Difference between revisions of "Evan/Horrors"
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(Created page with "==Marrow Horrors== ==Vitality Emblems== • '''Combat''' - {| class="wikitable" style="text-align: center"> ! Vitality !! 1st tier !! 2nd tier...") |
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==Vitality Emblems== | ==Vitality Emblems== | ||
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{| class="wikitable" style="text-align: center"> | {| class="wikitable" style="text-align: center"> | ||
! Vitality !! 1st tier !! 2nd tier || 3rd tier || 4th tier || 5th tier | ! Vitality !! 1st tier !! 2nd tier || 3rd tier || 4th tier || 5th tier | ||
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− | | Combat || | + | | Combat || +2 Initiative Modifier, -1 dc to hit, Str +6 || +4 Initiative Modifier, -1 dc to hit, Str +7 || +6 Initiative Modifier, -2 dc to hit, Str +7 || +7 Initiative Modifier, -2 dc to hit, Str +8 || +8 Initiative Modifier, -3 dc to hit, Str +9 |
|- | |- | ||
− | | Illumination || | + | | Illumination || -2 Perception DC, 30 feet Illumination, Spectre Penalty -1, Telepathic DC 8 || -2 Perception DC, 50 feet Illumination, Spectre Penalty -1, Telepathic DC 7 || -2 Perception DC, 70 feet Illumination, Spectre Penalty -2, Telepathic DC 6 || -2 Perception DC, 80 feet Illumination, Spectre Penalty -3, Telepathic DC 5 || -2 Perception DC, 100 feet Illumination, Spectre Penalty -4, Telepathic DC 4 |
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− | | Protection || | + | | Protection || -2 Stealth DC, +2 Soak Dice, (+4 Nimbus Damage Dice) || -2 Stealth DC, +4 Soak Dice, (+8 Nimbus Damage Dice) || -2 Stealth DC, +6 Soak Dice, (+12 Nimbus Damage Dice) || -2 Stealth DC, +8 Soak Dice, (+16 Nimbus Damage Dice) || -2 Stealth DC, +10 Soak Dice, (+20 Nimbus Damage Dice) |
|- | |- | ||
− | | Restraint || | + | | Restraint || Willpower DC to act 7, Reduces Dex by 2 (Min 1) || Willpower DC to act 7, Difficulties for all Horrors raised to 8 || Willpower DC to act 8, Reduces Str by 2 (Min 1) || Willpower DC to act 8, Disconnects from Hive-Mind || Willpower DC to act 9, Reduces Sta by 2 (Min 1) *Note: All restraint effects are cumulative. |
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Latest revision as of 11:01, 6 July 2020
Marrow Horrors
Vitality Emblems
Vitality | 1st tier | 2nd tier | 3rd tier | 4th tier | 5th tier |
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Combat | +2 Initiative Modifier, -1 dc to hit, Str +6 | +4 Initiative Modifier, -1 dc to hit, Str +7 | +6 Initiative Modifier, -2 dc to hit, Str +7 | +7 Initiative Modifier, -2 dc to hit, Str +8 | +8 Initiative Modifier, -3 dc to hit, Str +9 |
Illumination | -2 Perception DC, 30 feet Illumination, Spectre Penalty -1, Telepathic DC 8 | -2 Perception DC, 50 feet Illumination, Spectre Penalty -1, Telepathic DC 7 | -2 Perception DC, 70 feet Illumination, Spectre Penalty -2, Telepathic DC 6 | -2 Perception DC, 80 feet Illumination, Spectre Penalty -3, Telepathic DC 5 | -2 Perception DC, 100 feet Illumination, Spectre Penalty -4, Telepathic DC 4 |
Protection | -2 Stealth DC, +2 Soak Dice, (+4 Nimbus Damage Dice) | -2 Stealth DC, +4 Soak Dice, (+8 Nimbus Damage Dice) | -2 Stealth DC, +6 Soak Dice, (+12 Nimbus Damage Dice) | -2 Stealth DC, +8 Soak Dice, (+16 Nimbus Damage Dice) | -2 Stealth DC, +10 Soak Dice, (+20 Nimbus Damage Dice) |
Restraint | Willpower DC to act 7, Reduces Dex by 2 (Min 1) | Willpower DC to act 7, Difficulties for all Horrors raised to 8 | Willpower DC to act 8, Reduces Str by 2 (Min 1) | Willpower DC to act 8, Disconnects from Hive-Mind | Willpower DC to act 9, Reduces Sta by 2 (Min 1) *Note: All restraint effects are cumulative. |