Difference between revisions of "Confederates of the Crescent Moon"

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'''*** NOTA BENE ***'''  
 
'''*** NOTA BENE ***'''  
  
'''Anyone who joins the group, or participates in its activities is subject to an impossibly strong Geas which prevents details of the group's members and/or adventures from becoming known to any individuals outside of the group. Mage Master of Mind magick? No dice. Tzimisce Master of Torture and Interrogation? No dice. Anything else with uber foo that would otherwise allow information grab? no dice. The CotCM are the antibodies of the All-Realities, and the All-Realities takes care of its antibodies anonymity and privacy.'''
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'''Anyone who joins the group, or participates in its activities is protected by a powerful Geas that cannot be circumvented without staff intervention. This Geas prevents them from revealing any information they learned from fellow members to non-members. Furthermore, no use of telepathy or torture can extract this information without staff intervention.'''
  
 
This is to prevent Lore Bleed, etc, which may get members in trouble with their respective sphere/faction heads if it were to happen. What happens in the CotCM stays WITHIN the CotCM. If this isn't something you feel that you can "scout's honor" uphold, then the CotCM is probably not the place for you.  
 
This is to prevent Lore Bleed, etc, which may get members in trouble with their respective sphere/faction heads if it were to happen. What happens in the CotCM stays WITHIN the CotCM. If this isn't something you feel that you can "scout's honor" uphold, then the CotCM is probably not the place for you.  

Revision as of 18:50, 23 September 2012

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Like Alan Moore's "League of Extraordinary Gentlemen" or Warren Ellis's "the Authority," this loose grouping of supernatural individuals has existed throughout the ages, dedicated to the sole purpose of defending the Earth from otherworldly dangers - it has generally included representatives from the Earth, the Dreaming, the Umbra, and the Shadowlands. When the impossible is everywhere and the very fabric of reality is threatened by insanity, the Confederates rise to the occasion!

Want to join up? We may have a position for you!


*** NOTA BENE ***

Anyone who joins the group, or participates in its activities is protected by a powerful Geas that cannot be circumvented without staff intervention. This Geas prevents them from revealing any information they learned from fellow members to non-members. Furthermore, no use of telepathy or torture can extract this information without staff intervention.

This is to prevent Lore Bleed, etc, which may get members in trouble with their respective sphere/faction heads if it were to happen. What happens in the CotCM stays WITHIN the CotCM. If this isn't something you feel that you can "scout's honor" uphold, then the CotCM is probably not the place for you.

The CotCM toil in obscurity, except for blurry bits of their activities that end up leaking into the collective unconscious and are published in a satirical comic book entitled "Sojourns of the Strange" put out by an independent comic book company that has dismally low readership and is largely relegated to ashcan editions sold at small town comic book conventions, etc.


CURRENT ROSTER:

  • the Eminence of Blades, also known as the Prince of Lies (but never to his face). Master of bladed weapons, the short con and the long grift. (Ferdinand)
  • the Cat, also know as the Magus, master of the secret arts, binder of spirits, and keeper of the Hekau. (Cristobal)
  • the Dragon Of Time, the Keeper of the Histories and Ancient Ways. (Edward)
  • the Companion, Knight, Siren, and Sex on Two Cloven Hoofed Legs. (Kenna)
  • the Gaffer, Mechanic, Electrician and the Man who Lived Twice. (Horatio)
  • the Green Lady, also known as the Green Revolutionary, and the one left behind. (Leila)
  • the Femme Fatale, a pretty face can get you many places, quick hands can bring unexpected death. Magick helps. (Chione)


PAST CONFEDERATES:

  • the Phoenix, also known as the Farmboy, master of the mystic and martial arts, two fisted pulp hero and fiery beacon of hope. (Orson)
  • the Ouroboros, also known as the Nagaraja, eater of the dead, exotic femme fatale and the dark hand of decay. (Jen)
  • el Mouro Encantado, also known as the Smith, chief metallurgist, armorer and swordmaker to the Arcadian Gates, vagabond prince of al-Andalus. (Ibrahim)
  • the Dragon Of Time, the Keeper of the Histories and Ancient Ways. (Aziza)
  • the Black Diamond, also known as the Ardent, champion of the dispossessed and unstoppable force from beyond the grave. (Adam)
  • the Templar, also known as the Doomslayer and the Sword of God. (Gabriel)
  • the Throne, also known as the Reborn, breaker of names (and hearts!) and the rose's thorn. (Fatima)
  • the Ace up the Sleeve, also known as the Face of Innocence, gambler, poet, adventurer and Eshu (Anfar)