Difference between revisions of "Merits"

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! Cost
 
! Cost
 
! Type
 
! Type
 +
! Source
 
! Details
 
! Details
 
|-
 
|-
| '''Acute Sense'''
+
| '''Ability Aptitude'''
 
| 1
 
| 1
 
| Physical
 
| Physical
 +
| WW4600
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Mage: The Ascension (Revised) pg.#291
 +
|-
 +
| '''Acute Hearing'''
 +
| ?
 +
| Physical
 +
| WW2300
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296
 +
|-
 +
| '''Acute Senses'''
 +
| 1
 +
| Physical
 +
| WW4600
 
| ''Synopsis:'' One of your five senses (touch, taste, sight, hearing, smell) is incredibly sharp.<br>
 
| ''Synopsis:'' One of your five senses (touch, taste, sight, hearing, smell) is incredibly sharp.<br>
 
''System:'' -2 difficulty on rolls involving the specified sense.<br>  
 
''System:'' -2 difficulty on rolls involving the specified sense.<br>  
 
''Notes:'' This merit signifies only one sense. The sense must be clarified via +note on your character.<br>  
 
''Notes:'' This merit signifies only one sense. The sense must be clarified via +note on your character.<br>  
''Book Ref:'' Vampire Player's Guide 2nd, Pg. 6<br>
+
''Book Ref:'' Mage: The Ascension (Revised) pg.#291
 
|-
 
|-
| '''Ambidextrous'''
+
| '''Acute Sense Of Smell'''
| 2
+
| ?
 
| Physical
 
| Physical
| ''Synopsis:'' You can use both of your hands without ineptitude!<br>
+
| WW2300
''System:'' +1 difficulty to do two different tasks at once (one with each hand), instead of +3 for off hand.<br>
+
| ''Synopsis:'' <br>
''Notes:'' None<br>
+
''System:'' <br>  
''Book Ref:''Vampire's Players Guide, Pg. 7
+
''Notes:'' <br>
 +
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296
 
|-
 
|-
| '''Blush of Health'''
+
| '''Acute Sense Of Taste'''
| 2
+
| ?
| Vampire
+
| Physical
| ''Synopsis:'' Though undead, your skin has color, but it is still cold like a corpse.<br>
+
| WW2300
''System:'' None Specified.<br>
+
| ''Synopsis:'' <br>
''Notes:'' This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous. <br>
+
''System:'' <br>  
''Book Ref:'' Vampire: The Masquerade (revised), Pg. 296
+
''Notes:'' <br>
 +
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296
 
|-
 
|-
| '''Boon'''
+
| '''Acute Sense Of Touch'''
| 1-6
+
| ?
| Vampire
+
| Physical
| ''Synopsis:'' Another Vampire owes you a favor.<br>  
+
| WW2300
''System:'' Consult Staff regarding Boon system, read book for more information.<br>
+
| ''Synopsis:'' <br>
''Notes:'' Points invested symbolize the power of the NPC-Vampire whom the boon is owed.<br>
+
''System:'' <br>  
''Book Ref:'' Vampire Player's Guide, Pg. 41
+
''Notes:'' <br>
 +
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296
 
|-
 
|-
| '''Broken Bond'''
+
| '''Acute Vision'''
| 4
+
| ?
| Vampire
+
| Physical
| ''Synopsis:'' Somehow, you are freed from the shackles of a blood bond, and your domitor has no clue. <br>
+
| WW2300
''System:'' ? <br>
+
| ''Synopsis:'' <br>
''Notes:'' None.<br>
+
''System:'' <br>  
''Book Ref:'' <br><br>
+
''Notes:'' <br>
 +
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296
 +
 
 
|-
 
|-
| '''Bullyboy'''
+
| '''Addictive Blood'''
| 2
+
| ?
| Vampire
+
| Physical
| ''Synopsis:'' You are in the Sheriff's posse when brute force is needed.<br>
+
| WW2360
''System:'' Provides RP opportunities, no system bonuses.<br>
+
| ''Synopsis:'' <br>
''Notes:'' None.<br>
+
''System:'' <br>  
''Book Ref:'' Guide to the Camarilla, Pg. 75<br><br>
+
''Notes:'' <br>
 +
''Book Ref:'' Clanbook Followers of Set (Revised Edition) pg.#39
 
|-
 
|-
| '''Cat-Like Balance'''
+
| '''Additional Discipline'''
| 1
+
| ?
 
| Physical
 
| Physical
| ''Synopsis:'' You've got a better sense of balance than others.<br>
+
| WW2302
''System:'' -1 difficulty to any balance related rolls.<br>
+
| ''Synopsis:'' <br>
''Notes:'' None<br>
+
''System:'' <br>  
''Book Ref:'' Mage: The Ascension (revised), Pg. 288<br>
+
''Notes:'' <br>
 +
''Book Ref:'' Guide to the Camarilla pg.#79
 
|-
 
|-
| '''Clan Friendship'''
+
| '''Alternate Identity'''
| 3
+
| ?
| Vampire
+
| Physical
| ''Synopsis:'' It's easier for you to associate with a clan other than your own.<br>
+
| WW2302
''System:'' -2 difficulty to social dealings with chosen clan.<br>
+
| ''Synopsis:'' <br>
''Notes:'' Clan must be put into a +note.<br>
+
''System:'' <br>  
''Book Ref:'' Vampire Player's Guide, Pg. 42
+
''Notes:'' <br>
 +
''Book Ref:'' Guide to the Camarilla pg.#76
 
|-
 
|-
| '''Controllable Night Sight'''
+
| '''Alternate Sense'''
| 2
+
| ?
 
