Difference between revisions of "Character Generation/Changeling Companions"
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imported>WhoopingCrane |
imported>WhoopingCrane |
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* Willpower: 3 CP for 1 dot (gain 1/day) | * Willpower: 3 CP for 1 dot (gain 1/day) | ||
* Health levels: 1 CP for 2 levels, can't exceed 5 * Stamina | * Health levels: 1 CP for 2 levels, can't exceed 5 * Stamina | ||
+ | * Redes: 1 CP per level | ||
+ | * Banes: -1 CP per level, max 12 | ||
Attack: Str+1 chimerical if not using weapons or redes | Attack: Str+1 chimerical if not using weapons or redes | ||
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|- | |- | ||
| Aggravated Damage || 3 || none || exactly what it says on the tin | | Aggravated Damage || 3 || none || exactly what it says on the tin | ||
+ | |- | ||
+ | | Animate || 3 || 1 + X (mass) + Y (duration) || move up to 20 pounds of non-living matter (each point in X doubles max) for 1 turn (each point in Y adds a turn), roll Intelligence + Melee + 2*X if using it as an attack | ||
+ | |- | ||
+ | | Archetype<sup>*</sup> || 10/15/20 (1/2/3 uses) || 1/turn until complete || grab target and roll resisted Willpower to absorb them and their abilities | ||
|- | |- | ||
| Armor || 1 per point || none || extra soak | | Armor || 1 per point || none || extra soak | ||
|- | |- | ||
| Befuddle || 3 || 1 || Glamour vs target's Willpower, target loses 1 die per excess success while chimera is still around | | Befuddle || 3 || 1 || Glamour vs target's Willpower, target loses 1 die per excess success while chimera is still around | ||
+ | | Breath || 5 (3 if non-damage, e.g. sleep) || N (minimum 1) || each target in range (long line / medium cone / short cloud) takes 3+N dice of damage, higher init can spend an action to run out of range | ||
+ | |- | ||
+ | | Difficulty Reduction || 3 (-1) or 6 (-2) || none || affects a specific activity (e.g. running), not an entire ability or attribute | ||
+ | |- | ||
+ | | Dreadful Gaze<sup>*</sup> || 8 || 2 || target rolls Stamina + Kenning vs user's Willpower, fewer than 3 successes = turn to stone (only permanent if they're chimera and fail the roll) | ||
|- | |- | ||
| Dreamform || 5 || none || no physical form or attributes, still has health levels (no cap), only affected by Arts/treasures, Autumn People etc. may make it materialize temporarily or permanently | | Dreamform || 5 || none || no physical form or attributes, still has health levels (no cap), only affected by Arts/treasures, Autumn People etc. may make it materialize temporarily or permanently | ||
+ | | | ||
+ | | Dreamweaving || 4 || none || from Dreaming, target someone sleeping in normalspace, roll Glamour vs target's Willpower (-1 per two previous attempts against same target) to control their dream; repeated use causes target to gain no benefit from sleep (eventually loss of permanent Willpower, insanity, death) | ||
|- | |- | ||
| Enchantment || 3 || 1/hour in freehold or Dreaming, 1/turn elsewhere || damage still chimerical unless Wyrd rede used | | Enchantment || 3 || 1/hour in freehold or Dreaming, 1/turn elsewhere || damage still chimerical unless Wyrd rede used | ||
|- | |- | ||
| Ensnare || 2 || 1 for a human-sized object || Strength 2 and 2 armor per 3 Glamour (less than 3 Glamour: Strength 1 and 1 armor) | | Ensnare || 2 || 1 for a human-sized object || Strength 2 and 2 armor per 3 Glamour (less than 3 Glamour: Strength 1 and 1 armor) | ||
+ | |- | ||
+ | | Entrancement || 4 || 1 Willpower || roll Glamour vs target's Banality (+1 per previous attempt against same target), lasts one scene per success, target must understand user's language | ||
