strive to maintain their honor with ferocity for fear of losing it.
Werewolves on the path of Honor hold themselves to the highest possible standards. They don't do so to feel superior to others, for the Garou who looks down his nose at his compatriots finds his Honor Renown slow to rise, while those who tolerate the braggart soon surpass him.
Honor requires a large share of self-control, not only to uphold strict principles when easier alternatives abound, but also to keep from falling into a frenzy. When berserk, a Garou is capable of all sorts of evil, and more than a few young Garou have awakened to find themselves covered in blood and bereft of honor.
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Wisdom
- I shall be calm
- I shall be prudent
- I shall be merciful
- I shall think before I act and listen before I think
Garou with a reputation for Wisdom are the ones most likely to be listened to and deferred to at moots. High Wisdom Renown marks a character who thinks through her words and actions before sharing them, and is adept at sensing when others have not done the same.
Werewolves rich in both wisdom and glory are a rare breed. The two ate often at odds, with the glory-seekers charging into battle at any opportunity and those who quest for Wisdom picking their battles carefully. Both have their advantages, but those who lose on the quest for Wisdom are most likely to be able to try again. A werewolf who is both wise and valorous knows when to fight and how, and he is, therefore, the most valuable of allies.
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Rank and Auspice
Ragabash
Rank
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Any Combination
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1 (Cliath)
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3
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2 (Fostern)
|
7
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3 (Adren)
|
13
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4 (Athro)
|
19
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5 (Elder)
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25
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Theurge
Rank
|
Glory
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Honor
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Wisdom
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1 (Cliath)
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|
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3
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2 (Fostern)
|
1
|
|
5
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3 (Adren)
|
2
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1
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7
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4 (Athro)
|
4
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2
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9
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5 (Elder)
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4
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9
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10
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Philodox
Rank
|
Glory
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Honor
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Wisdom
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1 (Cliath)
|
|
3
|
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2 (Fostern)
|
1
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4
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1
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3 (Adren)
|
2
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6
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2
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4 (Athro)
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3
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8
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4
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5 (Elder)
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4
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10
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9
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Galliard
Rank
|
Glory
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Honor
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Wisdom
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1 (Cliath)
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2
|
|
1
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2 (Fostern)
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4
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|
2
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3 (Adren)
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4
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2
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4
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4 (Athro)
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7
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2
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6
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5 (Elder)
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9
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5
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9
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Ahroun
Rank
|
Glory
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Honor
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Wisdom
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1 (Cliath)
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2
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1
|
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2 (Fostern)
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4
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1
|
1
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3 (Adren)
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6
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3
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1
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4 (Athro)
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9
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4
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2
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5 (Elder)
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10
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9
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4
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If a player is approved at Rank 0 and then goes through a Rite of Passage to Rank 1, then they gain gifts and renown as usual for Rank 1 and their breed/tribe/auspice.
- These gifts don't cost XP.
- Any previous renown unconnected to the Rite of Passage is retained on top of the auspice baseline.
Sample Renown Awards
Note: These are not uniformly objective. They may be rejected/reduced/increased based on circumstances. (For instance, losing a caern despite your best efforts would carry a lower penalty than losing a caern due to incompetence.)
Note: These are not exhaustive. If something doesn't seem to fit here, but does serve Gaia's cause as defined by the Litany, then go ahead and submit a request. Items in red are negative renown awards; they have been tinted for ease of browsing.
Source: WtA 2nd ed pages 190-193
Combat and Encounters
Activity |
Glory |
Honor |
Wisdom |
Besting someone (including a spirit) in a riddle contest
|
|
|
3
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Showing restraint in the face of certain death
|
|
1
|
3
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Ending a threat without serious harm to any Garou
|
|
|
5
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Surviving an Incapacitating wound
|
2
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|
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Surviving any toxic waste/flux attack
|
2
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|
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Attacking a much more powerful force without aid
|
|
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-3
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Threats associated with the unbalanced Triat (typically Wyrm)
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Attacking a minion without regard to personal safety
|
3
|
|
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Defeating a minor threat
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2
|
|
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Defeating an average threat
|
3
|
|
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Defeating a strong threat
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5
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|
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Defeating a very powerful threat
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7
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Other supernatural threats
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Defeating a strong threat
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2
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|
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Defeating a very powerful threat
|
3
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Bonuses for either type of threat
|
…permanently destroying or killing the threat in question
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+1
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|
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...without a single other Garou being hurt
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+1
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|
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...without personally being hurt
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+1
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|
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...when the threats were armed with silver
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+1
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Detecting Threats of the Wyrm/Weaver/Wyld
Activity |
Glory |
Honor |
Wisdom |
Revealing, with certain proof, that a human or kinfolk is tainted
|
|
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2
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Falsely accusing a Kinfolk of being tainted
|
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-2
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-3
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Revealing, with certain proof, that an area or object is tainted
|
|
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3
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Revealing, with certain proof, that a Garou is tainted
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|
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6
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Falsely accusing a Garou of being tainted
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-5
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-4
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Mystical
Activity |
Glory |
Honor |
Wisdom |
Purifying a tainted object, person, or place
|
|
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2
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Summoning an Incarna avatar
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|
|
2
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Traveling to any of the Umbral Realms and surviving
|
3
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|
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Successfully completing a spirit quest in the umbra
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|
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3
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Failing to succeed in a spirit quest in the Umbra
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|
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-3
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Having and properly following a prophetic dream of great import
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|
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5
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Giving a prophetic warning that later comes true
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|
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5
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Ignoring omens, dreams, and the like for no good reason
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|
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-3
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Binding ‘inappropriate’ items to oneself with the Rite of Talisman Dedication
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|
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-2
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Spending a year in ritualistic seclusion
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|
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5
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After following mystic signs and advice...