| Physical
 
| Physical
| ''Synopsis:'' You can see in the darkness as if it were light -- which then turns light into darkness.<br>
+
| WW4600
''System:'' Spend a turn, you can see perfectly in the dark. Any source of light, however, is treated as vision imparing darkness.<br>
+
| ''Synopsis:'' <br>
''Notes:'' This cannot see through Obteneration.<br>
+
''System:'' <br>  
''Book Ref:'' Clanbook: Lasombra, Pg. 63<br>
+
''Notes:'' <br>
 +
''Book Ref:'' Mage: The Ascension (Revised) pg.#291
 
|-
 
|-
| '''Crack Driver'''
+
| '''Ambidextrous'''
| 1
+
| 2
 
| Physical
 
| Physical
| ''Synopsis: You can drive like you just smoked a fat crack rock, but without all the crashing and burning non-sense that would otherwise happen!''<br>
+
| WW2300<br>
''System:'' -2 difficulty to any Driving roll.<br>
+
WW3806<br>
 +
WW4600<br>
 +
WW6007<br>
 +
WW7300<br>
 +
| ''Synopsis:'' You can use both of your hands without ineptitude!<br>
 +
''System:'' +1 difficulty to do two different tasks at once (one with each hand), instead of +3 for off hand.<br>
 
''Notes:'' None<br>
 
''Notes:'' None<br>
''Book Ref:'' Werewolf Players Guide, Pg. 20<br>
+
''Book Ref:'' Vampire The Masquerade (Revised Edition) pg.#296<br>
 +
Players Guide to Garou pg.#159<br>
 +
Mage: The Ascension (Revised) pg.#288<br>
 +
Wraith Players Guide pg.#21<br>
 +
Changeling The Dreaming (2nd Edition) pg.#158<br>
  
 
|-
 
|-
| '''Eat Food'''
+
| '''Angelic Aura'''
 +
| ?
 +
| ?
 +
| WW8202
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Demon Players Guide pg.#76
 +
|-
 +
| '''Angelic Gaze'''
 +
| ?
 +
| ?
 +
| WW8202
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Demon Players Guide pg.#76
 +
|-
 +
| '''Animal Magnetism'''
 
| 1
 
| 1
| Vampire
+
| Social
| ''Synopsis:'' Your character can eat food and enjoy it, but not gain any kind of nourishment from it. It will have to be regurgitated later.<br>
+
| WW3108<br>
''System:'' None. <br>
+
WW7300
''Notes:'' None. <br>
+
| ''Synopsis:'' You have that special kind of way with other people that makes them want you.<br>
''Book Ref:'' Vampire: The Masquerade, Pg. 296
+
''System:'' -2 difficulty on seduction and similar rolls. <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Werewolf Players Guide (2nd Edition) pg.#13<br>
 +
Changeling The Dreaming (2nd Edition) pg.#158
 
|-
 
|-
| '''Efficient Digestion'''
+
| '''Animal Speech'''
| 3
+
| 1
| Vampire
+
| ?
| ''Synopsis:'' When you drink blood, blood appears from blood and gives you extra blood!<br>
+
| WW7054
''System:'' For every two blood you drink, you generate an extra point of blood. Round down if you feed from a number not evenly divisible by two.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Vampire Players Guide, Pg. 11
+
''Book Ref:'' Kithbook: Pooka pg.#87
 
|-
 
|-
| '''Embraced Without the Cup'''
+
| '''Apostate'''
| 3
+
| ?
| Vampire
+
| ?
| ''Synopsis:'' Almost all Tremere are given a cup of blood, transubstantiated with the blood of the council of seven, who rule the entire clan -- but not you!<br>''System:'' You are not one step bound to the will of the council.<br>''Notes:'' If you are playing a Tremere, and it's found out that you had not been demanded that you drink, nothing good can come of it at all.<br>''Book Ref:'' Clanbook: Tremere, Pg. 67
+
| WW2817
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 +
''Notes:'' <br>
 +
''Book Ref:'' Clanbook: Baali pg.#44
 
|-
 
|-
| '''Former Ghoul'''
+
| '''Approachable'''
| 1
+
| ?
| Vampire
+
| ?
| ''Synopsis:'' Although not necessarily bound now, you used to be some kindred's meat bag!<br>
+
| WW????
''System:'' -1 difficulty to all social rolls with Neonates, and -1 difficulty on all rolls relating to Kindred knowledge.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 74
+
''Book Ref:'' ? pg.#?
 
|-
 
|-
| '''Former Ghoul'''
+
| '''Art Affinity'''
| 3
+
| ?
| Vampire
+
| ?
|''Synopsis:'' Although not necessarily bound now, you used to be some kindred's meat bag!<br>
+
| WW????
''System:'' -1 difficulty to all social rolls with Neonates, and -2 difficulty on all rolls relating to Kindred knowledge.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 74
+
''Book Ref:'' ??? pg.#??
 
