Creating Magical Effects

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Revision as of 03:25, 5 June 2012 by imported>David (Created page with "== What do you want to do and how? == * What Effect are you attempting to do and how? * What is your character doing, within his or her paradigm, to make it happen? * How doe...")
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What do you want to do and how?

  • What Effect are you attempting to do and how?
  • What is your character doing, within his or her paradigm, to make it happen?
  • How does your Effect appear?
  • How long does it take?

Do you know how to do it?

  • Does your mage have the appropriate Sphere knowledge?
  • Does your mage need any mundane Abilities to help?
  • Does your mage's paradigm support the form of the Effect?

Did you succeed?

  • Roll your characters Arete versus appropriated difficulty:
    • Coincidental: Highest Sphere +3
    • Vulgar without Witnesses: Highest Sphere +4
    • Vulgar with Witnesses: Highest Sphere +5
  • Add and subtract any modifiers, up to +/-3
  • Spend Quintessence and/or Willpower, if desired.
  • Check the number of your successes.
  • Check the thresholds and remove successes.
  • Repeat for extended Effects.

What Happened

  • How much effect did your magic have?
  • Did the target resist your Effect? Remove their successes, and check your remaining success.
  • Did you succeed? Assign the Effect, and take any appropriate Paradox (one per highest sphere for vulgar Effects, plus one if their are witnesses).
  • Did you fail? If you didn't botch, take any appropriate Paradox, watch the effect fizzle.
  • Did you botch? If so, assign the Paradox appropriate to a Botch instead of normal amount.
    • Coincidental Botch: Gain one point of Paradox per dot in highest Sphere used.
    • Vulgar without Witnesses Botch: Gain one point of Paradox for botching + one per dot in highest Sphere used.
    • Vulgar with Witnesses Botch: Gain two point of Paradox for botching + two per dot in highest Sphere used.
  • Did you get more than five points of Paradox? If so the Storyteller might roll for Backlash.