Difference between revisions of "Shelby/Infobox"

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'''Voice Acting :''' [http://www.youtube.com/watch?v=4vaN01VLYSQ Cheryl "Salt" James]
 
  
'''Visual Aid :''' Arly Jover
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''Rite Name'' : Shake Well for Best Results
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''Aspect'' : Twitcher
 +
 
 +
''Breed'' : Samuel L Jackson, Jason Mewes, Dennis Leary and Tank Girl had a baby. That baby grew up, got picked for the experimental time-travel program funded by Coca-Cola, went into the future and married Jayne Cobb. Had a baby. THAT Baby grew up, flew through a wormhole that led her to the past, and ended up at a party where she got coked up and had an orgy with Samuel L Jackson, Jason Mewes, Dennis Leary and a comic book. The resulting baby is Shelby.
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So, Homid.
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'''Noticeable/Apparently Relevant Stats'''
 
'''Noticeable/Apparently Relevant Stats'''
  
Dexterity :  [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
 
  
 
Charisma :  [[image:PurpleDot.png|12px]]
 
Charisma :  [[image:PurpleDot.png|12px]]
  
 
Appearance : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
 
Appearance : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
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 +
Dexterity :  [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
  
 
Strength : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
 
Strength : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
  
'''Interesting tidbits to know about Shelby'''
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Athletics : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
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Dancing : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
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Rage : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
 +
 
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Gnosis : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
  
'''Anonymity :''' It is a willpower vs 8 roll to remember who Shelby is. Gnosis vs 8 for Ratkin outside of her pack. This applies to anything after the first date, unless upon that first date Shelby did something 'out of the ordinary', or just plain memorable. But she's usually good for that, so no worries.
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Banality : [[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]][[image:PurpleDot.png|12px]]
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'''Why Shelby ticks the way she does (Besides what's in her jacket)'''
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 +
'''Ratkin Psychology :''' Ratkin are creatures of extremes. For ratkin, shifting Gnosis and Rage totals, and how much they contrast, can mean the difference between passive and explosive. After a fight she's a little calmer, after a few gifts she's a little touchy. It's who she is, she's just Wyld...Tainted.
 +
 
 +
<i>"Read, touched."</i>
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 +
'''Anonymity :''' Possessing a natural anonymity, the veil covers up most human memory of Shelby. It is a Willpower vs 8 roll for them to remember her in the room, or seeing her in passing. All you weirdos out there are safe; her name just takes a while to hit your head sometimes.
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 +
<i>"That chick, in the jacket, with the...Face, and the, talking...Starts with a...B? No, wait."</i>
  
 
'''Impulse Control Problems :''' And you thought you had it bad. Shelby has mechanics for hers. "Whenever the Twitcher gains rage, roll one die against a difficulty of 10 minus the Twitcher's rank. If it succeeds, add one rage to her temporary pool and roll again, until you fail or the twitcher reaches her maximum rage."
 
'''Impulse Control Problems :''' And you thought you had it bad. Shelby has mechanics for hers. "Whenever the Twitcher gains rage, roll one die against a difficulty of 10 minus the Twitcher's rank. If it succeeds, add one rage to her temporary pool and roll again, until you fail or the twitcher reaches her maximum rage."
  
And the last note!
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<i>"I once asked her why she didn't leave me any coffee. She threw a roll of quarters at me and said hit Starbucks."</i>
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 +
'''Freak Factor'''
  
'''Freak Factor!!'''
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'''Unstable''' - Rage comes a little too easily for these
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Ratkin; this is both a blessing and a curse. A seething anger
 +
isolates you from ordinary humans, but it also makes you primed
 +
for battle at a moment's notice. Whenever a character with this
 +
Background gains a Rage point, roll a die; on a 10, he gains an
 +
extra point of Rage. Unfortunately, he also makes Frenzy rolls
 +
at difficulty 4. Ratkin at Freak Factor 2 don't play well with
 +
others, but they're absolute bastards in a fight. All Twitchers
 +
are Unhinged and Unstable; thus, they must pay three Background
 +
Points for their Freak Factor during character creation.
  
Unstable - Whenever the Ratkin gains a rage, roll a die; On a 10, gain an extra rage.
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'''Unhinged''' - Ratkin with Freak Factor 1 have a highly
 +
developed relationship with their Totems. If you're Unhinged,
 +
your god is still calling you. After your First Change, the voices just
 +
wouldn't stop. Whenever you are uncertain of a course of action,
 +
you may hear voices instructing you with advice. For players who
 +
are new to the World of Darkness, this blessing can be massively
 +
useful—a godsend, if you will. Nonetheless, as one would expect,
 +
characters who are tormented by voices are often treated as insane.
 +
All Twitchers have this psychological "enhancement."
  