|-
 
|-
|'''Harpy'''
+
| '''Atavastic'''
| 5
+
| ?
| Vampire
+
| ?
| ''Synopsis:'' Your voice is part of a caste within Camarilla society that publishes news, states opinions, and sways public opinion. In a society that is based around information, regard and propaganda, you are both a sword and a shield. <br>
+
| WW????
''System:'' -1 on all social rolls when acting in official capacity. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 76
+
''Book Ref:'' ?? pg.#??
 
|-
 
|-
| '''Hidden Diablerie'''
+
| '''Atavistic Form'''
| 3
+
| ?
| Vampire
+
| ?
| ''Synopsis:'' When a Vampire diablarizes another Vampire, they get black veins in their aura noting them as diablarists. You do not get that. In other words: it's dinner time.<br>
+
| WW8202
''System:'' Black lines do not manafest in your aura after diablarie.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 79
+
''Book Ref:'' Demon Players Guide pg.#76
 
|-
 
|-
| '''Mansion'''
+
| '''Attuned Taste'''
| 2
+
| ?
| Economic
+
| ?
| ''Synopsis:'' You own a big ass house (25 or more rooms), with servants and state-of-the art electronic security.  <br>
+
| WW2357
''System:'' If you want to feed off of the servants, you'll need Herd. If you want to use the servants outside of their housely function, you'll need Retainer. If you want to make this a truly livable estate without fear of governmental intervention, you'll need Resources.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Vampire Player's Guide, 2nd Ed., Pg. 17
+
''Book Ref:'' Clanbook Tremere (Revised Edition) pg.#66
 
|-
 
|-
| '''Nightclub'''
+
| '''Auspicious Birth'''
| 2
+
| ?
| Economic
+
| ?
| ''Synopsis:'' You own a medium-sized nightclub, perhaps one of the hottest spots in the city. <br>
+
| WW3063
''System:'' This gives you 1K a month starting, and can grow. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Changeling: The Dreaming, Core Rulebook, P. 166
+
''Book Ref:'' Hengeyokai Shapeshifters of the East pg.#107
 
|-
 
|-
| '''Primogen'''
+
| '''Bad Taste'''
| 7
+
| ?
| Vampire
+
| ?
| You are part of the ruling coterie of vampires in the city in which you reside. Your voice is one of the few to which the prince must listen, and you have tremendous influence in your clan. On the other hand, there are always others plotting to take your place, making your position a precarious one.
+
| WW3108
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Werewolf Players Guide (2nd Edition) pg.#20
 
|-
 
|-
| '''Primogen Friendship'''
+
| '''Banespeak'''              
| 4
+
| ?
| Vampire
+
| ?
| The ruling council of the city values you and your opinions. You are called in to consult on decisions, and your recommendations carry great weight. Your positions may not be an official one, but it’s powerful nonetheless.
+
| WW3066
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Freak Legion A Players Guide to Fomori pg.#22
 
|-
 
|-
| '''Sabbat Survivor'''
+
| '''Bean Counter'''
| 1
+
| ?
| Vampire
+
| ?
| You’ve lived through at least one Sabbat attack and /or attempted recruitment. Your experience helps you anticipate situations where you might potentially be endangered by the Sabbat once again. You are at -1 difficulty on all Perception rolls when it comes to Sabbat based matters. This Merit comes into play most frequently as a means of avoiding ambushes and the like.
+
| WW7057
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Kithbook: Boggans (fan-written) pg.#58
 
|-
 
|-
| '''Sheriff's Friend'''
+
| '''Beast Affinity'''          
| 2
+
| ?
| Vampire
+
| ?
| For whatever reason (maybe your winning smile or perhaps just your superb groveling technique), the local head lawman likes you. He’s inclined to overlook your minor trespasses and lets you in on things you’re not supposed to know about. He even gives you warnings about occasional crackdowns and times when the prince isn’t feeling generous. Of course, abusing this connection might well turn a friendly sheriff into an enemy - and the change might not be apparent until it’s too late.
+
| WW4801
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Crusade Lore (Screen Only) pg.#36
 
|-
 
|-
| '''Spirit Sight'''
+
| '''Benevolent Blood'''
| 4
+
| ?
| Supernatural
+
| ?
| You can see and hear all varieties of spirits, changelings, wraiths and similar entities. This Merit provides all of the advantages granted by the Merit Medium. Like the Medium Merit, Spirit Sight reduces the difficulties of all Spirit magic by two. Nevertheless, this ability is a mixed blessing. Seeing these beings is not a choice; it is a normal part of your vision. You cannot help but see them. Being yelled at by an irate wraith who is shaking her fist in your face can be extremely distracting if you are attempting to hold a conversation with a Sleeper, and it's even worse if you are driving a car in bad weather!
+
| WW2353
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Clanbook Malkavian (Revised Edition) pg.#64
 
|-
 
|-
| '''Strength of Shadows'''
+
| '''Benevolent Domitor'''
| 4
+
| ?
| Vampire
+
| ?
| | ''Synopsis:''Allows the Lasombra who possesses this Merit to strengthen the shadows he calls so that even daylight will not immediately dispel them.
+
| WW2021
<br>''System:'' The Strengthened shadows dissipate after four hours in the sun
+
| ''Synopsis:'' <br>
<br>''Notes:'' ?
+
''System:'' <br>  
<br>''Book Ref:'' Clanbook: Lasombra
+
''Notes:'' <br>
 +
''Book Ref:'' Ghouls Fatal Addiction pg.#83
 
