Event/Props

From City of Hope MUSH
Revision as of 20:06, 1 November 2013 by imported>Wyck
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Props to be used in future events:

  • Cloak of Eternal Night: The velvety black cloak is woven of night itself and protects all who wear it as though under its protection.
    System: A vampire who wears this cloak and remains covered by it, can not be harmed by the sun's rays even if exposed to them directly. They are able to operate as though it were actually night and so they do not suffer the usual penalties of being awake during daylight hours. Essentially, the cloak provides protection from the sun and only the sun. The first five points of damage inflicted by the sun are absorbed by the cloak.
    Drawback: The cloak, being made of darkness, can take damage. Once the five levels of sun damage are absorbed, the cloak will appear dried, tattered and shriveled. It can not be used again until five blood points are infused (soaked) into the fabric.
  • 'Fangs of the Serpent: The twin serpentine blades of this oddly-shaped dagger are sharpened to needle-sharp points. Rumored to have been the creation of a cult of Setite sorcerers, it is said that their assassins could steal their victim's blood before killing them.
    System:Upon a successful melee attack, the blades would consume 2 points in blood from the target.
    Drawback: The blades can only hold two points of blood. For the triggered effect to happen again, the blood within the blades would have to be expelled at the will of the user.