Difference between revisions of "Renown"
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Revision as of 15:42, 11 June 2019
- A Guide to submitting Renown Requests.
- A Renown FAQ if you have questions about the system.
- A Cheatsheet for creating a Garou
Contents
Categories
Glory
Defeating mighty enemies and succeeding at noble quests are both ways to gain Glory. Fighting on through overwhelming odds and triumphing will ensure the Garou his fair share of Glory. But just the fighting isn't enough. The cause must be clear, and, in the end, you must never surrender, regardless of the cost. Many young Garou have found their Glory stripped for entering into fights they could not hope to win. The best way to win great Glory is by attempting the impossible, and living to tell the tale. Even so, a grand death gives the deceased a large share of the Glory they strove for in life. |
Honor
Honor is the moral imperative to uphold the laws of the Garou. It refers to a fundamental belief in the wisdom of society's laws, up to and including the ultimate standard of Garou behavior: the Litany. To gain Honor Renown in Garou society shows an individual to be of honesty, integrity and respect. Honor can sometimes be a rare trait, but werewolves strive to maintain their honor with ferocity for fear of losing it. Werewolves on the path of Honor hold themselves to the highest possible standards. They don't do so to feel superior to others, for the Garou who looks down his nose at his compatriots finds his Honor Renown slow to rise, while those who tolerate the braggart soon surpass him. Honor requires a large share of self-control, not only to uphold strict principles when easier alternatives abound, but also to keep from falling into a frenzy. When berserk, a Garou is capable of all sorts of evil, and more than a few young Garou have awakened to find themselves covered in blood and bereft of honor. |
Wisdom
Garou with a reputation for Wisdom are the ones most likely to be listened to and deferred to at moots. High Wisdom Renown marks a character who thinks through her words and actions before sharing them, and is adept at sensing when others have not done the same. Werewolves rich in both wisdom and glory are a rare breed. The two ate often at odds, with the glory-seekers charging into battle at any opportunity and those who quest for Wisdom picking their battles carefully. Both have their advantages, but those who lose on the quest for Wisdom are most likely to be able to try again. A werewolf who is both wise and valorous knows when to fight and how, and he is, therefore, the most valuable of allies. |
Rank and Auspice
Ragabash
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Theurge
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Philodox
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Galliard
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Ahroun
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If a player is approved at Rank 0 and then goes through a Rite of Passage to Rank 1, then they gain gifts and renown as usual for Rank 1 and their breed/tribe/auspice.
- These gifts don't cost XP.
- Any previous renown unconnected to the Rite of Passage is retained on top of the auspice baseline.
Sample Renown Awards
Note: These are not uniformly objective. They may be rejected/reduced/increased based on circumstances.
Note: These are not exhaustive. If something doesn't seem to fit here, or isn't found in this list, but still serves one of these types and Gaia's purpose, then go ahead and submit a request.
The following types have been tinted for ease of reading and browsing:
- These awards and penalties are directly from the established renown lists, with changes limited to specifying Garou use.
Items in Black are positive renown awards.
Items in Red are negative renown penalties
- These awards and penalties have been either created from scratch, or taken from lists and more heavily modified for Garou use.