|-
 
|-
| '''Unbondable'''
+
| '''Berserker'''              
| 3
+
| ?
| Vampire
+
| ?
| You are immune to being blood bound.
+
| WW4600
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Mage: The Ascension (Revised) pg.#291
 
|-
 
|-
| '''Kinfolk'''
+
| '''Best Friend'''            
| 4
+
| ?
| Human
+
| ?
| ''Synopsis:'' You are related (Biologically) to a shifter tribe of some type.<br>
+
| WW8202
''System:'' ?<br>
+
| ''Synopsis:'' <br>
''Notes:'' Possessed characters do not use this. They purchase the power "Skinchanger Kinship" instead. <br>
+
''System:'' <br>  
''Book Ref:'' ?<br>
+
''Notes:'' <br>
 +
''Book Ref:'' Demon Players Guide pg.#79
 
|-
 
|-
| '''Double-Jointed'''
+
| '''Bird's Eye'''
| 1
+
| ?
| Physical
+
| ?
| ''Synopsis:'' You are atypically limber!<br>
+
| WW3077
''System:'' -2 difficulty of any dexterity roll involving body flexibility.<br>
+
| ''Synopsis:'' <br>
''Notes:'' Cannot take Lame flaw. <br>
+
''System:'' <br>  
''Book Ref:'' The Wild West Companion, Pg. 68<br>
+
''Notes:'' <br>
 +
''Book Ref:'' Corax pg.#73
 
|-
 
|-
| '''Good Right-Left Hook'''
+
| '''Bird-spirit Companion'''
| 1
+
| ?
| Physical
+
| ?
| ''Synopsis:'' You, Rocky Balboa and Mike Tyson all have one thing in common: you all hit as hard as a brick!!<br>
+
| WW3081
''System:'' +2 dice to damage for any brawl-based attack.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Hunter Players Guide, Pg. 168<br>
+
''Book Ref:'' Mokole pg.#70
 
|-
 
|-
| '''Huge Size'''
+
| '''Birdseye'''                
| 4
+
| ?
| Physical
+
| ?
| ''Synopsis:'' You're massive! Possibly over seven feet tall, and 400 pounds in weight.<br>
+
| WW3077
''System:'' You get one additional health level, and are able to suffer more harm before incapacitated.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Changeling Player's Guide, Pg. 33<br>
+
''Book Ref:'' Corax pg.#73
 
|-
 
|-
| '''Insensible To Pain'''
+
| '''Bite Of The Monitor'''
| 5
+
| ?
| Physical
+
| ?
| ''Synopsis:'' Hey, crack head! That's a sword that just pierced your gut! Oh. You knew, but you just didn't care. Right then, carry on.<br>
+
| WW3081
''System:'' You ignore all wound penalties until your character is finally killed.<br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Mage: The Ascension (revised), Pg. 288 <br>
+
''Book Ref:'' Mokole pg.#70
 
|-
 
|-
| '''Animal Magnetism'''
+
| '''Blended Technique'''      
| 1
+
| ?
| Social
+
| ?
| ''Synopsis:'' You have that special kind of way with other people that makes them want to fuck you.<br>
+
| WW4253
''System:'' -2 difficulty on seduction and similar rolls. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Wild West Companion, Pg. 63 <br>
+
''Book Ref:'' Initiates of the Art pg.#83
 
|-
 
|-
| '''Bruiser'''
+
| '''Blessing Of Atlas'''      
| 1
+
| ?
| Social
+
| ?
| ''Synopsis:'' You look like a straight up thug, and nobody wants to mess with them thugs.<br>
+
| WW7050
''System:'' -1 difficulty on intimidation rolls for people who haven't bested you in combat. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 73 <br>
+
''Book Ref:'' Kithbook: Trolls pg.#63
 
|-
 
|-
| '''Coldly Logical'''
+
| '''Blessing Of Ra'''
| 1
+
| ?
| Social
+
| ?
| ''Synopsis:'' Your are able to separate fact from fiction by tossing emotionaity out the window.<br>
+
| WW2381
''System:'' -1 difficulty on any roll to sense deception. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Guide to the Camarilla, Pg. 74 <br>
+
''Book Ref:'' Mummy Players Guide pg.#115
 
|-
 
|-
| '''Daredevil'''
+
| '''Blood Flaw Immunity'''
| 3
+
| ?
| Social
+
| ?
| ''Synopsis:'' Like Evil Kenevil, you love taking risks. You're even not-so-much accident prone (anymore)!<br>
+
| WW2021
''System:'' -2 difficulty on dangerous feats, and you can ignore a single 1 on your roll. <br>
+
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Wild West Companion, Pg. 63 <br>
+
''Book Ref:'' Ghouls Fatal Addiction pg.#83
 
|-
 
|-
| '''Dual Nature'''
+
| '''Blush of Health'''
 
