Template:Visage/doc

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This is a documentation subpage for Template:Visage (see that page for the template itself).
It contains usage information, categories and other content that is not part of the original template page.

Usage

{{Visage
|visage       = Name of the Demon Visage.
|lore         = The demonic Lore this visage belongs to.
|Low Att 1    = First Low-Torment Attribute.
|LA1 Desc     = Description of the first Low-Torment Attribute.
|High Att 1   = First High-Torment Attribute.
|HA1 Desc     = Description of High-Torment Attribute.
|Low Att 2    = Second Low-Torment Attribute.
|LA2 Desc     = Description of the Low-Torment Attribute.
|High Att 2   = Second High-Torment Attribute.
|HA2 Desc     = Description of High-Torment Attribute.
|Low Att 3    = Third Low-Torment Attribute.
|LA3 Desc     = Description of the Low-Torment Attribute.
|High Att 3   = Third High-Torment Attribute.
|HA3 Desc     = Description of High-Torment Attribute.
|Low Att 4    = Fourth Low-Torment Attribute.
|LA4 Desc     = Description of the Low-Torment Attribute.
|High Att 4   = Fourth High-Torment Attribute.
|HA4 Desc     = Description of High-Torment Attribute.
|house        = The demonic house this visage belongs to.
}}


Examples

{{Visage
|visage       = Ninsun
|lore         = [[Lores#Lore_of_Patterns|Lore of Patterns]]
|Low Att 1    = Wings
|LA1 Desc     = A pair of swan's wings extends from the character's shoulders. At full extension, 
each wing is a third again long as the character is tall. The character can glide up to three times her running speed per turn.
|High Att 1   = Aura of Misfortune
|HA1 Desc     = Any individuals caught within a distance in yards equal to the demon's 
Torment score suffer a botch on any roll of 1 or 2.
|Low Att 2    = Improved Initiative
|LA2 Desc     = The character adds two to her initiative.
|High Att 2   = Extra Actions
|HA2 Desc     = Faith points can be spent to gain extra actions in a turn at the rate of one point per action. These 
actions occur in order of descending initiative, so if a Defiler with an initiative of 7 gains an extra action, she 
take her normal action at 7 and her extra action at 6. You must decide to purchase extra actions at the beginning of a 
turn before any other actions have been taken.
|Low Att 3    = Enhanced Intuition
|LA3 Desc     = The character's uncanny insight lowers the difficulties of all Intuition rolls by two.
|High Att 3   = Extra Limbs
|HA3 Desc     = The demon grows a second set of arms. Extra arms allow a character to parry or block close-combat attacks without 
sacrificing her own attack, or to make up to two additional 
attacks of her own per turn (which are considered multiple actions).
|Low Att 4    = Enhanced Mental Acuity
|LA4 Desc     =  The character receives the following bonus traits: +1 Intelligence, +1 Wits, +2 Perception.
|High Att 4   = Sibilant Whispers
|HA4 Desc     = The difficulties on all Subterfuge rolls decrease by two.
|house        = [[Fiend]]
}}


Ninsun
Lore of Patterns
Low Torment High Torment
Wings Aura of Misfortune
A pair of swan's wings extends from the character's shoulders. At full extension, each wing is a third again long as the character is tall. The character can glide up to three times her running speed per turn. Any individuals caught within a distance in yards equal to the demon's Torment score suffer a botch on any roll of 1 or 2.
Improved Initiative Extra Actions
The character adds two to her initiative. Faith points can be spent to gain extra actions in a turn at the rate of one point per action. These actions occur in order of descending initiative, so if a Defiler with an initiative of 7 gains an extra action, she take her normal action at 7 and her extra action at 6. You must decide to purchase extra actions at the beginning of a turn before any other actions have been taken.
Enhanced Intuition Extra Limbs
The character's uncanny insight lowers the difficulties of all Intuition rolls by two. The demon grows a second set of arms. Extra arms allow a character to parry or block close-combat attacks without sacrificing her own attack, or to make up to two additional attacks of her own per turn (which are considered multiple actions).
Enhanced Mental Acuity Sibilant Whispers
The character receives the following bonus traits: +1 Intelligence, +1 Wits, +2 Perception. The difficulties on all Subterfuge rolls decrease by two.
Fiend