Public Policy 2017

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=============================== Public Policy ================================
Message: 11/1                      Posted        Author
Kinfolk merit by race/subrace      Tue Mar 28    WhoopingCrane
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'+rules kinfolk' has been updated to formally clarify which races/subraces are
  allowed to take the Kinfolk merit. If you were previously denied this merit,
  but your race/subrace is now on the allowed list, then please +xpreq.
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=============================== Public Policy ================================
Message: 11/2                      Posted        Author
Abyss Mysticism                    Sun Apr 09    WhoopingCrane
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This is now allowed. Bottom of '+rules blood magic' covers requirements and
  abilities.

Existing Lasombra not already on an appropriate Path of Enlightenment would
  need to switch paths, which is intentionally difficult. See rules in back of
  main Vampire rulebook ('Switching from Humanity to a Path'), adapted as
  needed if you're currently on a different Path of Enlightenment.
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=============================== Public Policy ================================
Message: 11/3                      Posted        Author
Update on free lores               Mon Jul 03    WhoopingCrane
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'+rules lores' has been updated to address two cases:

1) PCs who intentionally declined some/all of their free lores in chargen

2) PCs who convert to a different type post-chargen (e.g. ghouling)

tl;dr: In both of these cases, the first dot of relevant Lore(s) is free of
  cost, time limit, or other restriction. Anyone who previously paid XP for the
  first dot of such a lore can +request an XP refund (but we're not going to
  pro-actively check every PC for that).
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=============================== Public Policy ================================
Message: 11/4                      Posted        Author
+policy village idiot              Mon Jul 03    WhoopingCrane
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tl;dr: Have you considered not being one?

Similar to '+policy antagonists', this is an advisory document explaining that
  you /can/ play such a PC, but staff politely requests you bear some things in
  mind that are in everyone's interest, including yours. You are not playing in
  a vacuum; your actions affect other PCs, or at least run a reasonable risk of
  doing so, and they may reasonably want to fix the problem before it
  completely blows up. If you're playing a guy whose faults logically /should/
  get him taken out inside of a week, don't be too surprised if they /do/ get
  him taken out inside of a week.

'Incompetence porn' (as this style of RP is sometimes described) is pretty
  common in the Paranoia RPG, but even there, different players have different
  play styles ranging from 'TRAITOR! *zap zap zap*' to premeditated frame jobs.
  Same goes around here, and we aim to resolve that by offering separate
  circles to travel in.
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=============================== Public Policy ================================
Message: 11/5                      Posted        Author
+policy cross sphere               Mon Jul 03    WhoopingCrane
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Similar to the previous bbpost. tl;dr: It's allowed, but it can get
  complicated, here are some common forms and some advice on what to think
  about beforehand.
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=============================== Public Policy ================================
Message: 11/6                      Posted        Author
'+rules blood magic' cleanup       Thu Jul 06    WhoopingCrane
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I've updated '+rules blood magic' to break it into sections (one general and
  one per type) and list some useful basics and references. This shouldn't be
  anything new, just summarizing some stuff from canon or past practice.
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=============================== Public Policy ================================
Message: 11/7                      Posted        Author
Spirit Slaves                      Sun Jul 09    WhoopingCrane
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I added '+rules spirit slave' to clarify and expand on the brief write-up in
  the Giovanni clanbook.
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=============================== Public Policy ================================
Message: 11/8                      Posted        Author
Home Base background               Fri Jul 28    WhoopingCrane
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See '+rules home base'. This is just generalizing the mage Chantry background
  mechanic (because there's nothing about the concept that really /requires/ a
  mage to be involved), plus imposing a membership cap (sorry, no all-Cam or
  all-Gaian-Garou supergroups).

Basically, what this does is let a group of PCs buy dots in the Home Base
  background, and every 2 dots of Home Base supports 1 dot of some other
  background which is then formally shared by that group of PCs.
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=============================== Public Policy ================================
Message: 11/9                      Posted        Author
Wanga                              Fri Aug 04    WhoopingCrane
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This is now allowed. '+rules wanga' covers requirements and abilities.

Unlike most blood magic, wanga /can/ be learned by anyone, but it's more
  difficult. Forever. Exactly one (1) currently approved PC counts as 'declared
  belief during chargen', and they know who they are.
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=============================== Public Policy ================================
Message: 11/10                     Posted        Author
Brock removed                      Sat Aug 05    WhoopingCrane
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Skipping the usual four-day delay because there's zero gray area:

A while back, Brock sent a couple people unsolicited pages of 'Does <your PC>
  give head?'. Now if this was part of ongoing banter and the recipients were
  amused then it would be fine, however it absolutely wasn't and they
  complained. He got a 72-hour suspension, he acknowledged it and promised not
  to re-offend. Yesterday, he did re-offend, so out the door he goes.