| 2
 
| 2
| Social
+
| Vampire
| ''Synopsis:'' You have two natures, each acting together for your betterment.<br>
+
| WW2300
''System:'' You can choose another nature and regain Willpower from either.<br>
+
| ''Synopsis:'' Though undead, your skin has color, but it is still cold like a corpse.<br>
''Notes:'' Set the other nature in a +note.<br>
+
''System:'' None Specified.<br>
''Book Ref:'' Vampire Player's Guide, Pg. 4<br>
+
''Notes:'' This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous. <br>
 +
''Book Ref:'' Vampire: The Masquerade (revised), pg.#296
 +
|-
 +
| '''Boon'''
 +
| 1-6
 +
| Vampire
 +
| WW????
 +
| ''Synopsis:'' Another Vampire owes you a favor.<br>
 +
''System:'' Consult Staff regarding Boon system, read book for more information.<br>
 +
''Notes:'' Points invested symbolize the power of the NPC-Vampire whom the boon is owed.<br>
 +
''Book Ref:'' Vampire Player's Guide, pg.#41
 +
|-
 +
| '''Bright                 
 +
| ?
 +
| ?
 +
| WW6007
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>
 +
''Notes:'' <br>
 +
''Book Ref:'' Wraith Players Guide pg.#26
 
|-
 
|-
| '''Enchanting Voice'''
+
| '''Bright Hue             
| 2
+
| ?
| Social
+
| ?
| ''Synopsis:'' There is something about your voice that others cannot ignore.<br>
+
| WW21001
''System:'' The difficulties of all die rolls involving the use of the voice to persuade, charm or command are reduced by two.<br>
+
| ''Synopsis:'' <br>
''Notes:'' None.<br>
+
''System:'' <br>  
''Book Ref:'' Vampire the Masquerade, Pg 296<br>
+
''Notes:'' <br>
 +
''Book Ref:'' Orpheus: Crusade of Ashes pg.#85
 
|-
 
|-
| '''Feral Appearance'''
+
| '''Broken Bond'''
| 1
+
| 4
| Social
+
| Vampire
| ''Synopsis:'' There's something about you that drives woofs wild (the good kind of wild, that they like you. Not the kind involving them wanting to rip your head clean off ... necessarily).<br>
+
| WW????
''System:'' +1 to rolls to Appearance when dealing with homid Garou, and you are considered having an extra dot of Charisma among lupus Garou.<br>
+
| ''Synopsis:'' Somehow, you are freed from the shackles of a blood bond, and your domitor has no clue. <br>
 +
''System:'' ? <br>
 
''Notes:'' None.<br>
 
''Notes:'' None.<br>
''Book Ref:'' Kinfolk Unsung Heroes, Pg. 54<br>
+
''Book Ref:'' <br><br>
 
|-
 
|-
| '''Friendly Face'''
+
| '''Bruiser'''
 
| 1
 
| 1
 
| Social
 
| Social
| ''Synopsis:'' You've got a recognizable face that reminds people of someone else, or simply use it as an excuse to get to know you.<br>
+
| WW2302
''System:'' -1 difficulty on appropriate social rolls (Seduction, for example, but not intimidation). Only usable on first meeting.<br>
+
| ''Synopsis:'' You look like a straight up thug, and nobody wants to mess with them thugs.<br>
 +
''System:'' -1 difficulty on intimidation rolls for people who haven't bested you in combat. <br>
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:''  Guide to the Camarilla, Pg. 73<br>
+
''Book Ref:''  Guide to the Camarilla, pg.#73 <br>
 
|-
 
|-
| '''Gall'''
+
| '''Bullyboy'''
 
| 2
 
| 2
| Social
+
| Vampire
| ''Synopsis:'' You ain't afraid of nobody! You'll tell it like it is, beating down the man's doors and anybody else. You represent! <br>
+
| WW2302
''System:'' +1 die to any social roll involving a display of backbone.<br>
+
| ''Synopsis:'' You are in the Sheriff's posse when brute force is needed.<br>
 +
''System:'' Provides RP opportunities, no system bonuses.<br>
 +
''Notes:'' None.<br>
 +
''Book Ref:'' Guide to the Camarilla, Pg. 75
 +
|-
 +
| '''Burning Aura'''
 +
| ?
 +
| ?
 +
| WW4010
 +
| ''Synopsis:'' <br>
 +
''System:'' <br>  
 
''Notes:'' <br>
 
''Notes:'' <br>
''Book Ref:'' Kinfolk Unsung Heroes, Pg. 52<br>
+
''Book Ref:'' World of Darkness: Sorcerer pg.#67
 
|}
 
|}
  
See also: [[MeritsFlawsDescription]]
 
  
 
[[Category:Stats]]
 
[[Category:Stats]]

Revision as of 22:28, 11 July 2019

A

  • Ability Aptitude
  • Acute Hearing
  • Acute Senses
  • Acute Sense Of Smell
  • Acute Sense Of Taste
  • Acute Sense Of Touch
  • Acute Vision
  • Addictive Blood
  • Additional Discipline
  • Alternate Identity
  • Alternate Sense
  • Ambidextrous
  • Ancestor Ally
  • Angelic Aura
  • Angelic Gaze
  • Animal Magnetism
  • Animal Speech
  • Apostate
  • Approachable
  • Art Affinity
  • Atavastic
  • Atavistic Form
  • Attuned Taste
  • Auspicious Birth

