Difference between revisions of "House Rules/Sorcerer-Psychic"
Jump to navigation
Jump to search
imported>WhoopingCrane |
imported>WhoopingCrane |
||
Line 24: | Line 24: | ||
** Exception: You can reach one aspect at one level higher than your path, but this requires twice as many successes as the same effect with that aspect equal to your path. Also, you cannot reach level 6 this way. | ** Exception: You can reach one aspect at one level higher than your path, but this requires twice as many successes as the same effect with that aspect equal to your path. Also, you cannot reach level 6 this way. | ||
− | =Merits= | + | =Merits/flaws= |
+ | * Blood Magic is a flaw, not a merit. (Obvious White Wolf edit fail.) | ||
* Path Natural merit: Round down, not up. (Compare Sphere Natural, MtA 297) | * Path Natural merit: Round down, not up. (Compare Sphere Natural, MtA 297) | ||
* Clear Sighted merit (pre-Revised): | * Clear Sighted merit (pre-Revised): |
Revision as of 07:56, 29 December 2017
"You can't process me with a normal brain."
| |
Aspects (only applies to sorcery)
Merits/flaws
Miscellaneous
Reduced difficulties and such
Rituals
Sorcerers vs. psychics
| |