Evan/Horrors
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Marrow Horrors
Vitality Emblems
Vitality | 1st tier | 2nd tier | 3rd tier | 4th tier | 5th tier |
---|---|---|---|---|---|
Combat | +2 Initiative Modifier, -1 dc to hit, Str +6 | +4 Initiative Modifier, -1 dc to hit, Str +7 | +6 Initiative Modifier, -2 dc to hit, Str +7 | +7 Initiative Modifier, -2 dc to hit, Str +8 | +8 Initiative Modifier, -3 dc to hit, Str +9 |
Illumination | -2 Perception DC, 30 feet Illumination, Spectre Penalty -1, Telepathic DC 8 | -2 Perception DC, 50 feet Illumination, Spectre Penalty -1, Telepathic DC 7 | -2 Perception DC, 70 feet Illumination, Spectre Penalty -2, Telepathic DC 6 | -2 Perception DC, 80 feet Illumination, Spectre Penalty -3, Telepathic DC 5 | -2 Perception DC, 100 feet Illumination, Spectre Penalty -4, Telepathic DC 4 |
Protection | -2 Stealth DC, +2 Soak Dice, (+4 Nimbus Damage Dice) | -2 Stealth DC, +4 Soak Dice, (+8 Nimbus Damage Dice) | -2 Stealth DC, +6 Soak Dice, (+12 Nimbus Damage Dice) | -2 Stealth DC, +8 Soak Dice, (+16 Nimbus Damage Dice) | -2 Stealth DC, +10 Soak Dice, (+20 Nimbus Damage Dice) |
Restraint | Willpower DC to act 7, Reduces Dex by 2 (Min 1) | Willpower DC to act 7, Difficulties for all Horrors raised to 8 | Willpower DC to act 8, Reduces Str by 2 (Min 1) | Willpower DC to act 8, Disconnects from Hive-Mind | Willpower DC to act 9, Reduces Sta by 2 (Min 1) *Note: All restraint effects are cumulative. |