|- | |- | ||
| Fear || 2 || 1 || 1-10 turns, Willpower (-1 turn per success) | | Fear || 2 || 1 || 1-10 turns, Willpower (-1 turn per success) | ||
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|- | |- | ||
| Hide || 5 (self) or 7 (others too) || 1 per person/item affected || Perception + Kenning vs 8, 1 success = general location, 2+ successes = detected; lasts the scene (up to an hour); if target or searcher is unenchanted, requires Wyrd rede | | Hide || 5 (self) or 7 (others too) || 1 per person/item affected || Perception + Kenning vs 8, 1 success = general location, 2+ successes = detected; lasts the scene (up to an hour); if target or searcher is unenchanted, requires Wyrd rede | ||
+ | |- | ||
+ | | Illusions || 3 || 1 + N || similar to Fuddle (target object must still appear roughly same size), doesn't affect targets with Perception 4+ or supernatural vision; suspicious targets roll Perception + Kenning vs (6+N, max 9), 2+ successes = see through it | ||
+ | |- | ||
+ | | Poof Begone || 3 || 1 || teleport within line of sight (+50 feet if at a trod or mushroom ring), only usable in Dreaming even if user has Wyrd | ||
|- | |- | ||
| Possession || 7 || 2 Willpower || Glamour vs target's Willpower, resisted by Willpower vs chimera's Glamour; 1 turn per excess success; if target's perm Banality exceeds chimera's perm Glamour, lose Glamour equal to difference; unenchanted target requires Enchantment rede | | Possession || 7 || 2 Willpower || Glamour vs target's Willpower, resisted by Willpower vs chimera's Glamour; 1 turn per excess success; if target's perm Banality exceeds chimera's perm Glamour, lose Glamour equal to difference; unenchanted target requires Enchantment rede | ||
+ | |- | ||
+ | | Riadstradh || 3 + X || 1 + Y || berserk frenzy, must declare a type of enemy that's present (e.g. "Sidhe" but not "all fae"), ignore wound penalties and +(1+X) to combat dice pools for (Stamina + 2*Y) turns, afterward take 1 level of fatigue damage (heals 1/hour) per 3 turns of frenzy (round up) | ||
|- | |- | ||
| Scuttle || 3 || 1 per extra action || zum zum zum | | Scuttle || 3 || 1 per extra action || zum zum zum | ||
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|- | |- | ||
| Steal Glamour || 3 || 1 Willpower || Willpower vs target's Glamour, 1 per success | | Steal Glamour || 3 || 1 Willpower || Willpower vs target's Glamour, 1 per success | ||
+ | |- | ||
+ | | Transmute || 1/3/5 per type of target (e.g. wood) || works in normalspace (even without Wyrd) but only temporarily, permanently in Dreaming | ||
|- | |- | ||
| Traverse Dreaming || 5 || 1 || from mortal world to Dreaming or vice versa, requires trod/portal | | Traverse Dreaming || 5 || 1 || from mortal world to Dreaming or vice versa, requires trod/portal | ||
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|} | |} | ||
− | ( | + | <sup>*</sup>Cannot be included in chimerical items |
+ | |||
+ | {| class="wikitable" | ||
+ | ! Bane !! Chimera Point bonus !! Effect | ||
+ | |- | ||
+ | | Enmity || 2 || +3 diff to social rolls involving chosen target | ||
+ | |- | ||
+ | | Ferocious Beast || 2 || similar to Riadstradh but uncontrolled | ||
+ | |- | ||
+ | | Glamour Pact || 3 || forged/crafted chimera only | ||
+ | |- | ||
+ | | Jingle-Geasa || 3 || must sing a song clearly indicating their True Name daily | ||
+ | |- | ||
+ | | Riddle-Game || 2 or 4 || 2 = when asked a riddle, can do nothing else until it's solved; 4 = must ask a riddle before combat, opponent wins = must obey opponent or take 6 levels of damage, opponent loses or attacks first = can attack opponent normally | ||