B

  • Bad Taste
  • Banespeak
  • Bean Counter
  • Beast Affinity
  • Benevolent Blood
  • Benevolent Domitor
  • Berserker
  • Best Friend
  • Bird's Eye
  • Bird-spirit Companion
  • Birdseye
  • Bite Of The Monitor
  • Blended Technique
  • Blessing Of Atlas
  • Blessing Of Ra
  • Blood Flaw Immunity
  • Blush Of Health
  • Boon
  • Bright
  • Bright Hue
  • Broken Bond
  • Bruiser
  • Bullyboy
  • Burning Aura

C

  • Cagebound
  • Caged Folk
  • Call To Friends
  • Calming Presence
  • Calm Heart
  • Cast Iron Stomach
  • Cat-like Balance
  • Celestial Affinity
  • Celestial Guidance
  • Chimerical Craftsman
  • Circumspect Avatar
  • Clan Friendship
  • Claws
  • Clean Countenance
  • Clear Sighted
  • Cloak Of The Seasons
  • Code Of Honor
  • Cold
  • Coldly Logical
  • Commanding Voice
  • Common Sense
  • Communicate With Animals
  • Compassion
  • Compassionate
  • Concentration
  • Conditional Magic (merit)
  • Confidence
  • Consanguineous Resistance
  • Controllable Night Sight
  • Crack Driver
  • Crack Shot
  • Crawlerling Alteration
  • Cyclic Magic

D

  • Danger Sense
  • Daredevil
  • Darksight (merit)
  • Deadened Nerves
  • Dead Friends
  • Deceptive Aura
  • Destiny (merit)
  • Detached
  • Dexterous Toes
  • Diplomatic Immunity
  • Disembodied Mentor
  • Divine Emissary
  • Double-jointed
  • Double Draught
  • Dracon's Temperament
  • Dreams Of The Past
  • Dual Nature
  • Dual Perception
  • Dual Traditions
  • Dynamic Personality
  • Dynamo

E

  • Early Adopter
  • Early Maturation
  • Early Riser
  • Eat Food
  • Educated Orphan
  • Efficient Digestion
  • Eidetic Memory
  • Elysium Regular
  • Embraced Without The Cup
  • Enchanting Voice
  • Eternal Cherry Blossoms
  • Eye For A Bargain

F

  • Faerie Affinity
  • Faerie Eternity
  • Faint Reflection
  • Fair Glabro
  • False Reflection
  • Family Support
  • Famous Anchor
  • Famous Liege
  • Fangs
  • Fascinating Gaze
  • Faster
  • Fast Charger
  • Fearlessness
  • Feral Appearance
  • Fetish (merit)
  • Fin Blades
  • Flexible Heart
  • Flirt
  • Fly Fingers
  • Force Of Spirit
  • Forgettable
  • Former Ghoul
  • Foul Blood
  • Friendly Face
  • Friend Of Sorcery
  • Friend Of The Underground
  • Friend To Spiders
  • Full Of Life

G

  • Gall
  • Gaping Maw
  • Gender-morph
  • Ghost Sight
  • Ghoul
  • Gifted Liar
  • Gift Of Babel
  • Gift Of Ma'at
  • Gift Of Seline
  • Gift Of Thoth
  • Gift Of Tongues
  • Gnosis (merit)
  • Good Instincts
  • Good Listener
  • Good Looking
  • Good Night Vision
  • Good Old Boy
  • Good Relationship
  • Good Reputation
  • Good Right-left Hook
  • Graceful
  • Granite Skin
  • Great Liar
  • Green Thumb
  • Guardian Angel
  • Gut Instincts

H

  • Harmless
  • Harpy
  • Haven Affinity
  • Healing Touch
  • Healthy Skepticism
  • Hearing The Buzz
  • Hidden Diablerie
  • Hidden Power
  • Higher Purpose
  • Hivemind
  • Holder Of Office
  • Hollow Leg
  • Homid Ancestor
  • Homing Instinct
  • Honeyed Tongue
  • Honored Birthright
  • Honored Lineage
  • Huge Size
  • Human Form
  • Human Form (ananasi)
  • Hypersensitivity

I/J

  • Immaculate Aura
  • Immortal
  • Immune To Wyrm Emanations
  • Immunity (merit)
  • Imperial Ambassador
  • Increased Pain Threshold
  • Independent Income
  • Innate Vampiric Ability
  • Inner Knight
  • Innocent
  • Inoffensive To Animals
  • Insensible To Pain
  • Inspiration (merit)
  • Intimidating Stance
  • Inviolate
  • Iron Will
  • Jack-of-all-trades

K/L

  • Kinain
  • Kinfolk (merit)
  • Lack Of Scent
  • Large
  • Leech
  • Legendary Attribute
  • License To...
  • Lightning Calculator
  • Light Sleeper
  • Lilian Alteration
  • Lizard Limbs
  • Long-distance Runner
  • Long Fingers
  • Long Sleeper
  • Loud Voice
  • Luminous

M

  • Mad Science
  • Magic Resistance
  • Manifest Avatar
  • Manshape
  • Mark Of Pure Blood
  • Mastery Of Fire
  • Master Of Red Tape
  • Medium
  • Medium
  • Metamorph
  • Misplaced Heart
  • Mixed-morph
  • Mnesis Of The Lost Ones
  • Mole
  • Moon-bound
  • Mother's Intuition

N

  • Natural Channel
  • Natural Husk
  • Natural Leader
  • Natural Linguist
  • Natural Runner
  • Natural Shallowing
  • Natural Shapeshifter
  • Nature Linked
  • Nexus
  • Nightsight (merit)
  • Notable Heritage
  • Notable Lineage
  • Noted Messenger

