Difference between revisions of "Character Generation/Sorcerer-Psychic"

From City of Hope MUSH
Jump to navigation Jump to search
imported>Emurphy
imported>DropBear
Line 12: Line 12:
 
Backgrounds: 5
 
Backgrounds: 5
  
Numina: 5 (paths, rituals, psychic powers, foci)
+
Numina: 5 (Sorcery Paths and/or Psychic Powers)
  
 
Set: Willpower = 5, Mana Pool = Mana Background
 
Set: Willpower = 5, Mana Pool = Mana Background

Revision as of 16:44, 13 October 2014

Notes:

  • We consider Sorcerers and Psychics to be the same thing.
  • Sorcerers may purchase psychic powers.
  • Psychics may purchase sorcerer powers.

Choose: Concept, society, Nature, Demeanor, and Essence (Dynamic/Static/Entropic)

Attributes: 6/4/3

Abilities: 11/7/4

Backgrounds: 5

Numina: 5 (Sorcery Paths and/or Psychic Powers)

Set: Willpower = 5, Mana Pool = Mana Background

Select Resonance (adjective related to Essence)

Freebie Points: 21

Freebie Costs:

  • Attribute: 5
  • Ability: 2
  • Path: 7
  • Ritual: 3
  • Background: 1
  • Willpower: 1