Unhinged - Your god still calls even after the Birthing Plague subsides. Unhinged Ratkin have a highly developed relationship with their Totem, who is more than happy to 'bless' the Ratkin with information and wisdom from time to time. The constant chitter of rat-spirits eager to help, though...
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'''Unhinged for MUSH''' : There is no real way to justify using this background for any in-game benefits without running into problems. So when I play Shelby, I run Unhinged not so much as a power, but as a personality point. There's just too much roleplay potential to ignore it. If you ever want to know what I mean, try listening to [https://www.youtube.com/watch?v=8aP7wKOeWgM this]. Or [https://www.youtube.com/watch?v=Cw00jTxHlMk this]. And imagine hearing that ALL THE TIME. With, of course, little philosophical tidbits sprinkled in every now and then. That's how I play this freak factor for Shelby.

Latest revision as of 01:43, 14 December 2015

Rite Name : Shake Well for Best Results

Aspect : Twitcher

Breed : Samuel L Jackson, Jason Mewes, Dennis Leary and Tank Girl had a baby. That baby grew up, got picked for the experimental time-travel program funded by Coca-Cola, went into the future and married Jayne Cobb. Had a baby. THAT Baby grew up, flew through a wormhole that led her to the past, and ended up at a party where she got coked up and had an orgy with Samuel L Jackson, Jason Mewes, Dennis Leary and a comic book. The resulting baby is Shelby.

So, Homid.


Noticeable/Apparently Relevant Stats


Charisma : PurpleDot.png

Appearance : PurpleDot.pngPurpleDot.png

Dexterity : PurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.png

Strength : PurpleDot.pngPurpleDot.pngPurpleDot.png

Athletics : PurpleDot.pngPurpleDot.png

Dancing : PurpleDot.pngPurpleDot.pngPurpleDot.png

Rage : PurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.png

Gnosis : PurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.png

Banality : PurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.pngPurpleDot.png


Why Shelby ticks the way she does (Besides what's in her jacket)

Ratkin Psychology : Ratkin are creatures of extremes. For ratkin, shifting Gnosis and Rage totals, and how much they contrast, can mean the difference between passive and explosive. After a fight she's a little calmer, after a few gifts she's a little touchy. It's who she is, she's just Wyld...Tainted.

"Read, touched."

Anonymity : Possessing a natural anonymity, the veil covers up most human memory of Shelby. It is a Willpower vs 8 roll for them to remember her in the room, or seeing her in passing. All you weirdos out there are safe; her name just takes a while to hit your head sometimes.

"That chick, in the jacket, with the...Face, and the, talking...Starts with a...B? No, wait."

Impulse Control Problems : And you thought you had it bad. Shelby has mechanics for hers. "Whenever the Twitcher gains rage, roll one die against a difficulty of 10 minus the Twitcher's rank. If it succeeds, add one rage to her temporary pool and roll again, until you fail or the twitcher reaches her maximum rage."

"I once asked her why she didn't leave me any coffee. She threw a roll of quarters at me and said hit Starbucks."

Freak Factor

Unstable - Rage comes a little too easily for these Ratkin; this is both a blessing and a curse. A seething anger isolates you from ordinary humans, but it also makes you primed for battle at a moment's notice. Whenever a character with this Background gains a Rage point, roll a die; on a 10, he gains an extra point of Rage. Unfortunately, he also makes Frenzy rolls at difficulty 4. Ratkin at Freak Factor 2 don't play well with others, but they're absolute bastards in a fight. All Twitchers are Unhinged and Unstable; thus, they must pay three Background Points for their Freak Factor during character creation.

Unhinged - Ratkin with Freak Factor 1 have a highly developed relationship with their Totems. If you're Unhinged, your god is still calling you. After your First Change, the voices just wouldn't stop. Whenever you are uncertain of a course of action, you may hear voices instructing you with advice. For players who are new to the World of Darkness, this blessing can be massively useful—a godsend, if you will. Nonetheless, as one would expect, characters who are tormented by voices are often treated as insane. All Twitchers have this psychological "enhancement."

Unhinged for MUSH : There is no real way to justify using this background for any in-game benefits without running into problems. So when I play Shelby, I run Unhinged not so much as a power, but as a personality point. There's just too much roleplay potential to ignore it. If you ever want to know what I mean, try listening to this. Or this. And imagine hearing that ALL THE TIME. With, of course, little philosophical tidbits sprinkled in every now and then. That's how I play this freak factor for Shelby.