The Late-Changer
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Dragged through the trauma of her First Change at the age of 34, Sandra is doing her best to make up for lost time. Though somewhat estranged from the Garou as a whole when she was thought to be kin (for reasons that are still not quite clear to her), and arriving at Enduring Spirit as a relative newcomer to the Garou Nation as a result, she nonetheless made rapid progress in her time spent among the locals, both in ascending from Cliath to Adren in what would typically be considered record time, and in overseeing both the recruitment and training of the caern's current and future guardians. She has since relinquished this role, as well as her place within Enduring Spirit's ranks, and is considered a member of Tower Falls Sept in Wyoming, though still occasionally returns to Prospect for mission-related matters.
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Rage:
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While she does have high Willpower, Sandra is Garou - and Get, besides - with a Rage rating of 6, which means she's moved past the natural threshold of 'normal' Rage, and is now actively at risk of entering a Thrall of the Wyrm frenzy. She does not have any nifty tricks when it comes to muting her Rage, or mitigating the Curse. 76% of all humans and animals are inclined to avoid her. How supernatural characters choose to play up their reaction to her is entirely up to them, obviously, (for example, if you have a Willpower score that is below 6, are squishier than a Garou, and thus wish to avoid her, I would not bat an eye at it) but I'll be sticking to canon in regards to how this dictates her behavior, and will make regular frenzy checks depending on how the situation is going ICly. I am not out to PK anyone, or avoid ICA=ICC by giving this warning: I'm only giving a heads up. That said, you will be warned if you're in any IC danger, at which point we can figure out how to continue the scene from there. More often than not, Sandra will excuse herself and go elsewhere.
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August von Heidelburgh
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We'll kill each other, one of these days.
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Cinder
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Though you'll be missed, you're not as far away as you think.
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Derek Kemeny
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You came to me with far more scars than the ones you walked away with.
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Dragomir
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I'd heard whispers of a successor-- it's interesting, finally meeting you in person.
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Felix
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You had no reason to be gracious about my initial misconceptions, but you were, all the same. That alone seems worthy of note. The rest, you already know.
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Marlon
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Wherever you are, I hope you've been well.
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Nathaniel Gregory
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In the grand scheme of things-- if I had to choose someone who could simultaneously 'know too much' and still remain trustworthy, it would probably be you.
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Oliver Cholmondeley-Fetherstonhaugh
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...On the other hand...
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The Drop-In:
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As stated in the intro, Sandra has since been recalled to her home sept, Tower Falls, in Wyoming. She occasionally returns at irregular intervals - some longer than others - and will answer calls for assistance from members of the sept, time (and the relative importance of the task vs. what needs to be done back home) permitting. What this means is that she has an instant hook into RP, re: 'so, what's been going on around here lately?'
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Hunter:
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Sandra hunts fomori for sportGlory on a semi-regular basis. If you're up for goring a Gorehound or two and need a second pair of claws, you only need but ask. She's 100% guaranteed to drop whatever it is she's doing, and join the hunt without batting an eye.
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Instruction:
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What Sandra knows, she can teach. Granted, getting her to teach someone means they have to pass muster, but if they manage that...
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Wyrm Lore:
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Sandra is better acquainted with the Wyrm than most, though it takes some digging for her to out that fact. She's been more open about it since moving septs, however, and given she has an aptitude for instruction (see above), she is willing to teach others some of what she knows-- though some lessons are more practical than others.
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On-Again Off-Again:
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Though I go with the premise of 'it never hurts to ask' where it comes to people poking me for scenes, I've cut back a great deal on my appearances here, so my public outings are infrequent (read: borderline non-existent). Don't let that absenteeism fool you too much: this character is still around - after a fashion - so if you'd like to meet her, ask, and I'll figure out a reason she's in town. This goes double for tribemates, be they kin, or Garou; I will almost always try and make an exception for other Get of Fenris characters, since there aren't many of us around. That said, if she seems like a good fit for a scene, or a PRP that you're running (re: that 'missions she's specifically requested for' clause listed in hooks), please let me know via pages. If I'm sluggish to respond, drop me a @mail, and I'll attend to it when I'm around. It's worth noting that making her a member of a separate sept isn't a means of granting myself diplomatic immunity; she, and conversely I understand that rules is rules, and politics is politics. This is just a means of explaining exceedingly long absences, and a fairweather RP schedule.
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