Activity |
Glory |
Honor |
Wisdom |
Discovering a talen
|
|
|
1
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Discovering a fetish
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|
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2
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Discovering ancient Garou lore
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|
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3
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Discovering a Pathstone
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|
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4
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Discovering an ancient caern that was lost
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7
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Rites and Gifts
Activity |
Glory |
Honor |
Wisdom |
Performing a Moot Rite
|
|
2
|
|
Refusing to perform a Moot Rite
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-3
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Missing a Moot Rite
|
|
|
-1
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Performing a Rite of Passage
|
|
2
|
1
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This refers to conducting the rite; going through the rite is covered above
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Receiving a Rite of Wounding
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2
|
|
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Performing a Rite of Caern Building
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3
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5
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7
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Participating in a Rite of Caern Building
|
|
5
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3
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Participating in a successful Great Hunt
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3
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|
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Participating in a failed Great Hunt
|
-2
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|
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Suffering the Rite of Ostracism
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-1
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-5
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-1
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Suffering the Stone of Scorn
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-8
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-2
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Suffering the Rite of the Jackal
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-2
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-5
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Suffering a Satire Rite
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lose one rank and all temp renown
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Performing a punishment rite
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2
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Performing a punishment rite unjustly
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-5
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Giggling, joking, or otherwise being disrespectful during a rite
|
|
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-1 to -5
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Learning a new Rite
|
|
|
1
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Fetishes
Activity |
Glory |
Honor |
Wisdom |
Successfully creating talens
|
|
|
1
|
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Using a fetish for the good of sept or tribe
|
|
|
2
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May depend on cleverly bringing and/or using an appropriate fetish, not just e.g. using the same Fang Dagger you always use
|
Using a fetish for selfish reason only
|
|
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-1
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Creating a fetish
|
|
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4
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Limited to 2 rewards/month (or equivalent with talens); more fetishes/talens can be made, but the requests may not be submitted for the same month
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Owning a klaive (awarded once, only after 3 moons of use)
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2
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1
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|
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Sacrificing a fetish for the good of sept or tribe
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|
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4
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Accidentally breaking a fetish or talen
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|
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-1 to -5
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Accidentally breaking or losing a klaive
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-3
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Caern Activities
Activity |
Glory |
Honor |
Wisdom |
Helping guard a caern
|
|
1
|
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Routinely approved monthly if requested in a timely fashion
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Not staying on your guard post
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-3
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Not helping guard a caern, even when asked
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-3
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Keeping a caern safe from humans through trickery or negotiation
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|
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4
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Helping to prevent a caern from being overrun by the unbalanced Triat
|
3
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4
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Not preventing a caern from being overrun by the unbalanced Triat
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-3
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-7
|
|
Dying while defending a caern
|
5
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8
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Single-handedly preventing a caern from being taken by the unbalanced Triat
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5
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8
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Deliberately allowing/enabling a caern to be violated (most likely, your death is the actual outcome)
|
-8
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-10
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-5
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Accidentally allowing a caern to be violated
|
-2
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-5
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-4
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Garou Relations and Society
Activity |
Glory |
Honor |
Wisdom |
Teaching other Garou (depends on the depth of study)
|
|
1 to 5
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3 to 5
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Teaching rites: 1H 3W per month, regardless of number of rites or students
|
Learning the complete Silver Record (lifetime work)
|
|
7
|
8
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For a homid Garou, surviving to age 75
|
|
8
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10
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For a lupus Garou, surviving to age 65
|
|
8
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10
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Breed
Activity |
Glory |
Honor |
Wisdom |
For a homid, ignoring one’s wolf nature for too long
|
|
|
-3
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For a metis, attempting to hide one’s deformity
|
|
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-3
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For a lupus, using too many human tools/Weaver things
|
|
|
-1/use
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Pack
Activity |
Glory |
Honor |
Wisdom |
Gaining the position of pack leader
|
|
3
|
|
Living alone, without one’s pack, except for ritual reasons
|
|
|
-3
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Sept and Tribe
Activity |
Glory |
Honor |
Wisdom |
Performing regular duties and chores for the Sept (gained monthly at moot)
|
|
1
|
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Routinely approved monthly if requested in a timely fashion
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Failing to perform regular duties and chores (lost monthly)
|
|
|
-3
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Disobeying a caern officer without good reason
|
|
-1 to -2
|
|
Serving in any sept position
|
1/year
|
3/year
|
1/year
|
Refusing any sept position
|
-1
|
-2
|
-1
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Maintaining loyal service to the sept
|
1/year
|
2/year
|
1/year
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Routinely approved if requested in a timely fashion
|
Maintaining loyal service to a tribe
|
1/year
|
3/year
|
1/year
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Routinely approved if requested in a timely fashion
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Litany
Activity |
Glory |
Honor |
Wisdom |
Upholding the Litany (in the face of adversity, extreme measures, etc.)