Items in Blue are positive home-brew renown awards
Items in Purple are negative home-brew renown penalties
Source: WtA 2nd ed pages 190-193
Combat and Encounters
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Showing restraint in the face of certain death | 1 | 3 | ||
Ending a threat without serious harm to any Garou | 5 | |||
Surviving an Incapacitating wound | 2 | |||
Surviving any toxic waste/flux attack | 2 | |||
Attacking a much more powerful force without aid | -3 | |||
Losing to an enemy without even harming it | -3 | |||
Concious cowardice that results in the death of a Garou | -7 | -5 | -5 | |
Summoning help when there is no real danger present | -5 | |||
Dying in service to Gaia (Posthumous) | 7 | 7 | ||
Attacking a minion without regard to personal safety | 3 | Actions above and beyond attacking like a lunatic | ||
Defeating a minor threat | 2 | Pups, weak possessed, etc. | ||
Defeating an average threat | 3 | Normal shifters, average possessed, etc. | ||
Defeating a strong threat | 5 | Strong shifters, powerful possessed, etc. | ||
Defeating a very powerful threat | 7 | Elder shifters, unique very powerful possessed, etc. | ||
Defeating a strong threat | 2 | |||
Defeating a very powerful threat | 3 | |||
...drawing first blood in combat | +1 |
| ||
...permanently destroying or killing the threat in question | +1 | |||
...without a single other Garou being hurt | +1 | |||
...without personally being hurt | +1 | |||
...when the threats were armed with silver | +1 | |||
...utterly destroying an enemy stronghold | +7 | |||
...being captured by an enemy | -1 | -1 | -1 | |
Earning a Battle Scar | 1 | See WW:tA Revised, p189 | ||
Earning a Battle Scar and immediately healing it (on purpose) | -2 |
Detecting Threats of the Wyrm/Weaver/Wyld
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Revealing, with certain proof, that a human or kinfolk is tainted | 2 | |||
Falsely accusing a Kinfolk of being tainted | -2 | -3 | ||
Revealing, with certain proof, that an area or object is tainted | 3 | |||
Revealing, with certain proof, that a Garou is tainted | 6 | |||
Falsely accusing a Garou of being tainted | -5 | -4 | ||
Purifying a tainted object, person, or place | 2 |
Mystical
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Summoning an Incarna avatar | 2 | |||
Summoning an Incarna avatar for no good reason | -3 | |||
Dealing with a spirit rather than Binding it | 1 | |||
Knowing and offering the correct Chiminage without being asked | 1 | |||
...Dealing generously | +1 | +1 | ||
...Dealing extravagantly | -1 | |||
Helping another fulfill an agreement with a spirit | 1 | |||
Breaking an agreement with a spirit | -3 | -2 | ||
Completing a Chiminage quest | 1 | 2 | ||
Successfully completing a spirit quest in the umbra | 3 | |||
Releasing a spirit from a taboo-induced Slumber | 1 | |||
Causing a spirit to fall into Slumber | -1 | |||
Releasing a spirit from unjust bondage | 2 | 1 | Including fetishes | |
Traveling to any of the Umbral Realms and surviving | 3 | |||
Failing to succeed in a spirit quest in the Umbra | -3 | |||
Having and properly following a prophetic dream of great import | 5 | |||
Following another's prophetic dream | 2 | |||
Consulting an oracle and successfully interpreting its advice | 2 | |||
Giving a prophetic warning that later comes true | 5 | |||
Giving a prophetic warning that does not come true | -4 | |||
Ignoring omens, dreams, and the like for no good reason | -3 | |||
Spending a year in ritualistic seclusion | 5 | |||
Besting someone (including a spirit) in a riddle contest | 3 |
After following mystic signs and advice...
