Difference between revisions of "Pancake/Hooks"

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<font color=gold>'''''Theurge:'''''</font> '''''Iris has a major in Umbral exploration with a particular focus on the Aetherial, with a minor in fetish and talen crafting. She's a spirit friend and only rarely keeps from making besties with spirits she runs into, large or small.'''''
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<font color=gold>'''Theurge:'''</font> '''''She's a wiz at making strange and unusual fetishes and talens. If you need something, she can make it, if you aren't sure of what spirit to call, she can fill you in.'''''
  
<font color=gold>'''Guide:'''</font> ''Do you need to get somewhere in the Umbra, have a spirit quest leading you to a realm? Iris is more than happy to help and very well equipped as an Umbral guide. Whether you're looking for a safe path to your destination, or just need to know what to expect and what to bring, she can help.''
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<font color=gold>'''Umbra:'''</font> '''''Iris travels the umbra a lot, possibly more than is strictly healthy for a flesh based creature. As such, she's an expert guide for any realm. If you need to get somewhere, she can tell you how and what to expect when you get there.'''''
  
<font color=gold>'''Astrologist:'''</font> ''Iris reads the stars of the physical and Umbral, and can offer astrological life charts, current astrological advice, or just share some weed and funny constellation stories.''
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<font color=gold>'''Travel:'''</font> '''''She likes to travel a lot, mostly in the umbra. Whether it's going to other planets or visiting strange and alien umbral realms, she's ready and able. The physical world isn't out of line either, she'll gladly travel anywhere on planet earth just for the sake of seeing some cool stuff. She lives part time in the real world with her mate Branton, and the rest of her time in the Aethereal realm on a ship she constructed of spirit stuff.'''''
  
<font color=gold>'''Zen af:'''</font> ''Super chill and nigh incapable of outward meanness. Blunt? Oh yes, very much so, but more due to shitty social skills than any intention of being mean. Failures and setbacks are just things that happen, sometimes people are dicks, occasionally shit happens. No reason to let it ruin your day. Still, she is a Black Fury. While she's pretty chill with men in general, her tribal flaw insists that will be the gender that makes her lose her temper at times.''
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<font color=gold>'''Attitude:'''</font> '''''Iris isn't entirely right in the head, sees too much of reality all at once, and is highly bound to her phase of the moon, making her successful and joyous on the waxing crescent, and cold and prone to mistakes during the waning crescent. She's generally very chill, doesn't enjoy eating or drinking anything that's not entirely raw and natural, and likes to talk a lot. A Trickster by Nature, she enjoys teaching "lessons", especially hilarious ones to people that upset her. She does not always remember who she knows or what she's done.'''''
  
<font color=gold>'''Nature Wolf:'''</font> ''Yeah, werewolf and nature, kinda goes together. She likes being way out there, getting her hippiedippie on, relaxing and connecting with Gaia. She owns very little, isn't keen on city living, pretty stereotypical.''
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<font color=gold>'''Life Goals:'''</font> '''''To drive everyone crazy, probably. Also, creating a grand orrery of realities realms and zones, spanning the solar system, that the Nation might forecast their umbral excursions and avoid death and loss, and perhaps peek into those places to find the target of their needs.'''''
 
 
<font color=gold>'''Pancake!:'''</font> ''You win +1 internet if you can figure out why the holy hell she's called Pancake. Cause that.. that just ain't a dignified name.''
 

Latest revision as of 00:38, 25 July 2022

Theurge: She's a wiz at making strange and unusual fetishes and talens. If you need something, she can make it, if you aren't sure of what spirit to call, she can fill you in.

Umbra: Iris travels the umbra a lot, possibly more than is strictly healthy for a flesh based creature. As such, she's an expert guide for any realm. If you need to get somewhere, she can tell you how and what to expect when you get there.

Travel: She likes to travel a lot, mostly in the umbra. Whether it's going to other planets or visiting strange and alien umbral realms, she's ready and able. The physical world isn't out of line either, she'll gladly travel anywhere on planet earth just for the sake of seeing some cool stuff. She lives part time in the real world with her mate Branton, and the rest of her time in the Aethereal realm on a ship she constructed of spirit stuff.

Attitude: Iris isn't entirely right in the head, sees too much of reality all at once, and is highly bound to her phase of the moon, making her successful and joyous on the waxing crescent, and cold and prone to mistakes during the waning crescent. She's generally very chill, doesn't enjoy eating or drinking anything that's not entirely raw and natural, and likes to talk a lot. A Trickster by Nature, she enjoys teaching "lessons", especially hilarious ones to people that upset her. She does not always remember who she knows or what she's done.

Life Goals: To drive everyone crazy, probably. Also, creating a grand orrery of realities realms and zones, spanning the solar system, that the Nation might forecast their umbral excursions and avoid death and loss, and perhaps peek into those places to find the target of their needs.