Blood Magic

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General

All blood magic is restricted.

Primary path is generally limited to certain choices, and increases automatically with the discipline (ask staff to update your +sheet for clarity).

Secondary paths are not available in chargen (because they have no baseline or freebie cost), and are generally limited by type of blood magic.

Blood magicians start with one free ritual at each level, but only during chargen.

  • Example: If you start with Thaumaturgy 2, you also start with one level 1 ritual and one level 2 ritual. If you then raise Thaumaturgy to 3 with XP, you don't get a free level 3 ritual.
  • Exception: Abyss Mysticism does not give free rituals.
  • Learning a ritual generally requires learning the discipline at an equal/higher level first. (VtM 182)

Ghouls may learn blood magic, but get no Subrace discounts and are otherwise limited per '+rules ghouls', '+rules buying disciplines', and '+rules multiclass' as usual.

Thaumaturgical Countermagic (GttCam 108): Cannot be taken in chargen. Counts as a path for Tremere, a proprietary discipline (requires a teacher) for anyone else.

Specific types

Abyss Mysticism

Ahku

Dur-An-Ki

Koldunic Sorcery

Necromancy

Sadhana

Thaumaturgy

Wanga