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Discovering a talen | 1 | |||
Discovering a fetish | 2 | |||
Discovering ancient Garou lore | 3 | |||
Discovering mystic lore | 2 | |||
Discovering a Pathstone | 4 | |||
Discovering an ancient Caern that was lost | 7 |
Rites and Gifts
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Performing a Rite of Passage | 2 | 1 | This refers to conducting the rite; going through the rite is covered above | |
Receiving a Rite of Wounding | 2 | |||
Performing a Rite of Caern Building | 3 | 5 | 7 | |
Participating in a Rite of Caern Building | 5 | 3 | ||
Participating in a successful Great Hunt | 3 | |||
Participating in a failed Great Hunt | -2 | |||
Suffering the Rite of Ostracism | -1 | -5 | -1 | |
Suffering the Stone of Scorn | -8 | -2 | ||
Suffering the Rite of the Jackal | -2 | -5 | ||
Suffering a Satire Rite | lose one rank and all temp renown | |||
Performing a punishment rite | 2 | |||
Performing a punishment rite unjustly | -5 | Botching the roll | ||
Giggling, joking, or otherwise being disrespectful during a rite | -1 to -5 | |||
Learning a new Rite | 1 | |||
Binding ‘inappropriate’ items to oneself with the Rite of Talisman Dedication | -2 | e.g. excessive or advanced tech; Exception: Glass Walkers |
Fetishes
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Successfully creating talens | 1 | |||
Using a fetish for the good of Sept or Tribe | 2 | May depend on cleverly bringing and/or using an appropriate fetish, not just e.g. using the same Fang Dagger you always use | ||
Using a fetish for selfish reason only | -1 | |||
Creating a fetish | 4 | Limited to 2 rewards/month (or equivalent with talens) | ||
Owning a klaive (awarded once, only after 3 moons of use) | 2 | 1 | ||
Sacrificing a fetish for the good of Sept or Tribe | 4 | |||
Accidentally breaking a fetish or talen | -1 to -5 | |||
Accidentally breaking or losing a klaive | -3 |
Caern Activities
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Helping guard a Caern | 1 | Routinely approved monthly if requested in a timely fashion | ||
Not staying on your guard post | -3 | |||
Not helping guard a Caern, even when asked | -3 | |||
Keeping a Caern safe from humans through trickery or negotiation | 4 | |||
Helping to prevent a Caern from being overrun by the unbalanced Triat | 3 | 4 | ||
Not preventing a Caern from being overrun by the unbalanced Triat | -3 | -7 | ||
Single-handedly preventing a Caern from being taken by the unbalanced Triat | 5 | 8 | ||
Deliberately allowing/enabling a Caern to be violated (most likely, your death is the actual outcome) |
-8 | -10 | -5 | |
Accidentally allowing a caern to be violated | -2 | -5 | -4 | |
Dying while defending a caern (Posthumous) | 5 | 8 |
Garou Relations and Society
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Teaching other Garou (depends on the depth of study) | 1 to 5 | 3 to 5 | Teaching rites: 1H 3W per month, regardless of number of rites or students | |
Learning the complete Silver Record (lifetime work) | 7 | 8 | ||
Performing regular duties and chores for the Sept | 1 | Routinely approved monthly if requested in a timely fashion | ||
Failing to perform regular duties and chores | -3 | |||
Disobeying a Sept officer without good reason | -1 to -2 | |||
Refusing any Sept position | -1 | -2 | -1 | |
Serving in any Sept position | 1/year | 3/year | 1/year | Routinely approved if requested in a timely fashion |
Maintaining loyal service to the Sept | 1/year | 2/year | 1/year | Routinely approved if requested in a timely fashion |
Maintaining loyal service to a Tribe | 1/year | 3/year | 1/year | Routinely approved if requested in a timely fashion |
Maintaining loyal service to a Camp | 1/year | 2/year | 1/year | Routinely approved if requested in a timely fashion |
Breed
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
For a homid, ignoring one’s wolf nature for too long | -3 | |||
For a metis, attempting to hide one’s deformity | -3 | |||
For a lupus, using too many human tools/Weaver things | -1/use | |||
For a homid Garou, surviving to age 75 | 8 | 10 | ||
For a lupus Garou, surviving to age 65 | 8 | 10 |
Pack
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Gaining the position of pack leader | 3 | |||
Living alone, without one’s pack, except for ritual reasons | -3 | |||