+ | |- | ||
+ | | Token || 1 || must use a physical object or material to activate a chosen rede | ||
+ | |- | ||
+ | | Uncontrolled Redes || 1 + (1 per 2 redes) || more frequent in high-Glamour areas, no Glamour cost but also no control | ||
+ | |- | ||
+ | | Vulnerable Spot || 2 || opponent actively searching for it rolls Perception + (Melee or Brawl) vs 8, 3+ successes = attacks are +2 dice and -1 diff for next 3 rounds, 5+ successes = first of those 3 rounds is double dice and -2 diff instead | ||
+ | |- | ||
+ | | Warding || 1 || choose a simple ritual, charm, or token (e.g. copper nail), can't pick iron; can't cross, forced contact = 1 damage per turn | ||
+ | |} | ||
[[Category:Changeling]] | [[Category:Changeling]] |
Revision as of 13:44, 25 March 2018
References: CtD 146 and 220-223, Dreams and Nightmares 122-125
Attributes: no free dots; can exceed 5, but can't exceed Glamour
Chimera points depend on background level:
- 1 dot = 10 points
- 2 dots = 15 points
- 3 dots = 20 points
- 4 dots = 30 points
- 5 dots = 50 points
Spending chimera points:
- Attributes: 1 CP for 3 dots in a category (physical/social/mental)
- Abilities: 1 CP for 3 dots
- Glamour: 1 CP for 1 dot (gain 1/hour in Dreaming)
- Willpower: 3 CP for 1 dot (gain 1/day)
- Health levels: 1 CP for 2 levels, can't exceed 5 * Stamina
- Redes: 1 CP per level
- Banes: -1 CP per level, max 12
Attack: Str+1 chimerical if not using weapons or redes
Rede | Chimera Point cost | Use cost (Glamour) | Effect | |||||
---|---|---|---|---|---|---|---|---|
Aggravated Damage | 3 | none | exactly what it says on the tin | |||||
Animate | 3 | 1 + X (mass) + Y (duration) | move up to 20 pounds of non-living matter (each point in X doubles max) for 1 turn (each point in Y adds a turn), roll Intelligence + Melee + 2*X if using it as an attack | |||||
Archetype* | 10/15/20 (1/2/3 uses) | 1/turn until complete | grab target and roll resisted Willpower to absorb them and their abilities | |||||
Armor | 1 per point | none | extra soak | |||||
Befuddle | 3 | 1 | Glamour vs target's Willpower, target loses 1 die per excess success while chimera is still around | Breath | 5 (3 if non-damage, e.g. sleep) | N (minimum 1) | each target in range (long line / medium cone / short cloud) takes 3+N dice of damage, higher init can spend an action to run out of range | |
Difficulty Reduction | 3 (-1) or 6 (-2) | none | affects a specific activity (e.g. running), not an entire ability or attribute | |||||
Dreadful Gaze* | 8 | 2 | target rolls Stamina + Kenning vs user's Willpower, fewer than 3 successes = turn to stone (only permanent if they're chimera and fail the roll) | |||||
Dreamform | 5 | none | no physical form or attributes, still has health levels (no cap), only affected by Arts/treasures, Autumn People etc. may make it materialize temporarily or permanently | Dreamweaving | 4 | none | from Dreaming, target someone sleeping in normalspace, roll Glamour vs target's Willpower (-1 per two previous attempts against same target) to control their dream; repeated use causes target to gain no benefit from sleep (eventually loss of permanent Willpower, insanity, death) | |
Enchantment | 3 | 1/hour in freehold or Dreaming, 1/turn elsewhere | damage still chimerical unless Wyrd rede used | |||||
Ensnare | 2 | 1 for a human-sized object | Strength 2 and 2 armor per 3 Glamour (less than 3 Glamour: Strength 1 and 1 armor) | |||||
Entrancement | 4 | 1 Willpower | roll Glamour vs target's Banality (+1 per previous attempt against same target), lasts one scene per success, target must understand user's language | |||||
Fear | 2 | 1 | 1-10 turns, Willpower (-1 turn per success) | |||||