Anyone who wants to bring up his disappearance as an IC topic, please +request.
  I've given the Hidden Meadows crew first dibs since he was part of that group
  (at least on paper).
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=============================== Public Policy ================================
Message: 11/11                     Posted        Author
Minimum banality                   Tue Sep 12    WhoopingCrane
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'+rules banality' has been adjusted to impose a hard minimum of 1 across the
  board. The only things that can have Banality 0 are chimera and residents of
  Arcadia, neither of which include PCs.
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=============================== Public Policy ================================
Message: 11/12                     Posted        Author
Influence endeavors/modifiers      Tue Sep 12    WhoopingCrane
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Because we've recently had some Influence-based PVP and attempted
  counter-action, we're expanding the Influence background to include the
  endeavors and modifiers from Dark Epics (a MET book for large games). I'll be
  creating a wiki page 'Influence' that summarizes everything in one place.
  This may also evolve a bit as we work out how to adapt things from a typical
  LARP schedule (monthly games with downtime actions in between) to continuous
  play. During this first month, we'll also allow retroactively attaching
  modifiers to previous Influence actions.
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=============================== Public Policy ================================
Message: 11/13                     Posted        Author
Horizon Realms                     Sun Oct 01    WhoopingCrane
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See '+rules horizon realms'. I've also updated '+rules maelstrom2' to be vaguer
  about how badly the Other Places are damaged these days, and '+rules nodes'
  to clarify that creating/expanding a node requires Prime 5 /and/ buying the
  background (we'd been doing that for a while but hadn't written it out).

PRPs involving a one-off visit to a Horizon Realm are OK and don't require
  anyone to purchase anything (you can handwave going out of town and borrowing
  someone else's gateway), but staff would still appreciate being informed,
  particularly in case anyone ever wants to revisit that Realm later. Also, any
  magic cast during such a PRP needs to be limited to that PRP.
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=============================== Public Policy ================================
Message: 11/14                     Posted        Author
Delirium and mummies               Sat Oct 07    WhoopingCrane
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'+rules the delirium' has been updated to add mummies to the immune list. Their
  omission was an oversight.
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=============================== Public Policy ================================
Message: 11/15                     Posted        Author
Reallocating Influence             Thu Nov 16    WhoopingCrane
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'+rules influence' has been updated to allow abandoning existing Influence (no
  XP refund, limit 1/month/PC) in order to make room for another type.
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=============================== Public Policy ================================
Message: 11/16                     Posted        Author
Activating demon-enchanted items   Wed Nov 22    WhoopingCrane
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Wiki page 'Creating Magical Items' has been corrected to match canon (the
  difference was an unintentional mistake on my part): If an item created using
  Lore of Forge 4 (Enchant Object) is activated multiple times in the same
  scene, each use requires a separate activation roll. (As usual, if you're
  attuned to the item, then you can still skip these rolls.)
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=============================== Public Policy ================================
Message: 11/17                     Posted        Author
+rules stacking                    Fri Nov 24    WhoopingCrane
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I've been meaning to add this for ages, finally got around to it. Any oddball
  cases will be clarified if/when they come up in practice.
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=============================== Public Policy ================================
Message: 11/18                     Posted        Author
Medium / Spirit Sight              Sun Dec 03    WhoopingCrane
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'+rules medium' and '+rules spirit sight' have been added. This mostly just
  codifies existing practices, as apparently there were some occasional
  misunderstandings.

* Medium lets you hear wraiths, but not see them.

* Spirit Sight lets you see and hear fae/umbra/wraith stuff, but not touch or
  enter them. Immunity to the Mists is limited to seeing fae stuff in
  normalspace. (If you're Enchanted and brought into the Dreaming, the Mists
  still applies to that.)

* Insisting that the level of distraction is crippling is wrong. Insisting that
  the level of distraction is trivial is also wrong. (Dual Perception helps a
  great deal, but you still need to ICly decide when to turn stuff on/off, and
  stuff is still distracting while turned on.)
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=============================== Public Policy ================================
Message: 11/19                     Posted        Author
Temp Banality, Nightmare Dice      Sun Dec 03    WhoopingCrane
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'+rules banality' has been updated to explain when temporary Banality should be
  gained and lost. This is mostly just reiterating canon for convenience. All
  relevant PCs should have a new 'Temp Banality' pool on +sheet, initially
  zero. Average Banality by race/etc. has been moved to '+rules banality by
  race' ('+rules banality chart' also works).

'+rules nightmare dice' has been added. This is also mostly just reiterating
  canon for convenience. All relevant PCs should have a new 'Nightmare Dice'
  pool on +sheet, initially zero.

Insisting that a changeling needs to flee the moment a Banality 8+ PC shows up
  is wrong, especially if they're on the other side of the room and not
  particularly interacting. Insisting that your changeling is totally fine
  hanging out with a Banality 8+ PC for an entire scene is also wrong. (OOC
  oversights happen and are okay, but Banality perception is now also built
  into +glance. Insisting 'my PC is a masochist and gets off on the pain' is
  doublepluswrong.)
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