Difference between revisions of "Arts"
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= Less common arts = | = Less common arts = | ||
+ | Some of these are limited. | ||
+ | * Chronos: Commoners learning it require a sidhe teacher and are +1 difficulty. | ||
+ | * Infusion: Allowed at staff discretion for boggans, House Dougal, goblins. | ||
+ | * Shadow Court arts (Contempt, Delusion): Learning these requires being a member of the Shadow Court. | ||
+ | * Adhene arts (Discord, Oneiromancy - not the same as Oneiromancy from C20): Limited to Adhene. <!-- old HR for reference: May also be learned by others, but are grounds for risk escalation if ICly discovered by another kithain or kinain (2 for knowing, 3 for using). --> | ||
+ | * Dauntain agendas (Burnout, Stultify, Webcraft): Limited to Dauntain. | ||
+ | |||
+ | <!-- | ||
+ | not included at this time: | ||
+ | Rare: Autumn Way, Spirit Link (Perception) | ||
+ | Kith: Naming (Intelligence) | ||
+ | --> | ||
[http://whitewolf.wikia.com/wiki/Art_(CTD) More comprehensive list of arts] | [http://whitewolf.wikia.com/wiki/Art_(CTD) More comprehensive list of arts] | ||
+ | |||
+ | For 'requires a teacher', the teacher must be a kithain PC. | ||
{|width="100%" | {|width="100%" | ||
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|rank5=Need | |rank5=Need | ||
}} | }} | ||
+ | |} | ||
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+ | ==Inanimae arts== | ||
+ | These arts are limited to inanimae. | ||
+ | |||
+ | {|width="100%" | ||
|- | |- | ||
|width="50%" valign="top"| | |width="50%" valign="top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
− | |title=Aquis | + | |title=Aquis (attribute: Intelligence or Perception) |
|rank1=Aura Perception | |rank1=Aura Perception | ||
|rank2=Hold | |rank2=Hold | ||
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|valign="top"| | |valign="top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
− | |title=Petros | + | |title=Petros (attribute: Strength or Stamina) |
|rank1=Living Rock | |rank1=Living Rock | ||
|rank2=Stoneskin | |rank2=Stoneskin | ||
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|width="50%" valign="top"| | |width="50%" valign="top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
− | |title=Pyros | + | |title=Pyros (attribute: Strength or Charisma) |
|rank1=Flame | |rank1=Flame | ||
|rank2=Tortured Heart | |rank2=Tortured Heart | ||
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|valign="top"| | |valign="top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
− | |title=Stratus | + | |title=Stratus (attribute: Charisma or Dexterity) |
|rank1=Marathon | |rank1=Marathon | ||
|rank2=Conceal/Confuse | |rank2=Conceal/Confuse | ||
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|width="50%" valign="top"| | |width="50%" valign="top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
− | |title=Verdage | + | |title=Verdage (attribute: Charisma or Manipulation) |
|rank1=Solarium | |rank1=Solarium | ||
|rank2=Babel | |rank2=Babel | ||
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}} | }} | ||
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= 20th Anniversary arts = | = 20th Anniversary arts = | ||
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== Wu Tan (Hsien arts) == | == Wu Tan (Hsien arts) == | ||
+ | These arts are limited to Hsien. | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 18:30, 9 September 2020
Game mechanics
Game mechanics for casting any cantrip (CtD 204-206) - Hsien see separate section below
- Choose an art
- Choose a realm: if using any modifier/secondary realms, see below
- Determine dice pool: art's attribute + realm level that you have (even if you only need a lower level)
- Choose a bunk: above level 1 requires at least one separate action (Changeling Players Guide 157-160 lists some sample bunks, 178-179 for Nunnehi)
- Determine base difficulty: target's/caster's Banality (whichever is higher) + 4 - bunk level - Glamour spent, minimum 4, maximum 10
- -1 difficulty if the realm is your kith's affinity
- If the target doesn't have a Banality rating at all, then use caster's
- Determine Glamour cost: 1 for Wyrd cantrip and/or unenchanted target, 1 for no bunk, up to 5 to lower difficulty
- Roll dice
- Modifier realms (Scene/Time)
- +1 Glamour cost, +1 difficulty
- Scene to cast cantrip with physical effect (chimerical or Wyrd): +1 difficulty per extra target
- Secondary realms
- -1 difficulty per additional relevant realm
- Example: Mooching a sidhe's dagger when you have both Fae and Prop
Unleashing an Art (20th Anniversary edition, pages 196-197) is also allowed
- Spend 2 Glamour, gain a Nightmare Die, then roll Glamour + Nightmare Dice vs 7
Number of successes | IC results |
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Botch |
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Fail (but not botch) |
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1 to art level |
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More than art level |
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Common arts
Less common arts
Some of these are limited.
- Chronos: Commoners learning it require a sidhe teacher and are +1 difficulty.
- Infusion: Allowed at staff discretion for boggans, House Dougal, goblins.
- Shadow Court arts (Contempt, Delusion): Learning these requires being a member of the Shadow Court.
- Adhene arts (Discord, Oneiromancy - not the same as Oneiromancy from C20): Limited to Adhene.
- Dauntain agendas (Burnout, Stultify, Webcraft): Limited to Dauntain.
More comprehensive list of arts
For 'requires a teacher', the teacher must be a kithain PC.
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Note: We use the revised version of Dream-craft from Dreams and Nightmares 126-128. |
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Inanimae arts
These arts are limited to inanimae.
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20th Anniversary arts
- Dice pool may include either the art level (as in C20) or the attribute listed below.
- Existing arts remain unchanged (there is some overlap).
- General game mechanics for casting cantrips remain unchanged.
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Hsien
Hsien game mechanics
Hsien: (Land of Eight Million Dreams pages 99, 105-110)
- Choose an art
- Choose whether the effect is Yin or Yang (page 97)
- Yin: Dark, passive, cold, moist, decaying, negative, defensive, material, female
- Yang: Light, active, hot, dry, growing, positive, offensive, male
- Determine successes needed
- Typically 1, sometimes 2*N to modify an attribute / ability / dice pool
- Modifiers = more successes needed (pages 106-107)
- Fortune = fewer successes needed (pages 108-110), minimum 1
- Rituals: see pages 111-112
- Spend Yugen (1 unless using a Cohort, pages 110-111)
- Roll art + relevant attribute (see below)
- Difficulty = 11 - (Yin or Yang, whichever is relevant) (page 97)
- Multiple hsien with the same art can use it together; dice pool includes all their art levels, but only the lead caster's attribute
- By default, the effect has a single target within about 10 yards and lasts for one turn
- Things that require more successes: more targets, conditional circumstances, longer duration, longer range, add damage (only to a level 4+ effect), greater magnitude of change and/or form
- Fortunes that each reduce required successes by 1 (to a minimum of 1): color, direction, Dzi Dzat (folded paper), festivals, kwannon-jin elemental affinity, Mu-jen (wooden men), poetry, season, sense, skills, Wani form
Wu Tan (Hsien arts)
These arts are limited to Hsien.
Element | Yin | Yang |
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Wood | Appearance | Strength |
Metal | Perception | Dexterity |
Water | Stamina | Manipulation |
Fire | Charisma | Wits |
Earth | Intelligence | Intelligence |
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