Difference between revisions of "Character Generation/Mage"
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Tag: Rollback |
(Updated with recent decision on Nephandi) |
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+ | <div style="background-color: #fcc; padding: 10px"> | ||
+ | =Important notes= | ||
+ | * '''We no longer allow Nephandi at character generation. If you're character is going to fall, you have to do it IC. You can still be a quite horrible person and not be actual evil incarnate.'''<br> | ||
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+ | </div> | ||
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Choose Concept, Tradition (Convention for Technocrats), Essence, Nature, Demeanor | Choose Concept, Tradition (Convention for Technocrats), Essence, Nature, Demeanor | ||
− | * Faction should be Traditions, Technocracy | + | * Faction should be Traditions, Technocracy, or None |
* Tradition mages may also set Type (e.g. Reality Hacker) | * Tradition mages may also set Type (e.g. Reality Hacker) | ||
* Technocrats may also set Methodology (e.g. Genegineer) | * Technocrats may also set Methodology (e.g. Genegineer) | ||
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− | Note: Applications for mages with the Kinfolk merit are closed for the foreseeable future. See [[Questionable Character Concepts]] for details. | + | Note: Applications for mages with the Kinfolk and/or Kinain merit are closed for the foreseeable future. See [[Questionable Character Concepts]] for details. |
Set +notes for paradigm and [[foci]] | Set +notes for paradigm and [[foci]] | ||
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* What is '''at least''' one thing that your Paradigm doesn't allow you to do? | * What is '''at least''' one thing that your Paradigm doesn't allow you to do? | ||
* Guide to the Traditions pages 58-65 has suggestions | * Guide to the Traditions pages 58-65 has suggestions | ||
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Revision as of 19:59, 23 March 2023
Important notes
- We no longer allow Nephandi at character generation. If you're character is going to fall, you have to do it IC. You can still be a quite horrible person and not be actual evil incarnate.
Choose Concept, Tradition (Convention for Technocrats), Essence, Nature, Demeanor
- Faction should be Traditions, Technocracy, or None
- Tradition mages may also set Type (e.g. Reality Hacker)
- Technocrats may also set Methodology (e.g. Genegineer)
Note: Applications for mages with the Kinfolk and/or Kinain merit are closed for the foreseeable future. See Questionable Character Concepts for details.
Set +notes for paradigm and foci
- If someone ICly asked you how you perform magick, and you answered honestly and reasonably completely, what would you say?
- What is at least one thing that your Paradigm doesn't allow you to do?
- Guide to the Traditions pages 58-65 has suggestions
Stat | Baseline | Freebies per additional dot |
---|---|---|
Attributes | 1 in each + 7/5/3 | 5 |
Abilities | 13/9/5 | 2 |
Spheres | 6 | 7 |
Backgrounds | 7 | 1 |
Arete | 1 | 4 (max total 3) |
Willpower | 5 | 1 (max total 8) |
Quintessence | equal to Avatar | +4 dots per freebie (requires Prime sphere, max total 20) (not replaced once spent) |
Freebies | 15 |
Spheres:
- Tradition mages should allocate at least one of the six dots to their Tradition's specialty sphere.
- Hollow Ones and Orphans still get a total of 6 dots baseline. (MtA 90: "Some Orphans, especially Hollow Ones, have no specialty sphere." Emphasis added.)
- List of specialty spheres by Tradition / Convention
Backgrounds:
Select Resonance Trait(s)
- Essence = Dynamic: at least one Resonance Trait should be of type Dynamic
- Essence = Pattern: at least one Resonance Trait should be of type Static
- Essence = Primordial: at least one Resonance Trait should be of type Entropic
- Essence = Questing: Resonance Trait(s) can be any of the above types
- Your Resonance Trait should not literally be "Dynamic", it should be a more specific adjective whose type is Dynamic (or whatever) - see above link for examples