O

  • Oasis
  • Occult Library
  • Officially Dead
  • Old Pal
  • Open Road
  • Oracle
  • Oracular Ability
  • Organized
  • Other Half
  • Out Of Phase
  • Oversized Fangs

P

  • Pain Tolerance
  • Pale Aura
  • Paragon (merit)
  • Parlor Trick
  • Past Life (merit)
  • Patagia (merit)
  • Path Natural
  • Pawn
  • Pelagic Harmony
  • Perfect Balance
  • Perfect Liar
  • Perfect Protocol
  • Phantom Fate
  • Physical Abnormality
  • Piscine
  • Pitiable
  • Poetic Heart
  • Poison Resistance
  • Poker Face
  • Powerful Gaze

P

  • Precocious
  • Precognition (merit)
  • Prehensile Tongue
  • Prestigious Mentor
  • Prestigious Sire
  • Primogen
  • Primogen Friendship
  • Priscine
  • Projectile Vomiting
  • Promethean Clay
  • Prophetic Ability
  • Protege
  • Proxy Kissed
  • Psychic Ritual
  • Puddle
  • Pure Blood
  • Purity (merit)

R

  • Ratkin Buddies
  • Recognize Garou
  • Regeneration (merit)
  • Rep
  • Reptile Buddy
  • Reputation
  • Resemble Kindred
  • Resigned Spirit
  • Resistant Pattern
  • Resonant Passion
  • Revenant Disciplines
  • Rip Van Winkle
  • Rising Star
  • Ritual Congregation
  • Rugged Bad Looks

S

  • Sabbat Survivor
  • Sanctity
  • Sanguine Incongruity
  • Scholar Of Enemies
  • Scholar Of Others
  • Scientific Mystic
  • Secret Death
  • Seeming's Blessing
  • Seldom Sleeps
  • Sense Of The Metal
  • Sexual Reverie
  • Sexy
  • Sex Appeal
  • Shamanic Authority
  • Shamanic Traditionalist
  • Shattered Avatar
  • Sheriff's Friend
  • Silence (merit)
  • Silver Tolerance
  • Sleep Unseen
  • Slimy
  • Smooth (merit)
  • Soothing Voice

S

  • Spark Of Life
  • Speaker With The Dead
  • Special Gift
  • Speedy Hammer
  • Sphere Natural
  • Spirit's Mark (merit)
  • Spirit Magnet
  • Spirit Mentor
  • Spirit Sight (merit)
  • Step Sideways (merit)
  • Stone Skin
  • Stormwarden
  • Strength Of Psyche
  • Strength Of Shadows
  • Strong Claws
  • Strong Lungs
  • Struggling
  • Struggling Awake
  • Style Sleeper
  • Supernatural Companion
  • Supporter
  • Supportive Family
  • Surreal Beauty
  • Swarm Attractor
  • Swim Sideways
  • Sympathetic Bond

T

  • Techgnosi
  • Temperature Control
  • Terrible Footsteps
  • The Fire Within
  • The Flow Of Ki
  • Thunder's Child
  • Time Sense
  • Touch Of Life
  • Tough Hide
  • Tradition Herald
  • Tranquil Soul
  • True Faith
  • True Gypsy
  • True Love
  • True Symbiote
  • Tunnel Vision (merit)
  • Twin Link
  • Twin Souls

U/V/W/Y

  • Umbral Affinity
  • Unaging
  • Unbondable
  • Unforgettable Taste
  • Unobtrusive
  • Unpossessed
  • Untamable
  • Unusually Fertile
  • Useful Knowledge
  • Veiled To Garou
  • Venerable
  • Venomous
  • Venomous Attack
  • Virulent Strike
  • Voice Of A Songbird
  • Wayfarer's Feet
  • Way With Words
  • Weak Shadow
  • Weather Sense
  • Werewolf Companion
  • Wholecloth
  • Wild Talent (merit)
  • Winged (merit)
  • Wolf Sight
  • Wyld Allies
  • Years Of Wisdom

Descriptions

Merit Cost Type Source Details
Ability Aptitude 1 Physical WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised) pg.#291

Acute Hearing ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296

Acute Senses 1 Physical WW4600 Synopsis: One of your five senses (touch, taste, sight, hearing, smell) is incredibly sharp.

System: -2 difficulty on rolls involving the specified sense.
Notes: This merit signifies only one sense. The sense must be clarified via +note on your character.
Book Ref: Mage: The Ascension (Revised) pg.#291

Acute Sense Of Smell ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296

Acute Sense Of Taste ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296

Acute Sense Of Touch ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296

Acute Vision ? Physical WW2300 Synopsis:

System:
Notes:
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296

Addictive Blood ? Physical WW2360 Synopsis:

System:
Notes:
Book Ref: Clanbook Followers of Set (Revised Edition) pg.#39

Additional Discipline ? Physical WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla pg.#79

Alternate Identity ? Physical WW2302 Synopsis:

System:
Notes:
Book Ref: Guide to the Camarilla pg.#76

Alternate Sense ? Physical WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised) pg.#291

Ambidextrous 2 Physical WW2300

WW3806
WW4600
WW6007
WW7300

Synopsis: You can use both of your hands without ineptitude!

