Difference between revisions of "Character Generation/Ghoul"

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imported>WhoopingCrane
imported>WhoopingCrane
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Choose Concept, Nature, Demeanor, Clan, Faction
 
Choose Concept, Nature, Demeanor, Clan, Faction
 
* Revenants: set 'Clan' to your family
 
* Revenants: set 'Clan' to your family
 +
* Dhampirs also count as Revenants (Time of Thin Blood 81)
  
 
''Note: Ghouls with an off-stage NPC domitor are encouraged''
 
''Note: Ghouls with an off-stage NPC domitor are encouraged''
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| Path Rating (Humanity) || equal to Conscience + Self-Control || 1
 
| Path Rating (Humanity) || equal to Conscience + Self-Control || 1
 
|-
 
|-
| Freebies || 21
+
| Freebies || 21 (Dhampir: 18)
 
|}
 
|}
  

Revision as of 20:59, 9 May 2019

Choose Concept, Nature, Demeanor, Clan, Faction

  • Revenants: set 'Clan' to your family
  • Dhampirs also count as Revenants (Time of Thin Blood 81)

Note: Ghouls with an off-stage NPC domitor are encouraged

Stat Baseline Freebies per additional dot
Attributes 1 in each + 6/4/3 5
Abilities 11/7/4 2
Disciplines 2, including at least 1 in Potence 10
Backgrounds 5 1
Virtues 1 in each + 7 (Faction = Sabbat: +5) 2
Willpower equal to Courage 1
Path Rating (Humanity) equal to Conscience + Self-Control 1
Freebies 21 (Dhampir: 18)

Raising disciplines above 1 requires "Domitor (background)", see '+rules ghouls' for details. This does not exactly match canon concept or game mechanics, it's intentionally house-ruled to put ghouls with PC/NPC domitors and revenants all on an equal footing.