Difference between revisions of "HarpyReqs FAQ"

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imported>Epicene
imported>Epicene
Line 101: Line 101:
  
 
Losing:
 
Losing:
 +
 
Airing Dirty Laundry
 
Airing Dirty Laundry
 +
 
Behavior Not Befitting One's Station  
 
Behavior Not Befitting One's Station  
 +
 
Disrespecting the Standing of Other Camarilla Kindred  
 
Disrespecting the Standing of Other Camarilla Kindred  
 +
 
Frenzing, Violence, Reneging on a Boon
 
Frenzing, Violence, Reneging on a Boon
 +
 
Spreading Heresy, Supporting Scandalous Kindred  
 
Spreading Heresy, Supporting Scandalous Kindred  
 +
 
Minor Violations of the Traditions
 
Minor Violations of the Traditions
 +
  
 
Gaining:
 
Gaining:
 +
 
Encouraging the arts
 
Encouraging the arts
 +
 
Social activities that benefit the Praxis
 
Social activities that benefit the Praxis
 +
 
Cooperation between clans toward goals
 
Cooperation between clans toward goals
 +
 
Mediating a situation
 
Mediating a situation
 +
 
Acts of selflessness and courage
 
Acts of selflessness and courage
 +
  
  
Line 120: Line 133:
  
 
Losing:
 
Losing:
 +
 
Disrespecting Elysium
 
Disrespecting Elysium
 +
 
Interfering With the Duties of a Court Officer  
 
Interfering With the Duties of a Court Officer  
 +
 
Violation of Domain Protocols  
 
Violation of Domain Protocols  
 +
  
 
Gaining:
 
Gaining:
 +
 
Being praised in public by Prince, Officers, or Esteemed Kindred
 
Being praised in public by Prince, Officers, or Esteemed Kindred
  
Line 131: Line 149:
  
 
PRAXIS:
 
PRAXIS:
 +
  
 
Losing:
 
Losing:
 +
 
Announcing an Attempted Praxis Seizure
 
Announcing an Attempted Praxis Seizure
 +
 
Bloodhunting During A Praxis Seizure  
 
Bloodhunting During A Praxis Seizure  
 +
 
Publicly Challenging a Praxis
 
Publicly Challenging a Praxis
 +
  
 
Gaining:
 
Gaining:
 +
 
Safeguarding from threat
 
Safeguarding from threat
 +
 
Acts that benefit the Praxis
 
Acts that benefit the Praxis
 +
  
 
Remember that actions of a Character's Childer and Retainers can gain or lose Status for them.
 
Remember that actions of a Character's Childer and Retainers can gain or lose Status for them.

Revision as of 05:00, 27 November 2018


Camarilla-disk.png
Camarilla-disk.png

HARPYREQS FAQ


Answering questions on the mysterious thing we all love to hate



This page is in initial draft stage and subject to change.

Harpyreqs Frequently Asked Questions - or avoided out of fear

This page is intended to explain what a harpyreq is, how to use them, when to use them, and why they should be used. It seems that many people do not understand how it works here on CoH, or they have tried and it failed or backlashed, or they are used to doing it differently in other games and the help files or other explanations have simply failed to grant an understanding. We hope to provide more clarity here in this medium. If there are more questions still after reading this, please seek out one of the harpies so we can further clarify OOCly.



WHO SHOULD USE A HARPYREQ?


WHAT IS A HARPYREQ?

INFO



WHEN SHOULD I USE A HARPYREQ?

MORE


WHY SHOULD I USE A HARPYREQ?

INFO


YYY

  1. SSSSS -

Examples:


HOW DO I USE A HARPYREQ?


Characters may gain Status by helping to preserve the Masquerade, doing favors for the Prince, or an Elder, or saving another Kindred or Elder's unlife. They may also gain it by overthrowing the holder of a station and assuming their mantle, granting it in return for a boon, or defeating a Sabbat menace in the city. In the same way characters may lose Status, and the possibilities are almost endless.

There are three Harpy types. One, or more, are used for every Harpy req, rather it is scandal or praise: BEHAVIOR, COURT and PRAXIS


Example:


BEHAVIOR:

Losing:

Airing Dirty Laundry

Behavior Not Befitting One's Station

Disrespecting the Standing of Other Camarilla Kindred

Frenzing, Violence, Reneging on a Boon

Spreading Heresy, Supporting Scandalous Kindred

Minor Violations of the Traditions


Gaining:

Encouraging the arts

Social activities that benefit the Praxis

Cooperation between clans toward goals

Mediating a situation

Acts of selflessness and courage



COURT:

Losing:

Disrespecting Elysium

Interfering With the Duties of a Court Officer

Violation of Domain Protocols


Gaining:

Being praised in public by Prince, Officers, or Esteemed Kindred



PRAXIS:


Losing:

Announcing an Attempted Praxis Seizure

Bloodhunting During A Praxis Seizure

Publicly Challenging a Praxis


Gaining:

Safeguarding from threat

Acts that benefit the Praxis


Remember that actions of a Character's Childer and Retainers can gain or lose Status for them.