Difference between revisions of "Arts"
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# Choose an art | # Choose an art | ||
# Choose whether the effect is Yin or Yang (page 97) | # Choose whether the effect is Yin or Yang (page 97) | ||
− | + | ## Yin: Dark, passive, cold, moist, decaying, negative, defensive, material, female | |
− | + | ## Yang: Light, active, hot, dry, growing, positive, offensive, male | |
# Determine successes needed | # Determine successes needed | ||
− | + | ## Typically 1, sometimes 2*N to modify an attribute / ability / dice pool | |
− | + | ## Modifiers = more successes needed (pages 106-107) | |
− | + | ## Fortune = fewer successes needed (pages 108-110), minimum 1 | |
− | + | ## Rituals: see pages 111-112 | |
# Spend Yugen (1 unless using a Cohort, pages 110-111) | # Spend Yugen (1 unless using a Cohort, pages 110-111) | ||
# Roll art + relevant attribute (see below) | # Roll art + relevant attribute (see below) | ||
− | + | ## Difficulty = 11 - (Yin or Yang, whichever is relevant) (page 97) | |
− | + | ## Multiple hsien with the same art can use it together; dice pool includes all their art levels, but only the lead caster's attribute | |
− | + | ## By default, the effect has a single target within about 10 yards and lasts for one turn | |
− | + | ### Things that require more successes: more targets, conditional circumstances, longer duration, longer range, add damage (only to a level 4+ effect), greater magnitude of change and/or form | |
− | + | ### Fortunes that each reduce required successes by 1 (to a minimum of 1): color, direction, Dzi Dzat (folded paper), festivals, kwannon-jin elemental affinity, Mu-jen (wooden men), poetry, season, sense, skills, Wani form | |
== Wu Tan (Hsien arts) == | == Wu Tan (Hsien arts) == |
Revision as of 14:27, 4 July 2019
Game mechanics
Game mechanics for casting any cantrip (CtD 204-206) - Hsien see separate section below
- Choose an art
- Choose a realm: if using any modifier/secondary realms, see below
- Determine dice pool: art's attribute + realm level that you have (even if you only need a lower level)
- Choose a bunk: above level 1 requires at least one separate action (Changeling Players Guide 157-160 lists some sample bunks, 178-179 for Nunnehi)
- Determine base difficulty: target's/caster's Banality (whichever is higher) + 4 - bunk level - Glamour spent, minimum 4, maximum 10
- -1 difficulty if the realm is your kith's affinity
- If the target doesn't have a Banality rating at all, then use caster's
- Determine Glamour cost: 1 for Wyrd cantrip and/or unenchanted target, 1 for no bunk, up to 5 to lower difficulty
- Roll dice
- Modifier realms (Scene/Time)
- +1 Glamour cost, +1 difficulty
- Scene to cast cantrip with physical effect (chimerical or Wyrd): +1 difficulty per extra target
- Secondary realms
- -1 difficulty per additional relevant realm
- Example: Mooching a sidhe's dagger when you have both Fae and Prop
Common arts
Less common arts
More comprehensive list of arts
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Hsien
Hsien game mechanics
Hsien: (Land of Eight Million Dreams pages 99, 105-110)
- Choose an art
- Choose whether the effect is Yin or Yang (page 97)
- Yin: Dark, passive, cold, moist, decaying, negative, defensive, material, female
- Yang: Light, active, hot, dry, growing, positive, offensive, male
- Determine successes needed
- Typically 1, sometimes 2*N to modify an attribute / ability / dice pool
- Modifiers = more successes needed (pages 106-107)
- Fortune = fewer successes needed (pages 108-110), minimum 1
- Rituals: see pages 111-112
- Spend Yugen (1 unless using a Cohort, pages 110-111)
- Roll art + relevant attribute (see below)
- Difficulty = 11 - (Yin or Yang, whichever is relevant) (page 97)
- Multiple hsien with the same art can use it together; dice pool includes all their art levels, but only the lead caster's attribute
- By default, the effect has a single target within about 10 yards and lasts for one turn
- Things that require more successes: more targets, conditional circumstances, longer duration, longer range, add damage (only to a level 4+ effect), greater magnitude of change and/or form
- Fortunes that each reduce required successes by 1 (to a minimum of 1): color, direction, Dzi Dzat (folded paper), festivals, kwannon-jin elemental affinity, Mu-jen (wooden men), poetry, season, sense, skills, Wani form
Wu Tan (Hsien arts)
Element | Yin | Yang |
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Wood | Appearance | Strength |
Metal | Perception | Dexterity |
Water | Stamina | Manipulation |
Fire | Charisma | Wits |
Earth | Intelligence | Intelligence |
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