Establishing and maintaining a pack territory | 1 | 1 | 1 | May also be requested yearly if the pack is still active and still has the same territory |
Expanding existing pack territory | 1 | 1 | 1 | RP or PRP required (provide a log) |
Losing control of pack territory | -2 | -2 | -2 | |
Speaking poorly of one’s pack | -6 | |||
Dying while defending your pack (Posthumous) | 4 | 6 |
Litany
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Upholding the Litany (in the face of adversity, extreme measures, etc.) | 1 to 5 | 1 to 3 | Above and beyond the usual, e.g. "killing a BSD" vs "killing your sister when she turns out to be a BSD" | |
Breaking the Litany (depending on severity of transgression, could be less for lesser offenses) |
-2 to -4 | -5 to -8 | -2 to -4 |
Challenges
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Participating in a just challenge | 1 | 2 | Rank-Up challenges are not applicable for this renown | |
Participating in an unjust challenge | -3 | |||
Challenging someone far too above or too far below your Rank | -3 | If an appropriately ranked challenge cant be found and a higher ranked Garou is willing and fair, there may be no renown penalty |
Behavior
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Giving good advice for important matters | 2 | |||
Giving bad advice for important matters | -2 | |||
Mediating a dispute fairly | 3 | |||
Mediating a dispute unfairly | -4 | |||
Keeping an important promise | 2 | |||
Failing to keep one’s promise | -3 | |||
Being truthful in the face of extreme adversity | 5 | |||
Being deceptive | -3 | |||
Being deceptive in the face of extreme adversity | -1 | |||
Having your trickery backfire | -2 | |||
Attempting to openly act outside one’s auspice | -1 to -5 | |||
Speaking dishonorably to one’s elders | -1 to -5 | |||
Speaking poorly of the Garou as a whole | -2 | |||
Speaking poorly of one’s auspice | -4 | |||
Speaking poorly of one’s tribe | -4 | |||
Speaking poorly of another tribe (except Gnawers) | -1 |
Moots
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Performing a Moot Rite | 2 | |||
Refusing to perform a Moot Rite | -3 | |||
Missing a Moot Rite | -1 | |||
Telling a good story | 1 | 1 | 1-3 successes, rolling Charisma+Performance/Singing/or other appropriate stat (difficulty 6) | |
...At a moot | +1 | |||
...That is later copied by others | +1 | +1 | +1 | 4 or more successes on the above roll |
Telling a boring/uninspired story | -1 | -1 | Botching the roll | |
Speaking without permission and interrupting a moot | -1 |
Protection and Defense
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Healing a fellow Garou (non-pack member) unselfishly | 1 | |||
Showing mercy to a wayward Garou | 3 | |||
Protecting a helpless Garou | 4 | |||
Not protecting a helpless Garou | -5 | |||
Supporting an innocent accused of a crime (who is later proven innocent) | 5 | |||
Supporting a person accused of a crime (who is later proven guilty) | -4 | |||
Ignoring strong feelings of vengeance and hatred for the greater good | 5 | |||
Protecting the Veil | 4 | |||
Harming or rending the Veil | -5 | |||
Repairing the Veil | 3 | 1 |
Frenzy
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Succumbing to a berserk frenzy | -1 | |||
Succumbing to a fox frenzy | -1 | -1 | ||
Succumbing to a fox frenzy and abandoning your pack | -1 | -2 | ||
Succumbing to a berserk frenzy and injuring fellow Garou | -3 | |||
Succumbing to the thrall of the Wyrm | -4 | |||
Succuming to heinous acts while in the thrall of the Wyrm | -3 | -1 |
Human and Kinfolk
Activity | Glory | Honor | Wisdom | Comments |
---|---|---|---|---|
Maintaining good relations with nearby Kinfolk | 2 | |||
Having poor relations with nearby Kinfolk | -3 | |||
Protecting a helpless human(s) | 2 |
| ||
Not protecting a helpless human(s) | -1 | |||
Protecting a helpless wolf(s) | 5 |
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Not protecting a helpless wolf(s) | -6 | |||
Choosing a mate and breeding | 3 | Awarded when child is born, Staff requires a roll for type | ||
...and the child is a Kinfolk | +1 | |||
...and the child is Garou | +1 | +1 | +1 | |
Choosing a mate, but not breeding | -1 | |||
Honorably staying mated | 2/year | Routinely approved if requested in a timely fashion | ||
Dishonoring one's own mate | -2 | Cheating, abuse, violence, etc. |