Fester | 5 | 1/level | manifests within hours, aware victim resists with Willpower, Primal 4 (Heather Balm) can cure damage but not the disease itself | |||||
Flight | 3 | 1/hour | (25 * Dexterity) feet/turn | |||||
Gulp | 3 | 2 | 5+ successes on attack roll, automatic damage per turn | |||||
Glamour Pact | 5 | 1 permanent | +2 diff to craft/forge/trap them in a treasure unwillingly | |||||
Healing | 5 | 1/level | chimerical only unless Wyrd rede used | |||||
Hide | 5 (self) or 7 (others too) | 1 per person/item affected | Perception + Kenning vs 8, 1 success = general location, 2+ successes = detected; lasts the scene (up to an hour); if target or searcher is unenchanted, requires Wyrd rede | |||||
Illusions | 3 | 1 + N | similar to Fuddle (target object must still appear roughly same size), doesn't affect targets with Perception 4+ or supernatural vision; suspicious targets roll Perception + Kenning vs (6+N, max 9), 2+ successes = see through it | |||||
Poof Begone | 3 | 1 | teleport within line of sight (+50 feet if at a trod or mushroom ring), only usable in Dreaming even if user has Wyrd | |||||
Possession | 7 | 2 Willpower | Glamour vs target's Willpower, resisted by Willpower vs chimera's Glamour; 1 turn per excess success; if target's perm Banality exceeds chimera's perm Glamour, lose Glamour equal to difference; unenchanted target requires Enchantment rede | |||||
Riadstradh | 3 + X | 1 + Y | berserk frenzy, must declare a type of enemy that's present (e.g. "Sidhe" but not "all fae"), ignore wound penalties and +(1+X) to combat dice pools for (Stamina + 2*Y) turns, afterward take 1 level of fatigue damage (heals 1/hour) per 3 turns of frenzy (round up) | |||||
Scuttle | 3 | 1 per extra action | zum zum zum | |||||
Sense Banality | 2 | 1 Willpower | person/object/place | |||||
Shapeshift | 5 | 1 per change | any size/appearance, affects all senses, no damage or new abilities | |||||
Steal Glamour | 3 | 1 Willpower | Willpower vs target's Glamour, 1 per success | |||||
Transmute | 1/3/5 per type of target (e.g. wood) | works in normalspace (even without Wyrd) but only temporarily, permanently in Dreaming | ||||||
Traverse Dreaming | 5 | 1 | from mortal world to Dreaming or vice versa, requires trod/portal | |||||
Venom | 3 | N | Stamina vs 8 or paralyzed N minutes and optionally N levels of chimerical damage | |||||
Weaponry | 2*N | none | +N damage | |||||
Wyrd | 5 | 1 Willpower per scene | non-chimerical interaction |
*Cannot be included in chimerical items
Bane | Chimera Point bonus | Effect |
---|---|---|
Enmity | 2 | +3 diff to social rolls involving chosen target |
Ferocious Beast | 2 | similar to Riadstradh but uncontrolled |
Glamour Pact | 3 | forged/crafted chimera only |
Jingle-Geasa | 3 | must sing a song clearly indicating their True Name daily |
Riddle-Game | 2 or 4 | 2 = when asked a riddle, can do nothing else until it's solved; 4 = must ask a riddle before combat, opponent wins = must obey opponent or take 6 levels of damage, opponent loses or attacks first = can attack opponent normally |
Token | 1 | must use a physical object or material to activate a chosen rede |
Uncontrolled Redes | 1 + (1 per 2 redes) | more frequent in high-Glamour areas, no Glamour cost but also no control |
Vulnerable Spot | 2 | opponent actively searching for it rolls Perception + (Melee or Brawl) vs 8, 3+ successes = attacks are +2 dice and -1 diff for next 3 rounds, 5+ successes = first of those 3 rounds is double dice and -2 diff instead |
Warding | 1 | choose a simple ritual, charm, or token (e.g. copper nail), can't pick iron; can't cross, forced contact = 1 damage per turn |