System: +1 difficulty to do two different tasks at once (one with each hand), instead of +3 for off hand.
Notes: None
Book Ref: Vampire The Masquerade (Revised Edition) pg.#296
Players Guide to Garou pg.#159
Mage: The Ascension (Revised) pg.#288
Wraith Players Guide pg.#21
Changeling The Dreaming (2nd Edition) pg.#158

Angelic Aura ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide pg.#76

Angelic Gaze ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide pg.#76

Animal Magnetism 1 Social WW3108

WW7300

Synopsis: You have that special kind of way with other people that makes them want you.

System: -2 difficulty on seduction and similar rolls.
Notes:
Book Ref: Werewolf Players Guide (2nd Edition) pg.#13
Changeling The Dreaming (2nd Edition) pg.#158

Animal Speech 1 ? WW7054 Synopsis:

System:
Notes:
Book Ref: Kithbook: Pooka pg.#87

Apostate ? ? WW2817 Synopsis:

System:
Notes:
Book Ref: Clanbook: Baali pg.#44

Approachable ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ? pg.#?

Art Affinity ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ??? pg.#??

Atavastic ? ? WW???? Synopsis:

System:
Notes:
Book Ref: ?? pg.#??

Atavistic Form ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide pg.#76

Attuned Taste ? ? WW2357 Synopsis:

System:
Notes:
Book Ref: Clanbook Tremere (Revised Edition) pg.#66

Auspicious Birth ? ? WW3063 Synopsis:

System:
Notes:
Book Ref: Hengeyokai Shapeshifters of the East pg.#107

Bad Taste ? ? WW3108 Synopsis:

System:
Notes:
Book Ref: Werewolf Players Guide (2nd Edition) pg.#20

Banespeak ? ? WW3066 Synopsis:

System:
Notes:
Book Ref: Freak Legion A Players Guide to Fomori pg.#22

Bean Counter ? ? WW7057 Synopsis:

System:
Notes:
Book Ref: Kithbook: Boggans (fan-written) pg.#58

Beast Affinity ? ? WW4801 Synopsis:

System:
Notes:
Book Ref: Crusade Lore (Screen Only) pg.#36

Benevolent Blood ? ? WW2353 Synopsis:

System:
Notes:
Book Ref: Clanbook Malkavian (Revised Edition) pg.#64

Benevolent Domitor ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction pg.#83

Berserker ? ? WW4600 Synopsis:

System:
Notes:
Book Ref: Mage: The Ascension (Revised) pg.#291

Best Friend ? ? WW8202 Synopsis:

System:
Notes:
Book Ref: Demon Players Guide pg.#79

Bird's Eye ? ? WW3077 Synopsis:

System:
Notes:
Book Ref: Corax pg.#73

Bird-spirit Companion ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole pg.#70

Birdseye ? ? WW3077 Synopsis:

System:
Notes:
Book Ref: Corax pg.#73

Bite Of The Monitor ? ? WW3081 Synopsis:

System:
Notes:
Book Ref: Mokole pg.#70

Blended Technique ? ? WW4253 Synopsis:

System:
Notes:
Book Ref: Initiates of the Art pg.#83

Blessing Of Atlas ? ? WW7050 Synopsis:

System:
Notes:
Book Ref: Kithbook: Trolls pg.#63

Blessing Of Ra ? ? WW2381 Synopsis:

System:
Notes:
Book Ref: Mummy Players Guide pg.#115

Blood Flaw Immunity ? ? WW2021 Synopsis:

System:
Notes:
Book Ref: Ghouls Fatal Addiction pg.#83

Blush of Health 2 Vampire WW2300 Synopsis: Though undead, your skin has color, but it is still cold like a corpse.

System: None Specified.
Notes: This merit cannot be taken by Nosferatu, Gargoyle, or Samedi. This may also not be taken if you possess the flaws Touch of Frost or Monstrous.
Book Ref: Vampire: The Masquerade (revised), pg.#296

Boon 1-6 Vampire WW???? Synopsis: Another Vampire owes you a favor.

System: Consult Staff regarding Boon system, read book for more information.
Notes: Points invested symbolize the power of the NPC-Vampire whom the boon is owed.
Book Ref: Vampire Player's Guide, pg.#41

Bright ? ? WW6007 Synopsis:

System:
Notes:
Book Ref: Wraith Players Guide pg.#26

Bright Hue ? ? WW21001 Synopsis:

System:
Notes:
Book Ref: Orpheus: Crusade of Ashes pg.#85

Broken Bond 4 Vampire WW???? Synopsis: Somehow, you are freed from the shackles of a blood bond, and your domitor has no clue.

System: ?
Notes: None.
Book Ref:

Bruiser 1 Social WW2302 Synopsis: You look like a straight up thug, and nobody wants to mess with them thugs.

System: -1 difficulty on intimidation rolls for people who haven't bested you in combat.
Notes:
Book Ref: Guide to the Camarilla, pg.#73

Bullyboy 2 Vampire WW2302 Synopsis: You are in the Sheriff's posse when brute force is needed.

System: Provides RP opportunities, no system bonuses.
Notes: None.
Book Ref: Guide to the Camarilla, Pg. 75

Burning Aura ? ? WW4010 Synopsis:

System:
Notes:
Book Ref: World of Darkness: Sorcerer pg.#67