Arcanoi
- Argos
- Mostly restricted to the Underworld.
- Argos 1 (Enshroud): Embodied wraiths can use it on themselves, but not on others.
- Argos 2 (Phantom Wings): May be an exception.
- Mnemosynis
- Memories (Ends of Empire 135) is available. Without it, hanging on to an acquired memory too long may have negative consequences at staff discretion.
- Outrage
- Outrage 4 (Death's Touch): Interpret 'heat and extent of the fire' based on WtO page 234 (Sources of Injury -> Fire). Living creatures and vampires cannot be directly ignited, but their clothes etc. can be.
- Outrage 5 (Obliviate) targets the soul as well as the body. Non-wraith supernaturals are treated the same as mortals.
- Pandemonium
- Pandemonium 1 (Weirdness) lasts for one turn per success and is limited to small hallucinations. Phantasm is broader in scope.
- Pandemonium 4 (Foul Humour) can create one point of blood per two successes. Vampires can drink it, but it's "revolting to a vampire - clotted, foul and generally nasty, much like what a Risen would have in her veins".
- Usury
- Usury 2 (Charitable Trust) cannot heal aggravated damage. Moliate 2 (Sculpt) can, but is more expensive.
- Usury 3 (Early Withdrawal) is unsoakable, but again cannot heal aggravated damage.
Alternate arcanoi
- The Great War - available to all wraiths, including tempered arcanoi (page 137).
- The Hierarchy - requires Faction = Hierarchy.
- Renegades - requires Faction = Renegade.
- Guildbook (including Mnemoi from Ends of Empire) - requires Faction = Guilds and Guild = whatever.
- If the required thing is currently blank or "None", +request to have it changed.
- Arts from other books are currently unavailable. On +request, staff will research which splat would be allowed to learn them, whether any PCs could belong to it, and where it fits into the factions.
The Fog
Willpower |
Reaction
|
1 |
Catatonic fear
|
2 |
Panic
|
3 |
Disbelief
|
4 |
Berserk
|
5 |
Terror
|
6 |
Conciliatory
|
7 |
Controlled fear
|
8 |
Curiosity
|
9 |
Righteous anger
|
10 |
No reaction
|
More info: Wraith20 page 285
There seems to be some misunderstanding of who/what is exactly immune to various forms of supernatural innate powers. The following is a list of what's what for the races that have such:
The Fog - Some are not affected by the Fog: Children, animals, some gifted adults, and certain of the other supernatural denizens of the World of Darkness. (Wraith20 page 284)
- Because the book doesn't state exactly which other supernatural denizens of the World of Darkness are immune to the Fog, staff has ruled that the following are immune:
- All Wraiths/Risen (Obviously)
- All Shifters
- All Mages
- All Vampires
- All Changelings
- All Demons
- All Ghouls
- Sorcerers with at least level 3 in any numina.
- Psychics with at least level 3 in any numina.
- All Possessed
- All Kinfolk
- All Kinain
- Those with the merit: Spirit Sight
Miscellaneous
Deathsight (Wraith20 126) can detect that someone isn't aging (e.g. Unaging merit, demon with non-empty Faith pool), but doesn't tell the wraith why.
Lifesight (Wraith20 126) uses same result chart as Auspex 2 (Aura Perception, VtM 150), but base diff 5 instead of 8.
PCs can choose to spend Shadow XP on their Shadow (Wraith20 302-303). This will be tracked in +notes.
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