|
|
1 to 5
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1 to 3
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Above and beyond the usual, e.g. "killing a BSD" vs "killing your sister when she turns out to be a BSD"
|
Breaking the Litany (depending on severity of transgression, could be less for lesser offenses)
|
-2 to -4
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-5 to -8
|
-2 to -4
|
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Challenges
Activity |
Glory |
Honor |
Wisdom |
Participating in a just challenge
|
1
|
2
|
|
Participating in an unjust challenge
|
|
-3
|
|
Challenging someone far too above or too far below your Rank
|
|
-3
|
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Behavior
Activity |
Glory |
Honor |
Wisdom |
Giving good advice for important matters
|
|
|
2
|
Giving bad advice for important matters
|
|
|
-2
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Mediating a dispute fairly
|
|
3
|
|
Mediating a dispute unfairly
|
|
-4
|
|
Keeping an important promise
|
|
2
|
|
Failing to keep one’s promise
|
|
-3
|
|
Being truthful in the face of extreme adversity
|
|
5
|
|
Being deceptive
|
|
-3
|
|
Being deceptive in the face of extreme adversity
|
|
-1
|
|
Having your trickery backfire
|
|
|
-2
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Attempting to openly act outside one’s auspice
|
|
-1 to -5
|
|
Telling a good story at a moot
|
1
|
|
2
|
Telling a true epic at a moot that is later retold by others
|
2
|
1
|
3
|
Speaking dishonorably to one’s elders
|
|
-1 to -5
|
|
Speaking without permission at a moot
|
|
-1
|
|
Speaking poorly of the Garou as a whole
|
|
-2
|
|
Speaking poorly of one’s auspice
|
|
-4
|
|
Speaking poorly of one’s tribe
|
|
-4
|
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Speaking poorly of one’s pack
|
|
-6
|
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Speaking poorly of another tribe (except Gnawers)
|
|
-1
|
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Summoning help when there is no real danger present
|
|
-5
|
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Protection and Defense
Activity |
Glory |
Honor |
Wisdom |
Healing a fellow Garou (non-pack member) unselfishly
|
|
|
1
|
Showing mercy to a wayward Garou
|
|
|
3
|
Protecting a helpless Garou
|
|
4
|
|
Not protecting a helpless Garou
|
|
-5
|
|
Protecting a helpless human(s)
|
|
2
|
|
- Includes human kinfolk
- Protecting a group: generally only one counts
- 'Helpless' depends on power level of target (especially if a PC) and attacker
|
Not protecting a helpless human(s)
|
|
-1
|
|
Protecting a helpless wolf(s)
|
|
5
|
|
|
Not protecting a helpless wolf(s)
|
|
-6
|
|
Supporting an innocent being accused of a crime
|
|
5
|
|
Supporting a guilty person accused of a crime
|
|
-4
|
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Dying while defending your pack
|
4
|
6
|
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Dying in defense to Gaia
|
7
|
7
|
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Frenzy
Activity |
Glory |
Honor |
Wisdom |
Succumbing to a berserk frenzy
|
|
|
-1
|
Succumbing to a fox frenzy
|
-1
|
|
-1
|
Succumbing to a fox frenzy and abandoning your pack
|
|
-1
|
-2
|
Succumbing to a berserk frenzy and injuring fellow Garou
|
|
|
-3
|
Succumbing to the thrall of the Wyrm
|
|
|
-4
|
Succuming to heinous acts while in the thrall of the Wyrm
|
|
-3
|
-1
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Human and Kinfolk
Activity |
Glory |
Honor |
Wisdom |
Maintaining good relations with nearby Kinfolk
|
|
|
2
|
Having poor relations with nearby Kinfolk
|
|
|
-3
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Choosing a mate and breeding
|
|
|
3
|
Choosing a mate, but not breeding
|
|
|
-1
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Honorably staying mated
|
|
2/year
|
|
Protecting the Veil
|
|
4
|
|
Harming or rending the Veil
|
|
-5
|
|
Repairing the Veil
|
|
3
|
1
|