Difference between revisions of "Arts"
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− | Game mechanics for casting any cantrip (CtD 204-206) | + | Game mechanics for casting any cantrip (CtD 204-206) - Hsien see separate section below |
# Choose an art | # Choose an art | ||
# Choose a [[Realms|realm]]: if using any modifier/secondary realms, see below | # Choose a [[Realms|realm]]: if using any modifier/secondary realms, see below | ||
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Forbidden: Burnout, Oneiromancy, Stultify, Webcraft | Forbidden: Burnout, Oneiromancy, Stultify, Webcraft | ||
--> | --> | ||
+ | |||
+ | Hsien: (Land of Eight Million Dreams pages 99, 110) | ||
+ | # Choose an art | ||
+ | # Choose whether the effect is Yin or Yang (page 97) | ||
+ | * Yin: Dark, passive, cold, moist, decaying, negative, defensive, material, female | ||
+ | * Yang: Light, active, hot, dry, growing, positive, offensive, male | ||
+ | # Determine successes needed | ||
+ | ** Typically 1, sometimes 2*N to modify an attribute / ability / dice pool | ||
+ | ** Modifiers = more successes needed (pages 106-107) | ||
+ | ** Fortune = fewer successes needed (pages 108-110), minimum 1 | ||
+ | ** Rituals: see pages 111-112 | ||
+ | # Spend Yugen (1 unless using a Cohort, pages 110-111) | ||
+ | # Roll art + relevant attribute (see below) | ||
+ | * Multiple hsien with the same art can use it together; dice pool includes all their art levels, but only the lead caster's attribute | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Element !! Yin !! Yang | ||
+ | |- | ||
+ | | Wood || Appearance || Strength | ||
+ | |- | ||
+ | | Metal || Perception || Dexterity | ||
+ | |- | ||
+ | | Water || Stamina || Manipulation | ||
+ | |- | ||
+ | | Fire || Charisma || Wits | ||
+ | |- | ||
+ | | Earth || Intelligence || Intelligence | ||
+ | |} | ||
+ | |||
+ | {|width="100%" | ||
+ | |- | ||
+ | |width="50%" valign="top"| | ||
+ | {{ :Template:StatChart | ||
+ | |title=General | ||
+ | |rank1=The Prodigal Tongue | ||
+ | |rank2=Command Elemental Vassals | ||
+ | |rank3=Raiment of the Elements | ||
+ | |rank4=Awaken the Elements | ||
+ | |rank5=Master the Elements; Throne of Jade | ||
+ | }} | ||
+ | |- | ||
+ | |width="50%" valign="top"| | ||
+ | {{ :Template:StatChart | ||
+ | |title=Di Tan (Earth Alchemy) | ||
+ | |rank1=Entreat the Yellow Mandarins (Commune) | ||
+ | |rank2=Command the Vassals of Tu Ti | ||
+ | }} | ||
+ | {{ :Template:StatChart | ||
+ | |title=Hou Tan (Fire Alchemy) | ||
+ | |rank1=The Flame Bears Witness (Elemental Soul) | ||
+ | |rank3=The Fiery Claws of Ch'ih Ching-tsu (Elemental Fist) | ||
+ | }} | ||
+ | |- | ||
+ | |width="50%" valign="top"| | ||
+ | {{ :Template:StatChart | ||
+ | |title=Tieh Tan (Metal Alchemy) | ||
+ | |rank3=Paths of Iron (Paths of the Elements) | ||
+ | |rank4=The Chisel of P'an Ku (Awaken the Elements) | ||
+ | }} | ||
+ | {{ :Template:StatChart | ||
+ | |title=Shui Tan (Water Alchemy) | ||
+ | |rank3=Entreat the Attendants of the Water Dragon (Nurture Elemental Soul) | ||
+ | |rank4=Awaken the Black Tortoise (Awaken Jade) | ||
+ | }} | ||
+ | |- | ||
+ | |width="50%" valign="top"| | ||
+ | {{ :Template:StatChart | ||
+ | |title=Lin Tan (Wood Alchemy) | ||
+ | |rank3=Wood Fist (Elemental Fist) | ||
+ | |rank4=Summon the Forest of Spears (Summon Element) | ||
+ | }} | ||
+ | {{ :Template:StatChart | ||
+ | |title=Nei Tan (Internal Alchemy) | ||
+ | |rank1=T'ai Su: The Great Primordial | ||
+ | |rank2=T'ai I: The Great Change; Axis of Time; The Typhoon's Eye | ||
+ | |rank3=T'ai Chi: The Great Pole | ||
+ | |rank4=Hu T'un: Chaos | ||
+ | |rank5=Wu Chi: No Limit - The Jade Key | ||
+ | }} | ||
+ | }} | ||
[[Category:Changeling]] | [[Category:Changeling]] | ||
[[Category:Stats]] | [[Category:Stats]] |
Revision as of 23:14, 11 March 2018
Game mechanics for casting any cantrip (CtD 204-206) - Hsien see separate section below
- Choose an art
- Choose a realm: if using any modifier/secondary realms, see below
- Determine dice pool: art's attribute + realm level that you have (even if you only need a lower level)
- Choose a bunk: above level 1 requires at least one separate action (Changeling Players Guide 157-160 lists some sample bunks, 178-179 for Nunnehi)
- Determine base difficulty: target's/caster's Banality (whichever is higher) + 4 - bunk level - Glamour spent, minimum 4, maximum 10
- -1 difficulty if the realm is your kith's affinity
- If the target doesn't have a Banality rating at all, then use caster's
- Determine Glamour cost: 1 for Wyrd cantrip and/or unenchanted target, 1 for no bunk, up to 5 to lower difficulty
- Roll dice
- Modifier realms (Scene/Time)
- +1 Glamour cost, +1 difficulty
- Scene to cast cantrip with physical effect (chimerical or Wyrd): +1 difficulty per extra target
- Secondary realms
- -1 difficulty per additional relevant realm
- Example: Mooching a sidhe's dagger when you have both Fae and Prop
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Hsien: (Land of Eight Million Dreams pages 99, 110)
- Choose an art
- Choose whether the effect is Yin or Yang (page 97)
- Yin: Dark, passive, cold, moist, decaying, negative, defensive, material, female
- Yang: Light, active, hot, dry, growing, positive, offensive, male
- Determine successes needed
- Typically 1, sometimes 2*N to modify an attribute / ability / dice pool
- Modifiers = more successes needed (pages 106-107)
- Fortune = fewer successes needed (pages 108-110), minimum 1
- Rituals: see pages 111-112
- Spend Yugen (1 unless using a Cohort, pages 110-111)
- Roll art + relevant attribute (see below)
- Multiple hsien with the same art can use it together; dice pool includes all their art levels, but only the lead caster's attribute
Element | Yin | Yang |
---|---|---|
Wood | Appearance | Strength |
Metal | Perception | Dexterity |
Water | Stamina | Manipulation |
Fire | Charisma | Wits |
Earth | Intelligence | Intelligence |
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}} |