Difference between revisions of "Balam"

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== Balam Gifts ==
 
== Balam Gifts ==
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'''Level One:'''<br>
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* Curse of Aeolus ''(Hunter's Mists)''
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* Storm of Pests: ''Player's Guide to the Changing Breeds'' pg. 70<br>
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'''Level Two:'''<br>
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* Perfect Cover: ''Player's Guide to the Changing Breeds'' pg. 69<br>
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* True Fear ''(Terrors)''<br>
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'''Level Three:'''<br>
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* Trackless Waste ''(Wandering Forest)''<br>
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'''Level Four:'''<br>
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* Vision Cloud: ''Player's Guide to the Changing Breeds'' pg. 70
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* Jungle's Vengeance: ''Player's Guide to the Changing Breeds'' pg. 70<br>
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'''Level Five:'''
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* Feed the Gods: ''Player's Guide to the Changing Breeds'' pg. 70<br>

Revision as of 23:36, 18 June 2013

Jaguar Warriors

Prospect, CA is in the Northernmost reaches of Jaguar territory, far from the struggles of the Amazon.

The Balam of Mexico are a proud Aztec bloodline, steeped in Religion and War. In the days of the Aztec Empire their ancestors chose mates from the legendary Jaguar Warriors, and made endless war with a bloodthirsty clan of vampire sorcerers tribal lore refers to as the Tlacique. They made war with the Uktena Garou over magic and secrets, and maintained an uneasy peace with the Pumonca and Qualmi who shared their territory.

When the Spaniards invaded and conquered the native tribes, the Balam's sad story began. The two branches of the tribe were forced to merge, and many retreated into the Amazon--but not all. The Tlacique, for so long untouchable among the Aztec priests, fought a losing war against foreign vampires; some Balam stayed to exact a vicious end to ages of struggle. Others adapted, refusing to abandon their Feline and Human Kinfolk. They sensed the ruthless strength of the Spaniards and took it for themselves, adding the blood of the new nobility to their lineages.

To the Balam of Mexico, things are much as they always were. The land is infested with bloodthirsty vampires who revel in human sacrifice--there is nothing new there. Criminal cartels war with the government and drench the land in blood--it's merely a new form of the old conquests. The tribe tries to hang onto its ancestral tona, especially in the southern reaches of the country, but endless warfare is nothing new to them--in fact, they relish it.

The Balam of Mexico are more urbane than the southern tribe, and they have a claw deep in the criminal cartels currently tearing the country apart--as well as the government vainly trying to hold things together. Those with high Pure Breed tend to be short and stocky, with dark eyes, prominent hooked noses, epicanthic folds at the corners of their eyes, and nut-brown skin. Their Rites and Sorceries evoke the bloodier practices of the Aztecs, and they particularly enjoy stretching Sabbat vampires across their altars and cutting out their hearts as offerings to their spirit-father, Tezcatlipoca.

Balam Gifts

Level One:

  • Curse of Aeolus (Hunter's Mists)
  • Storm of Pests: Player's Guide to the Changing Breeds pg. 70

Level Two:

  • Perfect Cover: Player's Guide to the Changing Breeds pg. 69
  • True Fear (Terrors)

Level Three:

  • Trackless Waste (Wandering Forest)

Level Four:

  • Vision Cloud: Player's Guide to the Changing Breeds pg. 70
  • Jungle's Vengeance: Player's Guide to the Changing Breeds pg. 70

Level Five:

  • Feed the Gods: Player's Guide to the Changing Breeds pg. 70